Player Matchup

Danzaburou
Danzaburou
AustynHarris
Danzaburou
Level 137
God Stats
6W - 3L
1,671 SR
Queue Stats
234W - 175L
1,553 Elo+
Party 1
Baron Samedi
Baron Samedi
IdkMyBffSatan
Baron Samedi
Level 70
God Stats
2W - 2L
1,560 SR
Queue Stats
150W - 106L
1,540 Elo+
Party 1
Gilgamesh
Gilgamesh
VCplays
Gilgamesh
Level 106
God Stats
3W - 1L
1,727 SR
Queue Stats
127W - 86L
1,600 Elo+
Party 1
Team Averages
Level 104
1,653 SR
1,564 Elo+

VS

Team Averages
Level 67
1,330 SR
1,418 Elo+
Gilgamesh
Gilgamesh
IronicFuzzy
Gilgamesh
Level 108
God Stats
13W - 6L
1,396 SR
Queue Stats
100W - 82L
1,547 Elo+
Party 2
Khepri
Khepri
PapaZanders
Khepri
Level 69
God Stats
18W - 14L
1,566 SR
Queue Stats
75W - 58L
1,589 Elo+
Party 2
Kukulkan
Kukulkan
Pintsizeddwarf
Kukulkan
Level 24
God Stats
1W - 6L
1,027 SR
Queue Stats
1W - 6L
1,117 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AustynHarris
Danzaburou
12
2 / 2 / 8
9,082
699
6,730
10,702
4,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baron Samedi
IdkMyBffSatan
Baron Samedi
13
4 / 2 / 9
9,261
712
10,599
8,117
3,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
VCplays
Gilgamesh
13
8 / 1 / 6
9,885
760
9,989
11,849
5,523
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
IronicFuzzy
Gilgamesh
10
4 / 6 / 1
8,526
656
11,860
12,753
11,267
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Khepri
11
1 / 5 / 4
8,963
689
4,706
14,031
12,628
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
12
0 / 3 / 4
7,959
612
4,621
5,116
2,295
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
14
Kills
5
5
Deaths
14
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AustynHarris
Danzaburou
2
2
8
3
W
Baron Samedi
IdkMyBffSatan
Baron Samedi
4
2
9
4.25
L
Gilgamesh
IronicFuzzy
Gilgamesh
4
6
1
0.75
L
Khepri
1
5
4
0.6
L
Kukulkan
0
3
4
0.67
W
Gilgamesh
VCplays
Gilgamesh
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,318
Damage
21,187
30,668
Taken
31,900
13,741
Mitigated
26,190
13,435
Healing
5,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AustynHarris
Danzaburou
6,730
2,693
1,149
4,017
10,702
4,942
1,290
3,262
7,440
0
47,180
W
Baron Samedi
IdkMyBffSatan
Baron Samedi
10,599
440
3,015
3,323
8,117
3,276
148
3,240
4,877
20,959
0
L
Gilgamesh
IronicFuzzy
Gilgamesh
11,860
2,754
340
1,617
12,753
11,267
0
3,361
9,117
0
34,323
L
Khepri
4,706
313
465
2,825
14,031
12,628
0
5,742
7,926
12,217
0
L
Kukulkan
4,621
84
0
0
5,116
2,295
0
867
4,193
35,323
0
W
Gilgamesh
VCplays
Gilgamesh
9,989
3,572
0
1,931
11,849
5,523
33
2,933
8,916
0
34,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,228
Gold Earned
25,448
157
Minions Killed
130
0
Camps Cleared
0
694,123
Distance Traveled
681,737
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,082
699
91
7
0
221,319
1
W
Baron Samedi
9,261
712
22
2
0
224,152
1
L
Gilgamesh
8,526
656
33
3
0
237,733
3
L
Khepri
8,963
689
21
2
0
231,718
3
L
Kukulkan
7,959
612
76
6
0
212,286
0
W
Gilgamesh
9,885
760
44
3
0
248,652
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role