Player Matchup

Ares
Ares
ItsFrostbitez
Ares
Level 26
God Stats
3W - 2L
1,891 SR
Queue Stats
12W - 14L
1,663 Elo+
Party 4
King Arthur
King Arthur
Voobo
King Arthur
Level 26
God Stats
3W - 7L
1,536 SR
Queue Stats
13W - 15L
1,686 Elo+
Party 4
Susano
Susano
iZERO97
Susano
Level 28
God Stats
1W - 2L
1,556 SR
Queue Stats
75W - 52L
1,559 Elo+
Party 3
Izanami
Izanami
ibader93
Izanami
Level 22
God Stats
18W - 6L
1,806 SR
Queue Stats
49W - 35L
1,537 Elo+
Party 3
Nu Wa
Nu Wa
sdfgmksdfgd
Nu Wa
Level 15
God Stats
11W - 1L
1,986 SR
Queue Stats
22W - 14L
1,525 Elo+
Party 3
Team Averages
Level 23
1,755 SR
1,594 Elo+

VS

Team Averages
Level 25
1,630 SR
1,554 Elo+
Geb
Geb
Cosgar
Geb
Level 20
God Stats
4W - 0L
1,958 SR
Queue Stats
20W - 16L
1,595 Elo+
Party 1
Chang'e
Chang'e
Dennisss100
Chang'e
Level 26
God Stats
10W - 16L
1,309 SR
Queue Stats
46W - 66L
1,572 Elo+
Party 2
Jing Wei
Jing Wei
KillerXavon
Jing Wei
Level 20
God Stats
4W - 1L
1,700 SR
Queue Stats
36W - 24L
1,412 Elo+
Solo
Arachne
Arachne
giannisx3
Arachne
Level 32
God Stats
13W - 12L
1,640 SR
Queue Stats
69W - 78L
1,615 Elo+
Party 2
Hercules
Hercules
stachi01
Hercules
Level 28
God Stats
2W - 0L
1,544 SR
Queue Stats
19W - 17L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 4
7,801
411
8,114
18,480
16,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

King Arthur
Voobo
King Arthur
11
3 / 6 / 5
7,583
399
14,916
22,618
14,262
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Susano
iZERO97
Susano
12
3 / 8 / 0
8,295
437
8,389
17,271
6,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
ibader93
Izanami
15
2 / 9 / 2
9,429
496
8,591
14,419
4,489
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
4 / 7 / 4
9,461
498
14,333
11,674
3,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Cosgar
Geb
14
0 / 6 / 11
9,112
480
8,071
16,938
10,848
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chang'e
Dennisss100
Chang'e
16
1 / 1 / 13
9,839
518
10,852
13,613
5,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
KillerXavon
Jing Wei
15
5 / 2 / 9
9,305
490
19,993
17,685
6,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arachne
giannisx3
Arachne
18
18 / 4 / 5
11,624
612
16,331
16,120
6,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
stachi01
Hercules
15
9 / 2 / 1
9,616
506
11,132
16,874
16,753
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
72
14
Kills
33
35
Deaths
15
15
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Geb
Cosgar
Geb
0
6
11
0.92
W
Chang'e
Dennisss100
Chang'e
1
1
13
7.5
L
2
5
4
0.8
W
Jing Wei
KillerXavon
Jing Wei
5
2
9
4.75
L
King Arthur
Voobo
King Arthur
3
6
5
0.92
W
Arachne
giannisx3
Arachne
18
4
5
5.13
L
Susano
iZERO97
Susano
3
8
0
0.38
L
Izanami
ibader93
Izanami
2
9
2
0.33
L
4
7
4
0.86
W
Hercules
stachi01
Hercules
9
2
1
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,343
Damage
66,379
84,462
Taken
81,230
46,218
Mitigated
45,753
12,988
Healing
29,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
Cosgar
Geb
8,071
1,369
0
620
16,938
10,848
740
6,590
10,164
27,904
0
W
Chang'e
Dennisss100
Chang'e
10,852
730
2,492
5,051
13,613
5,290
0
3,587
9,702
58,387
0
L
8,114
897
0
2,286
18,480
16,996
104
4,192
14,250
31,259
0
W
Jing Wei
KillerXavon
Jing Wei
19,993
17,432
0
8,785
17,685
6,577
1,002
5,497
12,056
0
68,038
L
King Arthur
Voobo
King Arthur
14,916
2,984
0
6,327
22,618
14,262
426
5,234
17,321
0
36,111
W
Arachne
giannisx3
Arachne
16,331
12,874
0
3,673
16,120
6,285
448
3,954
11,964
0
63,316
L
Susano
iZERO97
Susano
8,389
1,219
0
2,726
17,271
6,820
0
2,565
14,606
0
44,436
L
Izanami
ibader93
Izanami
8,591
6,373
0
1,281
14,419
4,489
413
3,456
10,859
0
45,060
L
14,333
3,538
0
368
11,674
3,651
324
4,799
6,677
60,474
0
W
Hercules
stachi01
Hercules
11,132
3,060
0
9,034
16,874
16,753
259
1,777
14,897
9,272
41,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,569
Gold Earned
49,496
380
Minions Killed
406
0
Camps Cleared
0
1,763,943
Distance Traveled
1,842,740
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,112
480
33
2
0
354,385
6
W
Chang'e
9,839
518
110
6
0
379,812
6
L
Ares
7,801
411
47
2
0
347,072
3
W
Jing Wei
9,305
490
96
5
0
345,726
1
L
King Arthur
7,583
399
43
2
0
366,572
6
W
Arachne
11,624
612
94
5
0
409,230
0
L
Susano
8,295
437
72
4
0
364,691
5
L
Izanami
9,429
496
99
5
0
353,998
0
L
Nu Wa
9,461
498
119
6
0
331,610
1
W
Hercules
9,616
506
73
4
0
353,587
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role