Player Matchup

Fenrir
Fenrir
HarryBawlz69398
Fenrir
Level 41
God Stats
2W - 1L
1,686 SR
Queue Stats
13W - 32L
1,279 Elo+
Solo
Apollo
Apollo
JunoJaris
Apollo
Level 66
God Stats
3W - 6L
1,097 SR
Queue Stats
185W - 241L
1,323 Elo+
Party 1
Ganesha
Ganesha
MrMIB
Ganesha
Level 46
God Stats
1W - 4L
1,212 SR
Queue Stats
11W - 16L
1,365 Elo+
Party 1
Chang'e
Chang'e
iYummyOreos
Chang'e
Level 40
God Stats
24W - 34L
1,412 SR
Queue Stats
156W - 231L
1,302 Elo+
Party 1
Bellona
Bellona
melanieeee
Bellona
Level 34
God Stats
12W - 17L
1,442 SR
Queue Stats
264W - 281L
1,376 Elo+
Party 1
Team Averages
Level 45
1,370 SR
1,329 Elo+

VS

Team Averages
Level 32
1,446 SR
1,296 Elo+
Loki
Loki
Coolgamer637484
Loki
Level 36
God Stats
5W - 19L
1,354 SR
Queue Stats
98W - 200L
1,279 Elo+
Party 2
Skadi
Skadi
CrackMonky
Skadi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 27L
1,310 Elo+
Party 3
Osiris
Osiris
DeathVomit420
Osiris
Level 29
God Stats
42W - 74L
1,492 SR
Queue Stats
80W - 173L
1,296 Elo+
Party 2
Yemoja
Yemoja
EzzyMonkeyKing
Yemoja
Level 40
God Stats
1W - 3L
1,464 SR
Queue Stats
14W - 22L
1,317 Elo+
Party 3
Nu Wa
Nu Wa
KthuluKat
Nu Wa
Level 28
God Stats
42W - 66L
1,423 SR
Queue Stats
128W - 235L
1,278 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 2 / 10
11,818
492
14,350
12,103
5,548
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Apollo
JunoJaris
Apollo
18
11 / 1 / 13
12,558
523
11,862
16,387
6,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ganesha
MrMIB
Ganesha
16
0 / 4 / 21
11,850
494
12,451
20,975
22,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Chang'e
iYummyOreos
Chang'e
18
7 / 0 / 12
12,655
527
16,093
16,773
5,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
melanieeee
Bellona
20
18 / 3 / 6
14,170
590
22,193
24,170
24,084
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 13 / 3
8,435
351
2,985
17,526
5,748
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Skadi
16
4 / 7 / 4
10,542
439
15,040
19,027
7,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 11 / 3
9,367
390
7,732
24,393
22,824
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mace

Mace

+10
Physical Power

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
3 / 5 / 4
11,675
486
12,698
19,301
20,119
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nu Wa
KthuluKat
Nu Wa
16
1 / 10 / 3
10,044
419
15,021
21,164
6,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
26
45
Kills
9
10
Deaths
46
62
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
13
3
0.19
L
Skadi
4
7
4
0.86
L
0
11
3
0.14
L
3
5
4
1
W
9
2
10
7
W
Apollo
JunoJaris
Apollo
11
1
13
17.5
L
Nu Wa
KthuluKat
Nu Wa
1
10
3
0.25
W
Ganesha
MrMIB
Ganesha
0
4
21
2.63
W
Chang'e
iYummyOreos
Chang'e
7
0
12
13
W
Bellona
melanieeee
Bellona
18
3
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,949
Damage
53,476
90,408
Taken
101,411
63,800
Mitigated
62,653
33,410
Healing
15,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,985
770
0
704
17,526
5,748
0
3,087
14,295
0
37,483
L
Skadi
15,040
8,333
0
2,443
19,027
7,374
697
7,164
11,821
0
64,944
L
7,732
2,094
0
4,332
24,393
22,824
170
3,268
21,053
853
54,491
L
12,698
2,025
1,425
3,546
19,301
20,119
401
4,091
15,160
51,521
0
W
14,350
2,167
1,316
2,809
12,103
5,548
2,616
3,516
8,377
0
49,296
W
Apollo
JunoJaris
Apollo
11,862
7,233
0
3,758
16,387
6,187
3,997
6,525
9,634
0
76,503
L
Nu Wa
KthuluKat
Nu Wa
15,021
4,005
0
3,331
21,164
6,588
634
12,125
8,492
56,729
0
W
Ganesha
MrMIB
Ganesha
12,451
1,164
0
4,207
20,975
22,074
1,616
5,549
15,186
38,484
0
W
Chang'e
iYummyOreos
Chang'e
16,093
711
5,319
11,200
16,773
5,907
2,589
8,308
7,757
77,161
0
W
Bellona
melanieeee
Bellona
22,193
6,768
0
4,801
24,170
24,084
1,348
3,067
20,991
3,484
80,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,051
Gold Earned
50,063
494
Minions Killed
393
0
Camps Cleared
0
2,197,821
Distance Traveled
1,779,978
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,435
351
51
2
0
348,739
2
L
Skadi
10,542
439
91
4
0
401,058
2
L
Osiris
9,367
390
99
4
0
351,198
1
L
Yemoja
11,675
486
70
3
0
349,018
0
W
Fenrir
11,818
492
73
3
0
507,676
1
W
Apollo
12,558
523
141
6
0
384,185
2
L
Nu Wa
10,044
419
82
3
0
329,965
5
W
Ganesha
11,850
494
16
1
0
453,908
6
W
Chang'e
12,655
527
124
5
0
387,632
4
W
Bellona
14,170
590
140
6
0
464,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role