Player Matchup

Sol
Sol
Gui L2 R29671
Sol
Level 18
God Stats
15W - 15L
1,467 SR
Queue Stats
21W - 21L
1,346 Elo+
Solo
Danzaburou
Danzaburou
NoLimitPerli
Danzaburou
Level 16
God Stats
1W - 6L
1,257 SR
Queue Stats
32W - 45L
1,271 Elo+
Solo
Tyr
Tyr
WrSan
Tyr
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 41L
1,371 Elo+
Solo
Neith
Neith
墨灬羽灬舞
Neith
Level 12
God Stats
2W - 1L
1,269 SR
Queue Stats
11W - 15L
1,163 Elo+
Party 2
Jormungandr
Jormungandr
彡肖云鬼
Jormungandr
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,163 Elo+
Party 2
Team Averages
Level 14
1,399 SR
1,263 Elo+

VS

Team Averages
Level 29
1,584 SR
1,433 Elo+
Susano
Susano
Dao24k
Susano
Level 84
God Stats
9W - 4L
1,602 SR
Queue Stats
88W - 84L
1,423 Elo+
Party 1
Gilgamesh
Gilgamesh
EulaMainDps
Gilgamesh
Level 6
God Stats
5W - 4L
1,538 SR
Queue Stats
48W - 48L
1,483 Elo+
Party 1
Ra
Ra
akaFrogz
Ra
Level 25
God Stats
3W - 0L
1,779 SR
Queue Stats
69W - 46L
1,446 Elo+
Solo
Anubis
Anubis
chucrutes4444
Anubis
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 26L
1,313 Elo+
Solo
Thor
Thor
jackmacley333
Thor
Level 3
God Stats
1W - 6L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 10 / 5
15,026
485
28,086
34,732
11,662
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
NoLimitPerli
Danzaburou
20
5 / 10 / 5
14,031
453
9,879
29,177
11,172
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tyr
WrSan
Tyr
18
1 / 11 / 3
12,578
406
7,003
28,326
17,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Boots

Boots

+6%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
7 / 8 / 4
13,582
438
5,770
18,548
7,092
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
彡肖云鬼
Jormungandr
17
5 / 10 / 6
11,548
373
13,528
30,015
31,342
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Dao24k
Susano
20
7 / 4 / 13
15,084
487
20,391
24,563
11,090
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
EulaMainDps
Gilgamesh
20
19 / 1 / 6
18,790
606
31,934
25,605
18,943
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
17 / 1 / 12
18,127
585
35,372
22,959
11,122
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
2 / 9 / 9
13,498
435
10,713
17,190
9,108
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
3 / 15 / 9
13,755
444
7,250
24,520
12,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
97
29
Kills
48
49
Deaths
30
23
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Susano
Dao24k
Susano
7
4
13
3.38
W
Gilgamesh
EulaMainDps
Gilgamesh
19
1
6
22
L
11
10
5
1.35
L
Danzaburou
NoLimitPerli
Danzaburou
5
10
5
0.75
L
Tyr
WrSan
Tyr
1
11
3
0.23
W
17
1
12
23
W
2
9
9
0.72
W
3
15
9
0.5
L
7
8
4
1.13
L
Jormungandr
彡肖云鬼
Jormungandr
5
10
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,266
Damage
105,660
140,798
Taken
114,837
78,548
Mitigated
62,773
32,657
Healing
28,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
Dao24k
Susano
20,391
4,196
0
4,422
24,563
11,090
4,087
9,905
14,658
0
91,588
W
Gilgamesh
EulaMainDps
Gilgamesh
31,934
12,545
0
6,983
25,605
18,943
4,039
4,641
20,964
0
142,870
L
28,086
6,655
303
15,862
34,732
11,662
1,681
12,491
21,903
94,085
0
L
Danzaburou
NoLimitPerli
Danzaburou
9,879
3,447
303
6,396
29,177
11,172
796
7,175
21,676
0
89,301
L
Tyr
WrSan
Tyr
7,003
2,644
0
5,402
28,326
17,280
196
6,713
21,399
0
60,914
W
35,372
4,856
4,019
13,173
22,959
11,122
2,721
9,121
13,838
151,705
0
W
10,713
987
0
0
17,190
9,108
654
6,782
10,408
62,541
0
W
7,250
2,315
0
108
24,520
12,510
709
11,881
12,639
85
43,488
L
5,770
4,117
0
3,079
18,548
7,092
491
7,330
11,020
0
69,977
L
Jormungandr
彡肖云鬼
Jormungandr
13,528
4,396
342
970
30,015
31,342
77
11,031
18,528
51,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,765
Gold Earned
79,254
525
Minions Killed
627
0
Camps Cleared
0
2,469,883
Distance Traveled
2,659,613
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
15,084
487
105
3
0
587,276
0
W
Gilgamesh
18,790
606
191
6
0
579,810
9
L
Sol
15,026
485
138
4
0
520,774
0
L
Danzaburou
14,031
453
117
4
0
510,180
0
L
Tyr
12,578
406
90
3
0
446,199
3
W
Ra
18,127
585
181
6
0
619,664
7
W
Anubis
13,498
435
90
3
0
363,909
0
W
Thor
13,755
444
60
2
0
508,954
0
L
Neith
13,582
438
128
4
0
473,894
1
L
Jormungandr
11,548
373
52
2
0
518,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role