Player Matchup

Nike
Nike
Benjamin93
Nike
Level 123
God Stats
5W - 2L
1,671 SR
Queue Stats
417W - 413L
1,506 Elo+
Solo
Izanami
Izanami
Kelzedar
Izanami
Level 105
God Stats
33W - 22L
1,455 SR
Queue Stats
468W - 487L
1,480 Elo+
Solo
Ao Kuang
Ao Kuang
Tusamund
Ao Kuang
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
VinyDMD
Khepri
Level 104
God Stats
10W - 11L
1,737 SR
Queue Stats
602W - 642L
1,429 Elo+
Solo
Baron Samedi
Baron Samedi
vthestampede86
Baron Samedi
Level 80
God Stats
5W - 4L
1,572 SR
Queue Stats
222W - 226L
1,409 Elo+
Solo
Team Averages
Level 114
1,587 SR
1,465 Elo+

VS

Team Averages
Level 87
1,480 SR
1,464 Elo+
Gilgamesh
Gilgamesh
Deon69
Gilgamesh
Level 146
God Stats
1W - 4L
1,718 SR
Queue Stats
263W - 264L
1,439 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
FMMW
Ah Muzen Cab
Level 46
God Stats
90W - 83L
1,503 SR
Queue Stats
224W - 205L
1,527 Elo+
Solo
Hera
Hera
Josedeli_00
Hera
Level 69
God Stats
3W - 6L
1,384 SR
Queue Stats
250W - 314L
1,432 Elo+
Party 1
Kuzenbo
Kuzenbo
LupusDie
Kuzenbo
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,506 Elo+
Solo
Nemesis
Nemesis
juancagg
Nemesis
Level 108
God Stats
1W - 3L
1,295 SR
Queue Stats
303W - 393L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 1
6,815
620
5,157
5,159
2,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
Kelzedar
Izanami
11
4 / 2 / 3
6,805
619
8,310
8,815
3,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ao Kuang
Tusamund
Ao Kuang
12
4 / 0 / 1
6,686
608
4,495
6,382
2,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
VinyDMD
Khepri
10
3 / 0 / 4
6,323
575
2,459
3,941
1,703
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
vthestampede86
Baron Samedi
10
3 / 0 / 2
5,975
543
3,043
3,619
1,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Deon69
Gilgamesh
10
0 / 4 / 0
5,661
515
2,153
8,390
4,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ah Muzen Cab
FMMW
Ah Muzen Cab
8
0 / 5 / 1
4,599
418
3,785
7,592
1,612
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 3 / 1
4,747
432
1,768
3,453
924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
LupusDie
Kuzenbo
8
0 / 4 / 1
4,938
449
3,327
9,301
6,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nemesis
juancagg
Nemesis
10
2 / 1 / 0
5,843
531
3,474
7,231
2,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
17
Kills
2
2
Deaths
17
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
0
1
3.5
L
Gilgamesh
Deon69
Gilgamesh
0
4
0
0
L
Ah Muzen Cab
FMMW
Ah Muzen Cab
0
5
1
0.1
L
0
3
1
0.17
W
Izanami
Kelzedar
Izanami
4
2
3
2.75
L
Kuzenbo
LupusDie
Kuzenbo
0
4
1
0.13
W
Ao Kuang
Tusamund
Ao Kuang
4
0
1
4.5
W
Khepri
VinyDMD
Khepri
3
0
4
5
L
Nemesis
juancagg
Nemesis
2
1
0
2
W
Baron Samedi
vthestampede86
Baron Samedi
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,464
Damage
14,507
27,916
Taken
35,967
11,125
Mitigated
15,463
14,062
Healing
10,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,157
706
0
1,900
5,159
2,568
136
0
5,159
0
37,365
L
Gilgamesh
Deon69
Gilgamesh
2,153
354
0
2,124
8,390
4,457
0
522
7,268
0
29,018
L
Ah Muzen Cab
FMMW
Ah Muzen Cab
3,785
2,106
0
2,722
7,592
1,612
0
1,781
5,713
0
23,940
L
1,768
413
0
375
3,453
924
0
2,167
1,214
21,953
0
W
Izanami
Kelzedar
Izanami
8,310
5,489
0
3,546
8,815
3,107
19
2,504
6,311
0
50,025
L
Kuzenbo
LupusDie
Kuzenbo
3,327
1,027
0
2,519
9,301
6,395
27
2,756
6,517
13,086
0
W
Ao Kuang
Tusamund
Ao Kuang
4,495
1,040
0
5,246
6,382
2,165
0
647
5,735
46,058
0
W
Khepri
VinyDMD
Khepri
2,459
580
0
1,534
3,941
1,703
0
682
3,259
12,190
0
L
Nemesis
juancagg
Nemesis
3,474
1,557
0
2,980
7,231
2,075
0
2,529
4,628
0
27,944
W
Baron Samedi
vthestampede86
Baron Samedi
3,043
325
0
1,836
3,619
1,582
0
1,262
2,357
28,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,604
Gold Earned
25,788
367
Minions Killed
218
0
Camps Cleared
0
1,065,816
Distance Traveled
1,027,312
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
6,815
620
76
7
0
213,176
4
L
Gilgamesh
5,661
515
65
6
0
182,447
0
L
Ah Muzen Cab
4,599
418
48
4
0
176,772
1
L
Hera
4,747
432
27
2
0
211,801
14
W
Izanami
6,805
619
104
9
0
169,884
4
L
Kuzenbo
4,938
449
17
2
0
185,064
3
W
Ao Kuang
6,686
608
106
10
0
234,107
3
W
Khepri
6,323
575
19
2
0
221,968
4
L
Nemesis
5,843
531
61
6
0
271,228
2
W
Baron Samedi
5,975
543
62
6
0
226,681
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role