Player Matchup

Janus
Janus
AlwaysBotsinTeam
Janus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,510 Elo+
Solo
Baron Samedi
Baron Samedi
HypdroK
Baron Samedi
Level 20
God Stats
0W - 2L
1,335 SR
Queue Stats
29W - 20L
1,564 Elo+
Party 2
Guan Yu
Guan Yu
SierraGhot117
Guan Yu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,478 Elo+
Party 2
Ares
Ares
quentinballz
Ares
Level 17
God Stats
8W - 3L
1,727 SR
Queue Stats
18W - 17L
1,530 Elo+
Party 2
Apollo
Apollo
yunus54637
Apollo
Level 17
God Stats
40W - 20L
1,819 SR
Queue Stats
273W - 244L
1,517 Elo+
Solo
Team Averages
Level 16
1,576 SR
1,520 Elo+

VS

Team Averages
Level 29
1,583 SR
1,532 Elo+
Terra
Terra
AcCcAiP
Terra
Level 15
God Stats
2W - 2L
1,564 SR
Queue Stats
42W - 23L
1,641 Elo+
Party 1
Raijin
Raijin
DanBoShi
Raijin
Level 28
God Stats
6W - 4L
1,686 SR
Queue Stats
91W - 93L
1,500 Elo+
Solo
Danzaburou
Danzaburou
FaCiAaA
Danzaburou
Level 24
God Stats
17W - 10L
1,620 SR
Queue Stats
61W - 52L
1,517 Elo+
Party 1
Nemesis
Nemesis
KH0NS
Nemesis
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
TheLighting22
Bellona
Level 15
God Stats
4W - 1L
1,546 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 1
8,300
437
5,128
8,730
2,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
HypdroK
Baron Samedi
14
2 / 8 / 1
8,445
444
9,236
14,276
5,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
14
1 / 6 / 1
8,762
461
4,094
10,565
5,293
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
1 / 8 / 5
8,592
452
8,991
18,044
15,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
yunus54637
Apollo
15
6 / 4 / 2
10,380
546
10,472
13,556
4,935
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
AcCcAiP
Terra
15
5 / 4 / 11
10,198
537
5,653
13,847
10,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Raijin
DanBoShi
Raijin
17
4 / 2 / 6
10,653
561
10,032
10,038
3,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
FaCiAaA
Danzaburou
16
6 / 4 / 8
10,871
572
12,582
14,520
5,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
KH0NS
Nemesis
19
10 / 1 / 6
11,903
626
13,638
13,687
6,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
16
4 / 2 / 4
9,971
525
6,107
10,567
6,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
64
12
Kills
29
31
Deaths
13
10
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Terra
AcCcAiP
Terra
5
4
11
2.63
L
2
5
1
0.5
W
Raijin
DanBoShi
Raijin
4
2
6
3.5
W
Danzaburou
FaCiAaA
Danzaburou
6
4
8
2.5
L
Baron Samedi
HypdroK
Baron Samedi
2
8
1
0.31
W
Nemesis
KH0NS
Nemesis
10
1
6
13
L
Guan Yu
1
6
1
0.25
W
Bellona
4
2
4
3
L
1
8
5
0.44
L
Apollo
yunus54637
Apollo
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,921
Damage
48,012
65,171
Taken
62,659
34,384
Mitigated
33,307
10,832
Healing
18,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
AcCcAiP
Terra
5,653
2,170
2,212
4,162
13,847
10,831
450
6,601
7,104
22,876
0
L
5,128
807
0
1,360
8,730
2,517
0
1,875
6,717
44,101
0
W
Raijin
DanBoShi
Raijin
10,032
755
106
4,150
10,038
3,366
301
5,852
3,737
62,911
0
W
Danzaburou
FaCiAaA
Danzaburou
12,582
6,249
0
6,243
14,520
5,713
2,556
4,894
9,502
0
75,480
L
Baron Samedi
HypdroK
Baron Samedi
9,236
773
727
2,870
14,276
5,665
0
4,464
9,368
47,345
0
W
Nemesis
KH0NS
Nemesis
13,638
7,393
0
1,066
13,687
6,518
0
3,687
9,770
0
96,621
L
Guan Yu
4,094
442
0
1,682
10,565
5,293
586
377
10,164
0
36,788
W
Bellona
6,107
2,037
0
970
10,567
6,879
380
1,632
8,703
0
53,407
L
8,991
641
0
1,324
18,044
15,974
0
5,787
12,097
25,212
0
L
Apollo
yunus54637
Apollo
10,472
8,256
0
2,869
13,556
4,935
1,602
2,302
11,140
0
57,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,479
Gold Earned
53,596
405
Minions Killed
516
0
Camps Cleared
0
1,592,685
Distance Traveled
1,838,673
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
10,198
537
28
1
0
388,164
3
L
Janus
8,300
437
103
5
0
231,391
1
W
Raijin
10,653
561
140
7
0
380,337
3
W
Danzaburou
10,871
572
114
6
0
327,883
3
L
Baron Samedi
8,445
444
75
4
0
322,112
0
W
Nemesis
11,903
626
134
7
0
401,957
1
L
Guan Yu
8,762
461
78
4
0
327,887
1
W
Bellona
9,971
525
100
5
0
340,332
0
L
Ares
8,592
452
36
2
0
366,182
7
L
Apollo
10,380
546
113
6
0
345,113
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role