Player Matchup

Hou Yi
Hou Yi
Gold III
Imperiorxs
Hou Yi
Gold III
Level 128
God Stats
1W - 2L
1,576 SR
Queue Stats
29W - 24L
1,708 MMR
Party 1
Sol
Sol
Platinum IV
Jilayia
Sol
Platinum IV
Level 149
God Stats
33W - 14L
1,783 SR
Queue Stats
108W - 103L
1,784 MMR
Party 1
Bacchus
Bacchus
Gold I
RazHell
Bacchus
Gold I
Level 157
God Stats
5W - 5L
1,724 SR
Queue Stats
55W - 51L
1,827 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 145
1,694 SR
1,773 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 94
1,735 SR
2,101 MMR
Janus
Janus
Gold IV
Dionizi
Janus
Gold IV
Level 152
God Stats
18W - 24L
1,538 SR
Queue Stats
61W - 70L
1,557 MMR
Solo
Osiris
Osiris
Masters
YebaćPolaczków
Osiris
Masters
Level 62
God Stats
4W - 1L
1,637 SR
Queue Stats
58W - 10L
2,245 MMR
Party 2
Fenrir
Fenrir
Masters
ΤheDoll
Fenrir
Masters
Level 68
God Stats
21W - 3L
2,031 SR
Queue Stats
27W - 4L
2,501 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Imperiorxs
Hou Yi
10
1 / 3 / 1
6,750
675
4,906
7,726
2,608
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
9
1 / 4 / 1
6,659
666
7,518
6,456
2,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
RazHell
Bacchus
8
0 / 7 / 1
6,001
600
2,378
10,155
8,758
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
DiscordiaGuan YuAthenaRaijinThoth

VS

Bans
AphroditePoseidonSetNoxAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Dionizi
Janus
13
5 / 0 / 7
8,670
867
8,269
4,147
1,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
7 / 1 / 5
9,173
917
6,543
11,824
8,039
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
ΤheDoll
Fenrir
11
2 / 1 / 10
8,687
869
5,647
8,656
7,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
2
Kills
14
14
Deaths
2
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Janus
Dionizi
Janus
5
0
7
8.5
L
Hou Yi
Imperiorxs
Hou Yi
1
3
1
0.5
L
Sol
1
4
1
0.38
L
Bacchus
RazHell
Bacchus
0
7
1
0.07
W
7
1
5
9.5
W
Fenrir
ΤheDoll
Fenrir
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,802
Damage
20,459
24,337
Taken
24,627
13,769
Mitigated
16,821
2,850
Healing
11,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Dionizi
Janus
8,269
319
248
1,440
4,147
1,430
1,078
1,974
2,173
47,322
0
L
Hou Yi
Imperiorxs
Hou Yi
4,906
2,088
0
780
7,726
2,608
0
2,013
5,713
0
30,802
L
Sol
7,518
1,866
0
1,044
6,456
2,403
0
2,721
3,735
21,238
902
L
Bacchus
RazHell
Bacchus
2,378
206
266
760
10,155
8,758
0
3,759
6,396
9,301
0
W
6,543
2,172
171
5,853
11,824
8,039
316
4,014
7,810
0
29,926
W
Fenrir
ΤheDoll
Fenrir
5,647
1,138
0
3,321
8,656
7,352
555
3,668
4,988
140
22,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,410
Gold Earned
26,530
95
Minions Killed
152
0
Camps Cleared
0
556,501
Distance Traveled
639,366
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,670
867
97
10
0
213,139
4
L
Hou Yi
6,750
675
65
7
0
204,548
4
L
Sol
6,659
666
21
2
0
168,322
3
L
Bacchus
6,001
600
9
1
0
183,631
3
W
Osiris
9,173
917
32
3
0
199,191
4
W
Fenrir
8,687
869
23
2
0
227,036
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role