Player Matchup

Tsukuyomi
Tsukuyomi
Aitle56
Tsukuyomi
Level 45
God Stats
2W - 3L
1,540 SR
Queue Stats
110W - 111L
1,510 Elo+
Party 3
Tiamat
Tiamat
Badgir
Tiamat
Level 123
God Stats
2W - 3L
1,500 SR
Queue Stats
147W - 139L
1,460 Elo+
Party 3
Artio
Artio
Daèsyn
Artio
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,541 Elo+
Party 2
Cupid
Cupid
Lytriana
Cupid
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Horus
Horus
waddlesman
Horus
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
259W - 299L
1,456 Elo+
Party 2
Team Averages
Level 66
1,508 SR
1,493 Elo+

VS

Team Averages
Level 56
1,563 SR
1,481 Elo+
Janus
Janus
CrispyRightToe
Janus
Level 39
God Stats
3W - 10L
1,497 SR
Queue Stats
475W - 447L
1,468 Elo+
Party 4
Bacchus
Bacchus
MnKVANDAL
Bacchus
Level 64
God Stats
3W - 1L
1,571 SR
Queue Stats
41W - 56L
1,394 Elo+
Party 1
Danzaburou
Danzaburou
PrayThtILag
Danzaburou
Level 28
God Stats
6W - 7L
1,584 SR
Queue Stats
14W - 15L
1,483 Elo+
Party 1
Da Ji
Da Ji
Xoner9911
Da Ji
Level 44
God Stats
15W - 19L
1,545 SR
Queue Stats
73W - 85L
1,551 Elo+
Solo
Guan Yu
Guan Yu
Yourchoice555
Guan Yu
Level 104
God Stats
22W - 15L
1,618 SR
Queue Stats
668W - 633L
1,511 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Aitle56
Tsukuyomi
10
4 / 2 / 1
6,174
617
3,532
5,759
1,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
Badgir
Tiamat
11
1 / 2 / 0
5,868
587
2,408
4,047
1,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Artio
Daèsyn
Artio
5
0 / 3 / 0
4,146
415
402
5,034
1,494
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cupid
Lytriana
Cupid
8
0 / 3 / 1
4,694
469
978
4,016
1,195
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Horus
7
0 / 4 / 2
4,450
445
2,842
6,753
3,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 1
5,255
526
1,553
3,688
925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bacchus
MnKVANDAL
Bacchus
8
1 / 1 / 5
5,589
559
3,763
3,932
2,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
PrayThtILag
Danzaburou
9
4 / 1 / 0
5,610
561
1,339
3,271
930
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Da Ji
Xoner9911
Da Ji
8
2 / 3 / 2
5,548
555
2,631
5,367
1,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
12
7 / 1 / 0
7,271
727
6,954
6,366
2,961
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
5
Kills
14
14
Deaths
6
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Aitle56
Tsukuyomi
4
2
1
2.25
L
Tiamat
Badgir
Tiamat
1
2
0
0.5
W
0
0
1
0.5
L
Artio
Daèsyn
Artio
0
3
0
0
L
Cupid
Lytriana
Cupid
0
3
1
0.17
W
Bacchus
MnKVANDAL
Bacchus
1
1
5
3.5
W
Danzaburou
PrayThtILag
Danzaburou
4
1
0
4
W
Da Ji
Xoner9911
Da Ji
2
3
2
1
W
Guan Yu
7
1
0
7
L
Horus
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,162
Damage
16,240
25,609
Taken
22,624
9,267
Mitigated
8,897
7,056
Healing
7,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Aitle56
Tsukuyomi
3,532
844
0
2,303
5,759
1,480
0
241
5,484
0
26,934
L
Tiamat
Badgir
Tiamat
2,408
277
0
1,284
4,047
1,736
0
1,114
2,769
31,386
0
W
1,553
145
0
500
3,688
925
312
1,721
1,841
23,212
0
L
Artio
Daèsyn
Artio
402
35
0
956
5,034
1,494
0
1,998
3,036
6,082
0
L
Cupid
Lytriana
Cupid
978
407
49
506
4,016
1,195
0
1,765
2,251
0
14,010
W
Bacchus
MnKVANDAL
Bacchus
3,763
564
0
907
3,932
2,646
694
155
3,777
18,300
0
W
Danzaburou
PrayThtILag
Danzaburou
1,339
537
0
1,210
3,271
930
1,460
153
3,118
0
20,101
W
Da Ji
Xoner9911
Da Ji
2,631
445
492
1,762
5,367
1,435
0
373
4,942
0
21,012
W
Guan Yu
6,954
2,049
60
2,343
6,366
2,961
22
220
5,776
0
35,980
L
Horus
2,842
1,156
50
1,908
6,753
3,362
0
0
6,753
0
11,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,332
Gold Earned
29,273
200
Minions Killed
254
0
Camps Cleared
0
823,138
Distance Traveled
902,765
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,174
617
64
6
0
191,572
1
L
Tiamat
5,868
587
77
8
0
193,955
3
W
Janus
5,255
526
55
6
0
191,830
0
L
Artio
4,146
415
15
2
0
114,399
3
L
Cupid
4,694
469
25
3
0
156,036
0
W
Bacchus
5,589
559
27
3
0
191,696
3
W
Danzaburou
5,610
561
45
5
0
151,638
1
W
Da Ji
5,548
555
46
5
0
168,852
3
W
Guan Yu
7,271
727
81
8
0
198,749
3
L
Horus
4,450
445
19
2
0
167,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role