Player Matchup

Xing Tian
Xing Tian
LesnorlaxFat
Xing Tian
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
Sidzi
Chronos
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,401 Elo+
Solo
Chiron
Chiron
SonoDavide
Chiron
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,234 Elo+
Solo
Bellona
Bellona
TribusZA
Bellona
Level 17
God Stats
25W - 30L
1,477 SR
Queue Stats
68W - 88L
1,341 Elo+
Party 1
Tsukuyomi
Tsukuyomi
theunkemptharold
Tsukuyomi
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 15
1,495 SR
1,395 Elo+

VS

Team Averages
Level 28
1,490 SR
1,432 Elo+
Cerberus
Cerberus
 
Cerberus
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
BloodshotEBF
King Arthur
Level 22
God Stats
13W - 22L
1,301 SR
Queue Stats
127W - 148L
1,398 Elo+
Party 3
Hou Yi
Hou Yi
Dæsspapir
Hou Yi
Level 17
God Stats
30W - 29L
1,597 SR
Queue Stats
38W - 49L
1,351 Elo+
Party 2
Ares
Ares
Mrwolf1812
Ares
Level 28
God Stats
16W - 14L
1,688 SR
Queue Stats
16W - 17L
1,463 Elo+
Solo
Agni
Agni
caremate1852
Agni
Level 29
God Stats
7W - 7L
1,363 SR
Queue Stats
62W - 73L
1,445 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
LesnorlaxFat
Xing Tian
7
0 / 5 / 1
5,275
440
2,149
9,811
4,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chronos
Sidzi
Chronos
9
2 / 4 / 0
5,778
482
2,011
6,745
2,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
SonoDavide
Chiron
7
0 / 5 / 1
4,906
409
5,233
5,190
1,243
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
TribusZA
Bellona
12
4 / 2 / 1
7,358
613
5,060
7,815
5,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
10
2 / 2 / 2
6,091
508
3,136
5,530
1,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
1 / 0 / 7
6,277
523
3,159
7,116
3,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

King Arthur
BloodshotEBF
King Arthur
10
1 / 1 / 3
6,133
511
3,672
7,947
2,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hou Yi
Dæsspapir
Hou Yi
11
10 / 1 / 1
7,046
587
6,376
7,216
2,035
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 4 / 0
6,223
519
2,454
7,238
3,368
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

11
4 / 2 / 0
6,837
570
4,230
4,093
1,244
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
8
Kills
18
18
Deaths
8
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
0
7
4.5
W
King Arthur
BloodshotEBF
King Arthur
1
1
3
2.5
W
Hou Yi
Dæsspapir
Hou Yi
10
1
1
10.5
L
Xing Tian
LesnorlaxFat
Xing Tian
0
5
1
0.1
W
2
4
0
0.5
L
Chronos
Sidzi
Chronos
2
4
0
0.5
L
Chiron
SonoDavide
Chiron
0
5
1
0.1
L
Bellona
TribusZA
Bellona
4
2
1
2.25
W
4
2
0
2
L
Tsukuyomi
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,589
Damage
19,891
35,091
Taken
33,610
15,437
Mitigated
13,273
7,744
Healing
7,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
3,159
262
0
1,595
7,116
3,853
548
1,167
5,949
14,610
0
W
King Arthur
BloodshotEBF
King Arthur
3,672
587
0
1,862
7,947
2,773
50
377
7,570
0
31,893
W
Hou Yi
Dæsspapir
Hou Yi
6,376
3,193
0
2,953
7,216
2,035
2,522
982
6,234
0
32,641
L
Xing Tian
LesnorlaxFat
Xing Tian
2,149
127
0
1,166
9,811
4,939
400
1,785
8,026
14,794
0
W
2,454
164
0
500
7,238
3,368
329
0
7,238
17,070
0
L
Chronos
Sidzi
Chronos
2,011
814
0
907
6,745
2,280
265
3,531
2,826
16,148
0
L
Chiron
SonoDavide
Chiron
5,233
2,873
242
737
5,190
1,243
594
1,099
4,091
0
16,543
L
Bellona
TribusZA
Bellona
5,060
1,643
0
3,227
7,815
5,294
910
2,038
5,777
0
33,161
W
4,230
308
0
258
4,093
1,244
600
1,634
2,459
26,061
0
L
Tsukuyomi
3,136
727
0
1,465
5,530
1,681
0
928
4,528
0
19,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,408
Gold Earned
32,516
189
Minions Killed
267
0
Camps Cleared
0
1,016,690
Distance Traveled
1,081,861
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,277
523
36
3
0
249,936
1
W
King Arthur
6,133
511
67
6
0
248,349
4
W
Hou Yi
7,046
587
55
5
0
191,616
0
L
Xing Tian
5,275
440
27
2
0
191,233
3
W
Ares
6,223
519
37
3
0
189,485
0
L
Chronos
5,778
482
31
3
0
199,871
1
L
Chiron
4,906
409
20
2
0
153,303
1
L
Bellona
7,358
613
73
6
0
217,017
3
W
Agni
6,837
570
72
6
0
202,475
0
L
Tsukuyomi
6,091
508
38
3
0
255,266
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role