Player Matchup

Agni
Agni
Babikowski
Agni
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 29L
1,662 Elo+
Solo
Danzaburou
Danzaburou
Max_Miruha
Danzaburou
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Party 2
Hel
Hel
Ninaco
Hel
Level 27
God Stats
13W - 29L
1,467 SR
Queue Stats
29W - 70L
1,373 Elo+
Party 2
Achilles
Achilles
TheMechanic1
Achilles
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
210W - 214L
1,496 Elo+
Solo
Tiamat
Tiamat
lSitiSl
Tiamat
Level 87
God Stats
0W - 5L
1,153 SR
Queue Stats
36W - 78L
1,357 Elo+
Party 2
Team Averages
Level 32
1,424 SR
1,478 Elo+

VS

Team Averages
Level 41
1,559 SR
1,500 Elo+
Neith
Neith
BrooklynBaby96
Neith
Level 101
God Stats
9W - 0L
1,811 SR
Queue Stats
22W - 15L
1,562 Elo+
Party 1
King Arthur
King Arthur
Grinwalt
King Arthur
Level 17
God Stats
2W - 5L
1,118 SR
Queue Stats
8W - 11L
1,393 Elo+
Solo
Pele
Pele
JustXiao
Pele
Level 13
God Stats
7W - 3L
1,694 SR
Queue Stats
23W - 17L
1,539 Elo+
Party 1
Janus
Janus
eyefire
Janus
Level 69
God Stats
1W - 1L
1,551 SR
Queue Stats
10W - 11L
1,521 Elo+
Party 1
Yemoja
Yemoja
pocrescophobia
Yemoja
Level 7
God Stats
3W - 3L
1,620 SR
Queue Stats
11W - 9L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 4
10,846
904
17,974
15,187
6,915
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Max_Miruha
Danzaburou
16
0 / 5 / 4
10,155
846
11,001
14,904
8,665
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hel
Ninaco
Hel
16
1 / 3 / 2
10,156
846
2,563
14,437
13,624
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
TheMechanic1
Achilles
16
3 / 7 / 2
11,241
937
12,656
26,894
25,223
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tiamat
lSitiSl
Tiamat
16
2 / 4 / 4
10,848
904
12,819
15,765
12,884
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

100

VS

Team 2 Tickets

237

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 0 / 10
12,707
1,059
24,486
10,018
5,373
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
Grinwalt
King Arthur
17
1 / 4 / 12
10,771
898
9,842
18,499
14,063
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
18
6 / 1 / 12
11,802
984
15,130
11,123
5,796
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
eyefire
Janus
19
7 / 2 / 15
13,421
1,118
25,926
10,336
5,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

19
3 / 0 / 17
12,828
1,069
5,304
10,127
12,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
91
7
Kills
25
25
Deaths
7
16
Assists
66
Player
Kills
Deaths
Assists
KDA
L
1
6
4
0.5
W
8
0
10
13
W
King Arthur
Grinwalt
King Arthur
1
4
12
1.75
W
Pele
6
1
12
12
L
Danzaburou
Max_Miruha
Danzaburou
0
5
4
0.4
L
Hel
Ninaco
Hel
1
3
2
0.67
L
Achilles
TheMechanic1
Achilles
3
7
2
0.57
W
Janus
eyefire
Janus
7
2
15
7.25
L
Tiamat
lSitiSl
Tiamat
2
4
4
1
W
3
0
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,013
Damage
80,688
87,187
Taken
60,103
67,311
Mitigated
43,073
26,544
Healing
24,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,974
322
720
2,392
15,187
6,915
0
8,700
6,487
57,593
0
W
24,486
11,053
0
3,449
10,018
5,373
0
6,713
3,305
0
56,199
W
King Arthur
Grinwalt
King Arthur
9,842
3,031
0
4,064
18,499
14,063
0
7,778
10,394
0
19,761
W
Pele
15,130
2,153
0
409
11,123
5,796
0
6,191
4,932
0
26,309
L
Danzaburou
Max_Miruha
Danzaburou
11,001
3,853
0
1,760
14,904
8,665
0
5,057
9,847
0
24,499
L
Hel
Ninaco
Hel
2,563
171
11,703
5,066
14,437
13,624
0
5,817
8,620
8,795
0
L
Achilles
TheMechanic1
Achilles
12,656
3,369
0
457
26,894
25,223
0
7,006
19,888
0
38,567
W
Janus
eyefire
Janus
25,926
1,243
0
1,975
10,336
5,150
0
5,477
4,859
68,906
0
L
Tiamat
lSitiSl
Tiamat
12,819
1,045
0
4,446
15,765
12,884
0
4,650
11,115
27,051
0
W
5,304
880
10,122
4,426
10,127
12,691
0
6,870
3,257
7,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,246
Gold Earned
61,529
220
Minions Killed
262
7
Camps Cleared
9
1,159,016
Distance Traveled
1,179,509
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,846
904
71
6
2
236,605
3
W
Neith
12,707
1,059
77
6
2
219,665
0
W
King Arthur
10,771
898
23
2
4
248,962
0
W
Pele
11,802
984
16
1
1
215,075
3
L
Danzaburou
10,155
846
22
2
2
193,641
0
L
Hel
10,156
846
20
2
0
223,629
0
L
Achilles
11,241
937
77
6
1
252,122
1
W
Janus
13,421
1,118
135
11
1
251,231
0
L
Tiamat
10,848
904
30
3
2
253,019
0
W
Yemoja
12,828
1,069
11
1
1
244,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role