Player Matchup

Nemesis
Nemesis
Iinux
Nemesis
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 21L
1,736 Elo+
Party 1
Anhur
Anhur
Katahlyst
Anhur
Level 160
God Stats
34W - 11L
1,808 SR
Queue Stats
163W - 96L
1,735 Elo+
Party 1
Ymir
Ymir
Merlinkek
Ymir
Level 59
God Stats
1W - 0L
1,689 SR
Queue Stats
194W - 173L
1,625 Elo+
Solo
Janus
Janus
Siker
Janus
Level 160
God Stats
23W - 19L
1,571 SR
Queue Stats
290W - 289L
1,624 Elo+
Solo
King Arthur
King Arthur
WobbleFish
King Arthur
Level 160
God Stats
3W - 1L
1,413 SR
Queue Stats
201W - 115L
1,713 Elo+
Party 1
Team Averages
Level 139
1,596 SR
1,687 Elo+

VS

Team Averages
Level 135
1,562 SR
1,593 Elo+
Loki
Loki
Knubbelkobold
Loki
Level 154
God Stats
13W - 5L
1,669 SR
Queue Stats
224W - 206L
1,596 Elo+
Party 2
Sun Wukong
Sun Wukong
Mezesetmu
Sun Wukong
Level 142
God Stats
0W - 3L
1,569 SR
Queue Stats
140W - 115L
1,617 Elo+
Solo
Fafnir
Fafnir
XPokX
Fafnir
Level 149
God Stats
87W - 81L
1,398 SR
Queue Stats
288W - 299L
1,573 Elo+
Solo
Scylla
Scylla
sks19972
Scylla
Level 140
God Stats
3W - 5L
1,643 SR
Queue Stats
221W - 216L
1,572 Elo+
Party 2
Hachiman
Hachiman
xTomBW91
Hachiman
Level 89
God Stats
4W - 6L
1,534 SR
Queue Stats
98W - 97L
1,608 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Iinux
Nemesis
14
7 / 2 / 3
8,471
605
7,210
7,634
2,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anhur
Katahlyst
Anhur
15
5 / 0 / 1
9,004
643
6,202
7,823
2,787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
11
0 / 2 / 9
7,047
503
3,876
11,599
4,903
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
Siker
Janus
15
2 / 0 / 4
8,403
600
7,556
6,772
2,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
WobbleFish
King Arthur
14
1 / 1 / 2
8,315
594
12,311
12,488
7,673
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 2
6,707
479
5,034
8,912
2,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sun Wukong
Mezesetmu
Sun Wukong
14
1 / 1 / 1
7,713
551
7,364
14,416
8,003
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fafnir
XPokX
Fafnir
10
1 / 4 / 3
6,750
482
5,214
11,720
7,727
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Scylla
sks19972
Scylla
11
1 / 4 / 3
6,401
457
4,962
6,441
1,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hachiman
xTomBW91
Hachiman
12
0 / 2 / 0
6,887
492
6,155
6,838
1,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
15
Kills
5
5
Deaths
15
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Iinux
Nemesis
7
2
3
4.25
W
Anhur
Katahlyst
Anhur
5
0
1
5.5
L
2
4
2
0.75
W
Ymir
0
2
9
2.25
L
Sun Wukong
Mezesetmu
Sun Wukong
1
1
1
1.5
W
Janus
Siker
Janus
2
0
4
4
W
King Arthur
WobbleFish
King Arthur
1
1
2
2
L
Fafnir
XPokX
Fafnir
1
4
3
0.63
L
Scylla
sks19972
Scylla
1
4
3
0.63
L
Hachiman
xTomBW91
Hachiman
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,155
Damage
28,729
46,316
Taken
48,327
20,266
Mitigated
21,486
17,606
Healing
15,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Iinux
Nemesis
7,210
3,098
0
3,800
7,634
2,867
0
1,547
5,895
0
52,811
W
Anhur
Katahlyst
Anhur
6,202
3,734
0
4,875
7,823
2,787
666
868
6,955
0
60,828
L
5,034
1,491
0
2,599
8,912
2,680
0
2,330
6,464
0
42,314
W
Ymir
3,876
823
0
1,280
11,599
4,903
0
5,474
5,738
13,466
0
L
Sun Wukong
Mezesetmu
Sun Wukong
7,364
1,923
0
6,376
14,416
8,003
680
699
13,675
0
55,506
W
Janus
Siker
Janus
7,556
584
0
2,978
6,772
2,036
106
1,433
5,218
67,735
0
W
King Arthur
WobbleFish
King Arthur
12,311
1,649
0
4,673
12,488
7,673
0
154
12,334
0
61,123
L
Fafnir
XPokX
Fafnir
5,214
884
0
3,547
11,720
7,727
0
4,125
7,383
20,143
0
L
Scylla
sks19972
Scylla
4,962
434
0
1,297
6,441
1,754
0
3,173
3,122
40,362
0
L
Hachiman
xTomBW91
Hachiman
6,155
3,470
0
1,888
6,838
1,322
0
587
6,251
0
46,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,240
Gold Earned
34,458
537
Minions Killed
412
0
Camps Cleared
0
1,404,544
Distance Traveled
1,276,461
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,471
605
93
7
0
317,471
4
W
Anhur
9,004
643
129
9
0
239,620
4
L
Loki
6,707
479
95
7
0
274,843
4
W
Ymir
7,047
503
23
2
0
275,358
4
L
Sun Wukong
7,713
551
117
8
0
253,885
1
W
Janus
8,403
600
159
11
0
301,358
4
W
King Arthur
8,315
594
133
10
0
270,737
1
L
Fafnir
6,750
482
24
2
0
251,363
5
L
Scylla
6,401
457
88
6
0
257,476
2
L
Hachiman
6,887
492
88
6
0
238,894
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role