Player Matchup

Anhur
Anhur
FosterJorge
Anhur
Level 31
God Stats
8W - 1L
1,823 SR
Queue Stats
78W - 62L
1,609 Elo+
Party 1
Merlin
Merlin
PoroTheSquirrel
Merlin
Level 25
God Stats
22W - 22L
1,528 SR
Queue Stats
55W - 43L
1,497 Elo+
Party 4
Khepri
Khepri
SrryImNoob69
Khepri
Level 17
God Stats
1W - 0L
1,732 SR
Queue Stats
12W - 6L
1,573 Elo+
Party 1
Loki
Loki
TakenKingh
Loki
Level 17
God Stats
14W - 13L
1,726 SR
Queue Stats
96W - 112L
1,402 Elo+
Solo
Chaac
Chaac
Vaske
Chaac
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 27L
1,551 Elo+
Party 4
Team Averages
Level 24
1,662 SR
1,526 Elo+

VS

Team Averages
Level 20
1,594 SR
1,527 Elo+
Agni
Agni
Newters
Agni
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Qctune
Ah Muzen Cab
Level 33
God Stats
5W - 4L
1,692 SR
Queue Stats
64W - 61L
1,533 Elo+
Party 3
Erlang Shen
Erlang Shen
gspopp
Erlang Shen
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,726 Elo+
Party 2
Thor
Thor
tomoguyx3
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,325 Elo+
Solo
Ymir
Ymir
xHydra7x
Ymir
Level 28
God Stats
3W - 3L
1,780 SR
Queue Stats
107W - 88L
1,552 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 3 / 9
11,443
572
11,011
11,740
4,101
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
14 / 3 / 9
12,259
613
20,982
10,091
4,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
14
0 / 5 / 17
10,891
545
5,540
16,077
16,583
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
6 / 2 / 20
11,248
562
9,803
12,337
5,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chaac
Vaske
Chaac
18
10 / 4 / 12
12,606
630
12,175
20,145
20,752
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Newters
Agni
12
1 / 7 / 1
8,054
403
5,772
8,910
3,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
Qctune
Ah Muzen Cab
15
7 / 5 / 6
10,199
510
12,725
17,018
6,566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
gspopp
Erlang Shen
14
3 / 10 / 1
9,430
472
6,413
16,703
7,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thor
12
1 / 14 / 1
7,989
399
3,615
15,761
4,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
14
5 / 5 / 7
9,708
485
11,345
20,323
18,592
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
33
39
Kills
17
17
Deaths
41
67
Assists
16
Player
Kills
Deaths
Assists
KDA
W
9
3
9
4.5
L
Agni
Newters
Agni
1
7
1
0.21
W
14
3
9
6.17
L
Ah Muzen Cab
Qctune
Ah Muzen Cab
7
5
6
2
W
Khepri
0
5
17
1.7
W
6
2
20
8
W
Chaac
Vaske
Chaac
10
4
12
4
L
Erlang Shen
gspopp
Erlang Shen
3
10
1
0.35
L
Thor
1
14
1
0.11
L
Ymir
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,511
Damage
39,870
70,390
Taken
78,715
51,419
Mitigated
40,542
21,569
Healing
10,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,011
5,930
0
5,050
11,740
4,101
5,436
4,009
7,664
0
62,252
L
Agni
Newters
Agni
5,772
165
0
0
8,910
3,016
752
3,376
5,232
26,957
0
W
20,982
1,836
558
2,787
10,091
4,417
1,746
2,793
7,004
67,577
0
L
Ah Muzen Cab
Qctune
Ah Muzen Cab
12,725
5,815
0
5,073
17,018
6,566
333
6,780
9,916
0
57,624
W
Khepri
5,540
267
0
1,396
16,077
16,583
77
4,863
11,129
22,418
0
W
9,803
3,358
0
4,141
12,337
5,566
1,251
2,718
9,519
0
53,468
W
Chaac
Vaske
Chaac
12,175
2,911
0
7,637
20,145
20,752
3,472
4,548
15,455
0
73,424
L
Erlang Shen
gspopp
Erlang Shen
6,413
3,291
0
1,930
16,703
7,873
0
4,266
12,271
0
60,579
L
Thor
3,615
1,591
0
341
15,761
4,495
1,134
2,045
13,628
0
21,812
L
Ymir
11,345
1,151
975
1,872
20,323
18,592
0
9,936
10,059
32,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,447
Gold Earned
45,380
501
Minions Killed
324
0
Camps Cleared
0
1,890,890
Distance Traveled
1,690,451
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,443
572
100
5
0
389,328
2
L
Agni
8,054
403
53
3
0
297,688
3
W
Merlin
12,259
613
112
6
0
366,119
2
L
Ah Muzen Cab
10,199
510
95
5
0
366,363
4
W
Khepri
10,891
545
44
2
0
415,899
3
W
Loki
11,248
562
96
5
0
384,424
0
W
Chaac
12,606
630
149
7
0
335,120
2
L
Erlang Shen
9,430
472
102
5
0
337,393
3
L
Thor
7,989
399
45
2
0
323,020
4
L
Ymir
9,708
485
29
1
0
365,987
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role