Player Matchup

Hel
Hel
AzazelOrax666
Hel
Level 106
God Stats
4W - 2L
1,746 SR
Queue Stats
335W - 337L
1,532 Elo+
Party 3
Nemesis
Nemesis
Luna Volki
Nemesis
Level 88
God Stats
1W - 0L
1,240 SR
Queue Stats
5W - 7L
1,127 Elo+
Solo
Hera
Hera
ProJustt
Hera
Level 89
God Stats
3W - 0L
1,529 SR
Queue Stats
182W - 144L
1,513 Elo+
Solo
Nu Wa
Nu Wa
Tousensama
Nu Wa
Level 157
God Stats
2W - 1L
1,737 SR
Queue Stats
78W - 87L
1,462 Elo+
Solo
Set
Set
rainbowsnfoxes
Set
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
397W - 400L
1,539 Elo+
Party 3
Team Averages
Level 108
1,550 SR
1,435 Elo+

VS

Team Averages
Level 120
1,345 SR
1,486 Elo+
Jing Wei
Jing Wei
Lic MilleR
Jing Wei
Level 124
God Stats
2W - 2L
1,395 SR
Queue Stats
117W - 130L
1,470 Elo+
Solo
Thanatos
Thanatos
MushroomStar342
Thanatos
Level 160
God Stats
2W - 6L
1,078 SR
Queue Stats
622W - 632L
1,535 Elo+
Party 2
Hun Batz
Hun Batz
PulseGordo
Hun Batz
Level 127
God Stats
1W - 4L
1,235 SR
Queue Stats
533W - 582L
1,454 Elo+
Party 1
Xbalanque
Xbalanque
TapouTMaN33
Xbalanque
Level 103
God Stats
1W - 2L
1,750 SR
Queue Stats
139W - 143L
1,421 Elo+
Party 2
Sol
Sol
yFrank7_
Sol
Level 87
God Stats
4W - 5L
1,269 SR
Queue Stats
537W - 543L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 23
12,439
829
15,445
22,302
24,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Luna Volki
Nemesis
12
0 / 2 / 8
9,382
625
1,966
4,107
1,149
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hera
20
14 / 4 / 14
13,351
890
22,189
13,823
7,343
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nu Wa
19
8 / 4 / 16
12,110
807
18,973
14,051
6,497
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
6 / 3 / 23
14,085
939
7,447
37,562
43,286
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Lic MilleR
Jing Wei
15
1 / 7 / 7
9,584
639
7,496
11,227
3,982
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
19
8 / 7 / 5
12,568
838
15,583
17,892
11,397
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hun Batz
PulseGordo
Hun Batz
17
2 / 9 / 6
10,390
693
11,540
18,294
7,640
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xbalanque
TapouTMaN33
Xbalanque
18
3 / 7 / 3
10,938
729
14,730
16,079
6,175
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

17
1 / 6 / 7
10,065
671
23,848
13,822
5,142
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
43
36
Kills
15
15
Deaths
36
84
Assists
28
Player
Kills
Deaths
Assists
KDA
W
8
2
23
9.75
L
Jing Wei
Lic MilleR
Jing Wei
1
7
7
0.64
W
Nemesis
Luna Volki
Nemesis
0
2
8
2
L
Thanatos
8
7
5
1.5
W
Hera
14
4
14
5.25
L
Hun Batz
PulseGordo
Hun Batz
2
9
6
0.56
L
Xbalanque
TapouTMaN33
Xbalanque
3
7
3
0.64
W
Nu Wa
8
4
16
4
W
6
3
23
5.83
L
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,020
Damage
73,197
91,845
Taken
77,314
82,412
Mitigated
34,336
48,426
Healing
22,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,445
276
17,050
11,501
22,302
24,137
1,135
5,243
17,059
28,305
0
L
Jing Wei
Lic MilleR
Jing Wei
7,496
6,457
0
0
11,227
3,982
1,777
9,530
1,697
0
28,927
W
Nemesis
Luna Volki
Nemesis
1,966
534
0
174
4,107
1,149
0
829
3,278
0
4,748
L
Thanatos
15,583
4,547
548
8,885
17,892
11,397
925
12,542
5,350
0
27,771
W
Hera
22,189
4,803
1,582
1,973
13,823
7,343
991
2,764
11,059
48,263
0
L
Hun Batz
PulseGordo
Hun Batz
11,540
1,318
1,525
2,029
18,294
7,640
954
13,374
4,920
321
34,476
L
Xbalanque
TapouTMaN33
Xbalanque
14,730
4,871
926
3,172
16,079
6,175
711
13,561
2,518
0
33,483
W
Nu Wa
18,973
4,346
1,467
1,203
14,051
6,497
3,027
3,755
10,296
40,144
0
W
7,447
1,888
2,895
10,581
37,562
43,286
657
11,439
26,123
5,518
19,925
L
23,848
4,232
1,531
4,306
13,822
5,142
835
9,822
4,000
45,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,367
Gold Earned
53,545
158
Minions Killed
173
0
Camps Cleared
0
1,188,040
Distance Traveled
1,146,177
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,439
829
21
1
0
296,164
0
L
Jing Wei
9,584
639
35
2
0
227,030
1
W
Nemesis
9,382
625
5
0
0
112,573
0
L
Thanatos
12,568
838
18
1
0
235,867
0
W
Hera
13,351
890
46
3
0
266,775
0
L
Hun Batz
10,390
693
32
2
0
223,260
3
L
Xbalanque
10,938
729
45
3
0
211,916
0
W
Nu Wa
12,110
807
48
3
0
250,504
1
W
Set
14,085
939
38
3
0
262,024
0
L
Sol
10,065
671
43
3
0
248,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role