Player Matchup

Artemis
Artemis
RahFrost
Artemis
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
164W - 173L
1,457 Elo+
Solo
Khepri
Khepri
UndyingCoyote
Khepri
Level 100
God Stats
9W - 10L
1,545 SR
Queue Stats
457W - 437L
1,473 Elo+
Solo
Olorun
Olorun
WellCanShuffle
Olorun
Level 48
God Stats
5W - 9L
1,396 SR
Queue Stats
12W - 28L
1,248 Elo+
Solo
Team Averages
Level 64
1,480 SR
1,393 Elo+

VS

Team Averages
Level 67
1,521 SR
1,391 Elo+
Izanami
Izanami
FrostyJ813
Izanami
Level 88
God Stats
15W - 9L
1,554 SR
Queue Stats
142W - 140L
1,534 Elo+
Solo
Erlang Shen
Erlang Shen
MenorVl7434
Erlang Shen
Level 49
God Stats
3W - 2L
1,699 SR
Queue Stats
48W - 47L
1,346 Elo+
Solo
Pele
Pele
max-skaber
Pele
Level 65
God Stats
15W - 23L
1,310 SR
Queue Stats
244W - 348L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
RahFrost
Artemis
11
0 / 8 / 2
9,147
538
5,786
10,588
3,700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 3 / 2
9,961
586
4,441
15,000
12,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 5 / 0
9,856
580
5,513
10,191
6,020
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FrostyJ813
Izanami
16
8 / 1 / 7
12,649
744
16,433
9,583
3,448
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
MenorVl7434
Erlang Shen
15
3 / 0 / 11
11,192
658
4,679
7,734
5,072
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
5 / 1 / 10
11,007
647
10,336
10,520
3,605
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
44
2
Kills
16
16
Deaths
2
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Izanami
FrostyJ813
Izanami
8
1
7
11.5
W
Erlang Shen
MenorVl7434
Erlang Shen
3
0
11
8.5
L
Artemis
RahFrost
Artemis
0
8
2
0.13
L
0
3
2
0.33
L
2
5
0
0.4
W
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,740
Damage
31,448
35,779
Taken
27,837
21,927
Mitigated
12,125
5,714
Healing
4,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
FrostyJ813
Izanami
16,433
9,799
0
735
9,583
3,448
2,344
3,110
6,405
0
85,522
W
Erlang Shen
MenorVl7434
Erlang Shen
4,679
1,136
0
1,821
7,734
5,072
362
3,021
4,713
111
38,183
L
Artemis
RahFrost
Artemis
5,786
2,387
0
1,041
10,588
3,700
0
13
10,575
0
26,764
L
4,441
178
0
2,310
15,000
12,207
0
0
15,000
29,348
0
L
5,513
1,918
400
1,963
10,191
6,020
0
153
10,038
38,504
0
W
10,336
2,291
0
2,331
10,520
3,605
216
4,271
6,249
0
41,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,964
Gold Earned
34,848
141
Minions Killed
220
0
Camps Cleared
0
797,354
Distance Traveled
900,836
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,649
744
130
8
0
278,757
0
W
Erlang Shen
11,192
658
49
3
0
304,743
0
L
Artemis
9,147
538
39
2
0
232,981
3
L
Khepri
9,961
586
21
1
0
308,515
5
L
Olorun
9,856
580
81
5
0
255,858
1
W
Pele
11,007
647
41
2
0
317,336
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role