Player Matchup

Ares
Ares
 
Ares
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
IlMarlonHatesUlI
Skadi
Level 7
God Stats
2W - 3L
1,500 SR
Queue Stats
59W - 64L
1,369 Elo+
Party 1
Fenrir
Fenrir
Pant1992
Fenrir
Level 45
God Stats
11W - 10L
1,493 SR
Queue Stats
57W - 83L
1,225 Elo+
Solo
Zhong Kui
Zhong Kui
Pony_Hop
Zhong Kui
Level 110
God Stats
9W - 7L
1,540 SR
Queue Stats
550W - 510L
1,488 Elo+
Party 1
Janus
Janus
iDontMeshU
Janus
Level 104
God Stats
8W - 8L
1,264 SR
Queue Stats
615W - 547L
1,468 Elo+
Party 1
Team Averages
Level 73
1,459 SR
1,410 Elo+

VS

Team Averages
Level 83
1,465 SR
1,468 Elo+
Danzaburou
Danzaburou
AdriCrack2014
Danzaburou
Level 136
God Stats
6W - 6L
1,568 SR
Queue Stats
226W - 180L
1,554 Elo+
Party 2
Fenrir
Fenrir
DydsoN_98
Fenrir
Level 47
God Stats
2W - 6L
1,023 SR
Queue Stats
82W - 115L
1,306 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Oscar119730
Tsukuyomi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 27L
1,593 Elo+
Party 2
Bacchus
Bacchus
Riitaaw
Bacchus
Level 129
God Stats
2W - 4L
1,532 SR
Queue Stats
340W - 309L
1,518 Elo+
Party 2
Janus
Janus
Zajenty_46
Janus
Level 84
God Stats
2W - 1L
1,703 SR
Queue Stats
211W - 242L
1,368 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
15
2 / 7 / 3
9,566
416
4,113
20,476
16,113
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
1 / 12 / 2
10,113
440
5,215
18,069
7,489
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Pant1992
Fenrir
19
9 / 6 / 3
11,697
509
11,191
21,751
9,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
Pony_Hop
Zhong Kui
18
8 / 10 / 5
12,210
531
21,283
29,695
34,363
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Janus
16
1 / 5 / 8
10,262
446
8,331
12,708
4,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AdriCrack2014
Danzaburou
20
24 / 2 / 2
18,252
794
37,156
23,602
12,004
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
DydsoN_98
Fenrir
17
4 / 4 / 4
11,916
518
5,623
17,889
8,078
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
Oscar119730
Tsukuyomi
20
8 / 9 / 5
13,981
608
17,771
22,605
11,485
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bacchus
Riitaaw
Bacchus
18
4 / 2 / 15
13,152
572
12,983
17,837
17,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
17
0 / 4 / 4
11,381
495
4,813
10,487
3,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
70
21
Kills
40
40
Deaths
21
21
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
2
7
3
0.5
W
Danzaburou
AdriCrack2014
Danzaburou
24
2
2
12.5
W
Fenrir
DydsoN_98
Fenrir
4
4
4
1.5
L
1
12
2
0.17
W
Tsukuyomi
Oscar119730
Tsukuyomi
8
9
5
1.17
L
Fenrir
Pant1992
Fenrir
9
6
3
1.75
L
Zhong Kui
Pony_Hop
Zhong Kui
8
10
5
1.05
W
Bacchus
Riitaaw
Bacchus
4
2
15
5.75
W
Janus
0
4
4
0.5
L
Janus
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,133
Damage
78,346
102,699
Taken
92,420
72,046
Mitigated
53,189
15,889
Healing
34,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
4,113
234
135
954
20,476
16,113
0
5,908
14,416
34,120
0
W
Danzaburou
AdriCrack2014
Danzaburou
37,156
29,421
0
14,813
23,602
12,004
5,053
4,571
18,475
0
160,920
W
Fenrir
DydsoN_98
Fenrir
5,623
1,280
508
6,342
17,889
8,078
925
6,287
11,602
0
68,771
L
5,215
2,701
0
227
18,069
7,489
495
2,047
16,022
0
46,947
W
Tsukuyomi
Oscar119730
Tsukuyomi
17,771
5,943
0
6,604
22,605
11,485
1,911
11,775
9,988
0
73,967
L
Fenrir
Pant1992
Fenrir
11,191
2,389
294
6,132
21,751
9,621
0
2,077
19,606
0
80,258
L
Zhong Kui
Pony_Hop
Zhong Kui
21,283
1,554
0
6,987
29,695
34,363
334
5,260
24,335
64,721
0
W
Bacchus
Riitaaw
Bacchus
12,983
1,751
0
4,938
17,837
17,934
127
7,740
10,097
51,247
0
W
Janus
4,813
286
0
1,369
10,487
3,688
2,951
3,460
7,027
65,493
0
L
Janus
8,331
807
0
1,160
12,708
4,460
0
2,070
10,524
54,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,848
Gold Earned
68,682
455
Minions Killed
639
0
Camps Cleared
0
1,813,406
Distance Traveled
2,148,368
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,566
416
53
2
0
368,269
7
W
Danzaburou
18,252
794
209
9
0
424,106
3
W
Fenrir
11,916
518
102
4
0
425,444
0
L
Skadi
10,113
440
68
3
0
373,142
2
W
Tsukuyomi
13,981
608
141
6
0
406,937
1
L
Fenrir
11,697
509
131
6
0
410,494
1
L
Zhong Kui
12,210
531
108
5
0
341,063
1
W
Bacchus
13,152
572
61
3
0
459,932
5
W
Janus
11,381
495
126
5
0
431,949
1
L
Janus
10,262
446
95
4
0
320,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role