Player Matchup

Thoth
Thoth
Diamond IV
AsTroN0miCaL
Thoth
Diamond IV
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Platinum II
DanteRedfern
Loki
Platinum II
Level 155
God Stats
7W - 3L
1,806 SR
Queue Stats
483W - 467L
1,922 MMR
Solo
Chernobog
Chernobog
Platinum I
LordOfSucc
Chernobog
Platinum I
Level 74
God Stats
1W - 1L
1,548 SR
Queue Stats
179W - 176L
1,819 MMR
Solo
Tyr
Tyr
Platinum I
Ponchoseor123
Tyr
Platinum I
Level 157
God Stats
71W - 65L
1,589 SR
Queue Stats
223W - 218L
1,936 MMR
Solo
Artio
Artio
Platinum I
virtibird
Artio
Platinum I
Level 115
God Stats
4W - 8L
1,477 SR
Queue Stats
208W - 213L
2,005 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 128
1,584 SR
1,837 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 112
1,552 SR
1,761 MMR
Cu Chulainn
Cu Chulainn
Diamond V
Bikemen
Cu Chulainn
Diamond V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold III
Elempanado
Ares
Gold III
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 53L
1,815 MMR
Solo
Nemesis
Nemesis
Diamond IV
EzraFromTheGym
Nemesis
Diamond IV
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Diamond V
HephaestionP
Merlin
Diamond V
Level 123
God Stats
14W - 11L
1,610 SR
Queue Stats
487W - 485L
1,928 MMR
Solo
Anhur
Anhur
Diamond IV
nlatz
Anhur
Diamond IV
Level 142
God Stats
87W - 72L
1,651 SR
Queue Stats
470W - 455L
2,063 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 2
7,896
526
6,749
6,112
1,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 2 / 3
7,903
527
5,352
9,017
2,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chernobog
LordOfSucc
Chernobog
10
1 / 4 / 0
6,497
433
2,450
7,541
1,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
1 / 0 / 3
8,323
555
8,917
11,944
9,169
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artio
virtibird
Artio
10
0 / 3 / 5
6,722
448
2,886
8,046
2,928
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
SetTiamatTsukuyomiAthena

VS

Bans
GilgameshGuan YuSobekChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Bikemen
Cu Chulainn
13
0 / 2 / 0
7,962
531
7,129
13,326
5,376
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
3 / 1 / 2
8,006
534
4,595
9,599
4,391
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
3 / 1 / 2
8,444
563
3,664
8,301
2,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
13
1 / 1 / 3
7,929
529
5,690
5,685
1,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
nlatz
Anhur
16
4 / 1 / 2
9,550
637
7,153
6,933
2,436
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
20
6
Kills
11
11
Deaths
6
13
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
2
2
2
W
Cu Chulainn
Bikemen
Cu Chulainn
0
2
0
0
L
1
2
3
1.25
W
3
1
2
4
W
3
1
2
4
W
Merlin
1
1
3
2.5
L
Chernobog
LordOfSucc
Chernobog
1
4
0
0.25
L
1
0
3
2.5
W
Anhur
nlatz
Anhur
4
1
2
5
L
Artio
virtibird
Artio
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,354
Damage
28,231
42,660
Taken
43,844
18,277
Mitigated
16,828
15,866
Healing
12,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,749
301
0
1,228
6,112
1,856
0
3,062
2,853
55,276
0
W
Cu Chulainn
Bikemen
Cu Chulainn
7,129
2,128
0
3,940
13,326
5,376
80
595
12,731
0
56,273
L
5,352
1,072
0
3,862
9,017
2,853
0
2,273
6,658
0
58,361
W
4,595
136
0
2,326
9,599
4,391
0
3,272
6,327
13,998
0
W
3,664
1,645
0
1,472
8,301
2,714
0
2,135
6,166
0
54,896
W
Merlin
5,690
797
0
1,063
5,685
1,911
90
2,234
3,451
57,393
0
L
Chernobog
LordOfSucc
Chernobog
2,450
1,755
0
1,233
7,541
1,471
0
1,031
6,445
0
28,677
L
8,917
1,380
0
6,524
11,944
9,169
0
250
11,692
0
58,377
W
Anhur
nlatz
Anhur
7,153
3,281
0
3,644
6,933
2,436
927
1,399
5,534
0
68,067
L
Artio
virtibird
Artio
2,886
234
373
2,646
8,046
2,928
0
3,211
4,727
8,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,341
Gold Earned
41,891
451
Minions Killed
502
0
Camps Cleared
0
1,419,081
Distance Traveled
1,454,478
26
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,896
526
106
7
0
276,520
3
W
Cu Chulainn
7,962
531
132
9
0
298,053
6
L
Loki
7,903
527
127
8
0
313,984
4
W
Ares
8,006
534
23
2
0
305,353
6
W
Nemesis
8,444
563
107
7
0
331,039
5
W
Merlin
7,929
529
114
8
0
267,335
7
L
Chernobog
6,497
433
57
4
0
201,274
4
L
Tyr
8,323
555
147
10
0
334,060
8
W
Anhur
9,550
637
126
8
0
252,698
2
L
Artio
6,722
448
14
1
0
293,243
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role