Player Matchup

Bellona
Bellona
Ard3n0
Bellona
Level 2
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
Flaminis_
Chernobog
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,243 Elo+
Party 1
Ymir
Ymir
Garg0mel
Ymir
Level 5
God Stats
3W - 6L
1,086 SR
Queue Stats
10W - 13L
1,115 Elo+
Party 1
Nemesis
Nemesis
MikeShmit
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,115 Elo+
Party 1
Hera
Hera
TomGL12
Hera
Level 27
God Stats
4W - 7L
1,816 SR
Queue Stats
29W - 36L
1,346 Elo+
Solo
Team Averages
Level 9
1,480 SR
1,264 Elo+

VS

Team Averages
Level 14
1,515 SR
1,252 Elo+
Yemoja
Yemoja
DARKSsSHADOwS
Yemoja
Level 6
God Stats
22W - 21L
1,407 SR
Queue Stats
35W - 41L
1,138 Elo+
Party 3
Danzaburou
Danzaburou
Døvhakiin
Danzaburou
Level 49
God Stats
7W - 4L
1,672 SR
Queue Stats
68W - 68L
1,463 Elo+
Party 2
Persephone
Persephone
N7ReWarZ
Persephone
Level 7
God Stats
3W - 4L
1,672 SR
Queue Stats
36W - 44L
1,472 Elo+
Party 2
Thanatos
Thanatos
OscarFace92izi
Thanatos
Level 5
God Stats
2W - 2L
1,323 SR
Queue Stats
30W - 35L
1,191 Elo+
Party 3
Bellona
Bellona
Schmimui
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 41L
996 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ard3n0
Bellona
16
2 / 13 / 12
11,600
374
11,797
28,524
22,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chernobog
Flaminis_
Chernobog
15
2 / 7 / 9
10,957
353
8,382
21,244
8,242
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
15
3 / 6 / 9
11,008
355
7,215
25,578
24,054
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
MikeShmit
Nemesis
16
5 / 9 / 10
12,248
395
11,876
27,102
12,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
TomGL12
Hera
20
18 / 2 / 5
15,818
510
34,221
21,153
9,414
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 15
12,587
406
14,235
26,842
26,585
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
Døvhakiin
Danzaburou
19
5 / 6 / 13
14,012
452
18,287
20,417
8,212
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
N7ReWarZ
Persephone
17
1 / 4 / 10
12,937
417
13,500
10,983
3,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
19
8 / 12 / 10
14,779
477
10,133
23,608
9,919
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
Schmimui
Bellona
20
20 / 3 / 6
16,070
518
27,560
25,808
21,982
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
89
30
Kills
35
37
Deaths
30
45
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Bellona
Ard3n0
Bellona
2
13
12
0.62
W
1
5
15
1.7
W
Danzaburou
Døvhakiin
Danzaburou
5
6
13
1.92
L
Chernobog
Flaminis_
Chernobog
2
7
9
0.93
L
Ymir
3
6
9
1.25
L
Nemesis
MikeShmit
Nemesis
5
9
10
1.11
W
Persephone
N7ReWarZ
Persephone
1
4
10
1.5
W
Thanatos
8
12
10
1.08
W
Bellona
Schmimui
Bellona
20
3
6
7.67
L
Hera
TomGL12
Hera
18
2
5
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,491
Damage
83,715
123,601
Taken
107,658
77,193
Mitigated
70,628
20,245
Healing
31,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Ard3n0
Bellona
11,797
3,112
0
1,174
28,524
22,682
395
6,995
21,395
0
63,399
W
14,235
1,487
2,315
3,987
26,842
26,585
245
12,679
13,901
51,762
0
W
Danzaburou
Døvhakiin
Danzaburou
18,287
6,650
0
7,576
20,417
8,212
4,685
6,476
13,827
0
92,632
L
Chernobog
Flaminis_
Chernobog
8,382
3,852
0
4,412
21,244
8,242
770
5,403
15,751
0
53,390
L
Ymir
7,215
1,501
0
1,748
25,578
24,054
74
12,400
12,987
26,987
0
L
Nemesis
MikeShmit
Nemesis
11,876
6,988
0
6,522
27,102
12,801
426
8,844
18,108
0
71,101
W
Persephone
N7ReWarZ
Persephone
13,500
1,345
0
1,305
10,983
3,930
437
6,987
3,724
58,684
0
W
Thanatos
10,133
2,051
0
10,303
23,608
9,919
121
8,813
14,532
0
61,155
W
Bellona
Schmimui
Bellona
27,560
7,327
0
5,719
25,808
21,982
1,885
8,623
16,997
0
95,679
L
Hera
TomGL12
Hera
34,221
6,505
924
5,465
21,153
9,414
2,399
6,533
14,316
139,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,631
Gold Earned
70,385
500
Minions Killed
495
0
Camps Cleared
0
2,762,904
Distance Traveled
2,729,920
10
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,600
374
84
3
0
546,444
4
W
Yemoja
12,587
406
75
2
0
455,246
4
W
Danzaburou
14,012
452
122
4
0
559,795
7
L
Chernobog
10,957
353
64
2
0
559,810
0
L
Ymir
11,008
355
41
1
0
575,197
0
L
Nemesis
12,248
395
93
3
0
532,977
4
W
Persephone
12,937
417
107
3
0
605,201
8
W
Thanatos
14,779
477
70
2
0
531,392
1
W
Bellona
16,070
518
121
4
0
578,286
2
L
Hera
15,818
510
218
7
0
548,476
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role