Player Matchup

Apollo
Apollo
Aborrence
Apollo
Level 18
God Stats
1W - 0L
1,608 SR
Queue Stats
2W - 0L
1,662 Elo+
Party 1
Bacchus
Bacchus
Bazingabandit
Bacchus
Level 26
God Stats
3W - 0L
1,862 SR
Queue Stats
130W - 144L
1,373 Elo+
Solo
Loki
Loki
JANSIK
Loki
Level 36
God Stats
1W - 0L
1,701 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
MightyKannMan
Kukulkan
Level 7
God Stats
1W - 0L
1,767 SR
Queue Stats
11W - 10L
1,346 Elo+
Party 2
Nox
Nox
mrG0bliN
Nox
Level 13
God Stats
1W - 0L
1,446 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 20
1,677 SR
1,476 Elo+

VS

Team Averages
Level 8
1,494 SR
1,343 Elo+
Ymir
Ymir
Kliszdar
Ymir
Level 8
God Stats
0W - 1L
1,795 SR
Queue Stats
2W - 2L
1,620 Elo+
Party 3
Agni
Agni
Lymaxa
Agni
Level 7
God Stats
0W - 1L
1,317 SR
Queue Stats
0W - 3L
1,121 Elo+
Party 4
Chang'e
Chang'e
Sayyadina6
Chang'e
Level 5
God Stats
0W - 2L
1,358 SR
Queue Stats
0W - 2L
1,091 Elo+
Solo
Chiron
Chiron
bartekl123
Chiron
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Fenrir
Fenrir
wapnisty-znicz
Fenrir
Level 14
God Stats
3W - 3L
1,500 SR
Queue Stats
13W - 18L
1,381 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Aborrence
Apollo
13
2 / 3 / 4
7,856
524
3,396
7,681
2,465
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
11
4 / 1 / 8
8,022
535
5,771
6,270
5,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Loki
JANSIK
Loki
10
2 / 3 / 3
6,797
453
2,884
5,288
1,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
MightyKannMan
Kukulkan
12
8 / 1 / 1
7,823
522
3,759
4,734
1,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 1 / 8
7,727
515
5,467
5,719
2,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
1 / 3 / 0
6,336
422
2,512
7,164
3,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Agni
Lymaxa
Agni
12
2 / 4 / 1
7,512
501
5,406
5,871
1,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
Sayyadina6
Chang'e
8
1 / 5 / 3
5,849
390
3,059
5,908
1,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
bartekl123
Chiron
1
0 / 0 / 0
4,391
293
0
0
0
11
5 / 5 / 2
7,286
486
4,658
12,801
4,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
17
Kills
9
9
Deaths
17
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Apollo
Aborrence
Apollo
2
3
4
1.33
W
Bacchus
4
1
8
8
W
Loki
JANSIK
Loki
2
3
3
1.17
L
Ymir
1
3
0
0.33
L
Agni
Lymaxa
Agni
2
4
1
0.63
W
Kukulkan
MightyKannMan
Kukulkan
8
1
1
8.5
L
Chang'e
Sayyadina6
Chang'e
1
5
3
0.5
L
Chiron
bartekl123
Chiron
0
0
0
0
W
1
1
8
5
L
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,277
Damage
15,635
29,692
Taken
31,744
13,343
Mitigated
10,892
4,387
Healing
6,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Aborrence
Apollo
3,396
1,679
0
2,250
7,681
2,465
3,652
1,737
5,810
0
47,530
W
Bacchus
5,771
1,094
0
673
6,270
5,601
1,252
2,146
3,925
26,798
0
W
Loki
JANSIK
Loki
2,884
1,120
0
290
5,288
1,609
618
1,946
3,162
0
10,744
L
Ymir
2,512
1,110
0
258
7,164
3,024
179
3,234
3,763
22,668
974
L
Agni
Lymaxa
Agni
5,406
317
0
1,079
5,871
1,979
124
2,646
3,063
29,961
0
W
Kukulkan
MightyKannMan
Kukulkan
3,759
759
0
924
4,734
1,663
491
2,137
2,515
23,034
0
L
Chang'e
Sayyadina6
Chang'e
3,059
533
592
1,059
5,908
1,704
0
3,158
2,512
12,555
0
L
Chiron
bartekl123
Chiron
0
0
0
0
0
0
0
0
0
0
0
W
5,467
521
0
250
5,719
2,005
872
1,939
3,484
35,939
0
L
4,658
1,797
0
3,765
12,801
4,185
0
5,160
7,409
0
18,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,225
Gold Earned
31,374
271
Minions Killed
185
0
Camps Cleared
0
1,433,970
Distance Traveled
944,073
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,856
524
87
6
0
297,372
0
W
Bacchus
8,022
535
32
2
0
316,679
0
W
Loki
6,797
453
21
1
0
288,152
5
L
Ymir
6,336
422
50
3
0
256,571
2
L
Agni
7,512
501
69
5
0
255,189
3
W
Kukulkan
7,823
522
48
3
0
263,637
1
L
Chang'e
5,849
390
26
2
0
210,373
0
L
Chiron
4,391
293
0
0
0
0
0
W
Nox
7,727
515
83
6
0
268,130
0
L
Fenrir
7,286
486
40
3
0
221,940
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role