Player Matchup

Zeus
Zeus
Ollie69
Zeus
Level 15
God Stats
10W - 4L
1,951 SR
Queue Stats
45W - 32L
1,474 Elo+
Solo
Fenrir
Fenrir
ReBeLs-Akuma
Fenrir
Level 8
God Stats
2W - 7L
1,295 SR
Queue Stats
3W - 8L
1,312 Elo+
Solo
Thor
Thor
angrypirate0069
Thor
Level 6
God Stats
1W - 1L
1,660 SR
Queue Stats
4W - 7L
1,515 Elo+
Solo
Kukulkan
Kukulkan
jormungandr0
Kukulkan
Level 5
God Stats
9W - 10L
1,500 SR
Queue Stats
36W - 46L
1,520 Elo+
Solo
Olorun
Olorun
maxi-joco
Olorun
Level 5
God Stats
0W - 3L
1,297 SR
Queue Stats
4W - 13L
1,132 Elo+
Solo
Team Averages
Level 8
1,540 SR
1,391 Elo+

VS

Team Averages
Level 11
1,454 SR
1,430 Elo+
Kukulkan
Kukulkan
Aaron_vlc_1992
Kukulkan
Level 17
God Stats
9W - 7L
1,417 SR
Queue Stats
34W - 37L
1,424 Elo+
Solo
Thanatos
Thanatos
DTT_Mong-o_King
Thanatos
Level 18
God Stats
4W - 5L
1,354 SR
Queue Stats
20W - 18L
1,456 Elo+
Solo
Tsukuyomi
Tsukuyomi
Wolf FIN3391
Tsukuyomi
Level 14
God Stats
3W - 2L
1,500 SR
Queue Stats
15W - 15L
1,290 Elo+
Solo
Nemesis
Nemesis
katze_lotti
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,238 Elo+
Solo
Bellona
Bellona
mesi10nest
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,742 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Ollie69
Zeus
20
24 / 7 / 7
17,910
1,279
39,519
19,989
6,858
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fenrir
17
4 / 5 / 4
12,738
910
7,066
10,993
4,685
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
4 / 13 / 24
15,515
1,108
16,601
27,725
11,657
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
jormungandr0
Kukulkan
20
7 / 6 / 24
16,477
1,177
28,509
22,998
10,830
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
maxi-joco
Olorun
20
2 / 15 / 14
13,730
981
6,547
27,273
10,455
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

5

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
17 / 6 / 9
17,216
1,230
36,387
24,369
7,343
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
20
16 / 7 / 12
18,081
1,292
31,754
26,193
9,533
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
Wolf FIN3391
Tsukuyomi
20
12 / 6 / 17
16,552
1,182
24,180
20,791
7,867
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
katze_lotti
Nemesis
16
0 / 5 / 2
10,980
784
1,879
8,056
4,356
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
mesi10nest
Bellona
20
1 / 17 / 17
14,481
1,034
6,407
32,438
26,007
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
103
41
Kills
46
46
Deaths
41
73
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
17
6
9
3.58
W
Thanatos
16
7
12
3.14
L
Zeus
Ollie69
Zeus
24
7
7
3.93
L
Fenrir
4
5
4
1.2
W
Tsukuyomi
Wolf FIN3391
Tsukuyomi
12
6
17
3.42
L
4
13
24
1.23
L
Kukulkan
jormungandr0
Kukulkan
7
6
24
3.17
W
Nemesis
katze_lotti
Nemesis
0
5
2
0.2
L
Olorun
maxi-joco
Olorun
2
15
14
0.6
W
Bellona
mesi10nest
Bellona
1
17
17
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,242
Damage
100,607
108,978
Taken
111,847
44,485
Mitigated
55,106
4,795
Healing
16,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
36,387
4,581
0
1,466
24,369
7,343
0
20,415
3,954
81,866
0
W
Thanatos
31,754
12,307
0
11,934
26,193
9,533
0
15,463
9,461
0
61,259
L
Zeus
Ollie69
Zeus
39,519
5,548
0
761
19,989
6,858
0
7,767
12,222
78,846
0
L
Fenrir
7,066
1,342
0
0
10,993
4,685
0
2,866
8,127
0
12,111
W
Tsukuyomi
Wolf FIN3391
Tsukuyomi
24,180
6,655
0
84
20,791
7,867
0
12,121
8,670
0
43,109
L
16,601
6,524
0
0
27,725
11,657
0
5,874
21,851
0
35,617
L
Kukulkan
jormungandr0
Kukulkan
28,509
2,910
0
1,269
22,998
10,830
0
6,411
16,587
63,736
0
W
Nemesis
katze_lotti
Nemesis
1,879
585
0
793
8,056
4,356
0
4,803
3,253
0
5,492
L
Olorun
maxi-joco
Olorun
6,547
4,542
318
2,447
27,273
10,455
0
13,469
13,804
29,005
0
W
Bellona
mesi10nest
Bellona
6,407
2,233
0
1,764
32,438
26,007
0
21,773
10,665
0
24,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,370
Gold Earned
77,310
252
Minions Killed
256
9
Camps Cleared
5
1,040,056
Distance Traveled
1,129,222
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
17,216
1,230
95
7
2
269,847
1
W
Thanatos
18,081
1,292
62
4
1
265,900
0
L
Zeus
17,910
1,279
86
6
1
236,513
0
L
Fenrir
12,738
910
12
1
1
136,080
0
W
Tsukuyomi
16,552
1,182
47
3
2
273,812
3
L
Thor
15,515
1,108
26
2
4
244,042
0
L
Kukulkan
16,477
1,177
93
7
0
241,195
0
W
Nemesis
10,980
784
9
1
0
93,968
1
L
Olorun
13,730
981
35
3
3
182,226
1
W
Bellona
14,481
1,034
43
3
0
225,695
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role