Player Matchup

Aphrodite
Aphrodite
BananaSparatan
Aphrodite
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,353 Elo+
Solo
Nu Wa
Nu Wa
TG Tambo
Nu Wa
Level 18
God Stats
46W - 53L
1,382 SR
Queue Stats
74W - 98L
1,310 Elo+
Party 1
Yemoja
Yemoja
TGlola
Yemoja
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 18L
1,389 Elo+
Party 1
Fenrir
Fenrir
apline2020
Fenrir
Level 14
God Stats
3W - 0L
1,359 SR
Queue Stats
23W - 38L
1,219 Elo+
Solo
Khepri
Khepri
nujhang
Khepri
Level 6
God Stats
3W - 0L
1,810 SR
Queue Stats
6W - 4L
1,470 Elo+
Solo
Team Averages
Level 14
1,510 SR
1,348 Elo+

VS

Team Averages
Level 14
1,437 SR
1,314 Elo+
Da Ji
Da Ji
GtUaJada
Da Ji
Level 19
God Stats
23W - 48L
1,429 SR
Queue Stats
56W - 93L
1,287 Elo+
Solo
Sol
Sol
MiniGod502
Sol
Level 16
God Stats
10W - 10L
1,537 SR
Queue Stats
102W - 100L
1,252 Elo+
Solo
King Arthur
King Arthur
Prmari622
King Arthur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,650 Elo+
Solo
Bellona
Bellona
VeryCoco4Loco
Bellona
Level 17
God Stats
13W - 18L
1,219 SR
Queue Stats
39W - 61L
1,206 Elo+
Solo
Jormungandr
Jormungandr
deathl4rd
Jormungandr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,173 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BananaSparatan
Aphrodite
20
5 / 2 / 13
14,494
906
20,162
11,746
12,535
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
TG Tambo
Nu Wa
20
15 / 1 / 12
17,131
1,071
47,492
16,225
8,391
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Yemoja
TGlola
Yemoja
20
0 / 6 / 12
13,991
874
3,696
18,628
21,367
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fenrir
apline2020
Fenrir
20
9 / 4 / 12
15,960
998
17,571
21,220
14,135
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Khepri
nujhang
Khepri
20
4 / 2 / 20
15,155
947
17,598
32,097
52,330
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

88

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
GtUaJada
Da Ji
18
4 / 9 / 4
13,649
853
20,300
21,749
8,494
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
5 / 2 / 4
14,593
912
28,924
13,467
9,918
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
Prmari622
King Arthur
19
1 / 6 / 8
13,594
850
7,271
26,128
19,529
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bellona
20
5 / 5 / 7
15,174
948
25,460
31,030
28,199
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jormungandr
deathl4rd
Jormungandr
20
0 / 12 / 7
13,788
862
7,943
27,462
21,506
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
45
33
Kills
15
15
Deaths
34
69
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
BananaSparatan
Aphrodite
5
2
13
5.75
L
Da Ji
GtUaJada
Da Ji
4
9
4
0.67
L
5
2
4
3.5
L
King Arthur
Prmari622
King Arthur
1
6
8
0.83
W
Nu Wa
TG Tambo
Nu Wa
15
1
12
21
W
Yemoja
TGlola
Yemoja
0
6
12
1
L
Bellona
5
5
7
1.7
W
Fenrir
apline2020
Fenrir
9
4
12
3.75
L
Jormungandr
deathl4rd
Jormungandr
0
12
7
0.29
W
Khepri
nujhang
Khepri
4
2
20
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,519
Damage
89,898
99,916
Taken
119,836
108,758
Mitigated
87,646
18,968
Healing
14,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
BananaSparatan
Aphrodite
20,162
3,382
5,507
4,646
11,746
12,535
0
4,447
7,299
33,346
0
L
Da Ji
GtUaJada
Da Ji
20,300
5,505
0
166
21,749
8,494
0
17,714
3,254
0
31,710
L
28,924
12,512
905
3,900
13,467
9,918
0
9,133
4,334
70,546
0
L
King Arthur
Prmari622
King Arthur
7,271
2,421
0
5,077
26,128
19,529
0
17,081
8,904
0
26,892
W
Nu Wa
TG Tambo
Nu Wa
47,492
16,217
628
4,769
16,225
8,391
0
6,410
9,815
92,149
0
W
Yemoja
TGlola
Yemoja
3,696
1,792
1,084
1,157
18,628
21,367
0
11,088
7,540
13,817
0
L
Bellona
25,460
7,694
1,224
2,757
31,030
28,199
0
25,968
5,062
20,362
47,277
W
Fenrir
apline2020
Fenrir
17,571
7,131
0
1,177
21,220
14,135
0
8,996
12,128
0
40,204
L
Jormungandr
deathl4rd
Jormungandr
7,943
5,041
0
0
27,462
21,506
0
19,052
8,410
44,945
0
W
Khepri
nujhang
Khepri
17,598
4,917
0
0
32,097
52,330
0
11,055
20,621
35,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,731
Gold Earned
70,798
246
Minions Killed
316
3
Camps Cleared
9
1,305,567
Distance Traveled
1,254,047
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
14,494
906
38
2
0
258,685
0
L
Da Ji
13,649
853
25
2
2
287,623
0
L
Sol
14,593
912
111
7
0
227,110
0
L
King Arthur
13,594
850
43
3
1
257,718
0
W
Nu Wa
17,131
1,071
84
5
0
267,373
0
W
Yemoja
13,991
874
24
2
0
142,062
0
L
Bellona
15,174
948
81
5
0
304,459
0
W
Fenrir
15,960
998
60
4
2
315,896
0
L
Jormungandr
13,788
862
56
4
6
177,137
1
W
Khepri
15,155
947
40
3
1
321,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role