Player Matchup

Baron Samedi
Baron Samedi
AztroGumblepop
Baron Samedi
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
JteSmiteTaMere
Aphrodite
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 18L
1,379 Elo+
Solo
Discordia
Discordia
MURADinc
Discordia
Level 8
God Stats
35W - 26L
1,369 SR
Queue Stats
164W - 158L
1,313 Elo+
Solo
Chernobog
Chernobog
SenjiorTomato
Chernobog
Level 5
God Stats
10W - 8L
1,434 SR
Queue Stats
28W - 31L
1,332 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SenjorPotato
Tsukuyomi
Level 5
God Stats
11W - 8L
1,339 SR
Queue Stats
40W - 54L
1,332 Elo+
Party 1
Team Averages
Level 10
1,428 SR
1,371 Elo+

VS

Team Averages
Level 21
1,513 SR
1,384 Elo+
Tsukuyomi
Tsukuyomi
Regop
Tsukuyomi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,494 Elo+
Solo
Heimdallr
Heimdallr
Schmalzgraf
Heimdallr
Level 27
God Stats
6W - 6L
1,826 SR
Queue Stats
8W - 12L
1,483 Elo+
Solo
Izanami
Izanami
Shuclop
Izanami
Level 28
God Stats
9W - 16L
1,210 SR
Queue Stats
96W - 151L
1,254 Elo+
Party 2
Chang'e
Chang'e
Tyutcheva
Chang'e
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
138W - 211L
1,275 Elo+
Party 2
Ra
Ra
qualepossousare
Ra
Level 5
God Stats
3W - 3L
1,528 SR
Queue Stats
4W - 10L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AztroGumblepop
Baron Samedi
20
7 / 5 / 23
13,208
1,101
16,798
20,466
10,438
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
JteSmiteTaMere
Aphrodite
20
2 / 4 / 30
12,459
1,038
8,343
18,832
11,244
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Discordia
MURADinc
Discordia
20
3 / 4 / 30
12,764
1,064
14,512
13,433
5,316
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
SenjiorTomato
Chernobog
20
30 / 6 / 13
18,592
1,549
47,392
21,233
9,974
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
SenjorPotato
Tsukuyomi
19
5 / 7 / 24
12,902
1,075
8,449
17,093
7,449
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

116

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Regop
Tsukuyomi
19
5 / 13 / 13
12,875
1,073
29,516
28,441
13,612
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Heimdallr
Schmalzgraf
Heimdallr
20
12 / 11 / 14
15,282
1,274
30,037
22,890
11,778
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
Shuclop
Izanami
19
8 / 8 / 10
13,816
1,151
21,018
20,037
9,174
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
Tyutcheva
Chang'e
18
1 / 9 / 11
11,387
949
4,008
20,100
8,642
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
0 / 6 / 3
9,895
825
333
9,462
4,346

Match Insights

Player Kills, Deaths, and Assists

167
Kill Participation
77
47
Kills
26
26
Deaths
47
120
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AztroGumblepop
Baron Samedi
7
5
23
3.7
W
Aphrodite
JteSmiteTaMere
Aphrodite
2
4
30
4.25
W
Discordia
MURADinc
Discordia
3
4
30
4.5
L
Tsukuyomi
Regop
Tsukuyomi
5
13
13
0.88
L
Heimdallr
Schmalzgraf
Heimdallr
12
11
14
1.73
W
Chernobog
SenjiorTomato
Chernobog
30
6
13
6.08
W
Tsukuyomi
SenjorPotato
Tsukuyomi
5
7
24
2.43
L
Izanami
Shuclop
Izanami
8
8
10
1.63
L
Chang'e
Tyutcheva
Chang'e
1
9
11
0.72
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,494
Damage
84,912
91,057
Taken
100,930
44,421
Mitigated
47,552
28,495
Healing
8,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AztroGumblepop
Baron Samedi
16,798
1,625
1,832
4,502
20,466
10,438
0
271
20,195
33,827
0
W
Aphrodite
JteSmiteTaMere
Aphrodite
8,343
1,657
6,703
6,551
18,832
11,244
0
700
18,132
13,689
0
W
Discordia
MURADinc
Discordia
14,512
551
182
687
13,433
5,316
0
114
13,319
34,750
0
L
Tsukuyomi
Regop
Tsukuyomi
29,516
8,586
0
10
28,441
13,612
0
10,440
18,001
0
49,082
L
Heimdallr
Schmalzgraf
Heimdallr
30,037
12,182
0
2,114
22,890
11,778
0
12,416
10,474
0
52,973
W
Chernobog
SenjiorTomato
Chernobog
47,392
34,977
954
5,892
21,233
9,974
0
1,769
19,464
0
88,902
W
Tsukuyomi
SenjorPotato
Tsukuyomi
8,449
2,701
414
778
17,093
7,449
0
1,487
15,606
0
27,427
L
Izanami
Shuclop
Izanami
21,018
13,757
0
1,193
20,037
9,174
0
6,270
13,767
0
50,794
L
Chang'e
Tyutcheva
Chang'e
4,008
397
2,879
2,521
20,100
8,642
0
7,242
12,858
26,434
0
L
333
0
0
0
9,462
4,346
0
3,285
6,177
9,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,925
Gold Earned
63,255
236
Minions Killed
229
9
Camps Cleared
4
1,035,635
Distance Traveled
937,889
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,208
1,101
48
4
0
195,935
0
W
Aphrodite
12,459
1,038
20
2
0
215,122
2
W
Discordia
12,764
1,064
39
3
1
198,528
0
L
Tsukuyomi
12,875
1,073
26
2
0
244,987
0
L
Heimdallr
15,282
1,274
42
4
0
203,578
0
W
Chernobog
18,592
1,549
92
8
4
218,382
0
W
Tsukuyomi
12,902
1,075
37
3
4
207,668
0
L
Izanami
13,816
1,151
82
7
4
195,948
0
L
Chang'e
11,387
949
50
4
0
201,997
0
L
Ra
9,895
825
29
2
0
91,379
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role