Player Matchup

Merlin
Merlin
 
Merlin
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
Mr WiGwAm
Cabrakan
Level 84
God Stats
2W - 4L
1,613 SR
Queue Stats
105W - 130L
1,466 Elo+
Party 1
Tsukuyomi
Tsukuyomi
redkill18
Tsukuyomi
Level 21
God Stats
2W - 0L
1,733 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
Team Averages
Level 40
1,615 SR
1,489 Elo+

VS

Team Averages
Level 39
1,351 SR
1,308 Elo+
Ra
Ra
chuliuli
Ra
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,203 Elo+
Solo
Cthulhu
Cthulhu
helpme412
Cthulhu
Level 80
God Stats
1W - 1L
1,341 SR
Queue Stats
25W - 33L
1,376 Elo+
Party 2
Chaac
Chaac
jorjclunee
Chaac
Level 28
God Stats
2W - 11L
1,212 SR
Queue Stats
14W - 22L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
4 / 6 / 9
10,269
685
9,919
9,132
4,276
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
Mr WiGwAm
Cabrakan
16
14 / 2 / 12
12,621
841
20,369
15,863
20,218
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
redkill18
Tsukuyomi
15
10 / 4 / 12
12,004
800
11,086
12,026
6,189
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 10 / 4
8,618
575
1,275
9,807
3,700
Cthulhu
helpme412
Cthulhu
13
8 / 8 / 2
11,977
798
13,360
22,540
25,829
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chaac
13
2 / 10 / 6
10,092
673
9,399
18,460
10,063
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
23
28
Kills
11
12
Deaths
28
33
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
6
9
1.42
W
Cabrakan
Mr WiGwAm
Cabrakan
14
2
12
10
L
1
10
4
0.3
L
Cthulhu
helpme412
Cthulhu
8
8
2
1.13
L
Chaac
2
10
6
0.5
W
Tsukuyomi
redkill18
Tsukuyomi
10
4
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,374
Damage
24,034
37,021
Taken
50,807
30,683
Mitigated
39,592
5,555
Healing
8,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
9,919
1,275
0
547
9,132
4,276
198
4,836
4,296
26,558
0
W
Cabrakan
Mr WiGwAm
Cabrakan
20,369
2,784
831
3,805
15,863
20,218
1,573
5,580
10,283
46,280
0
L
1,275
100
191
213
9,807
3,700
22
6,336
3,391
8,706
0
L
Cthulhu
helpme412
Cthulhu
13,360
2,184
62
2,999
22,540
25,829
0
11,585
10,370
28,412
0
L
Chaac
9,399
1,452
0
5,254
18,460
10,063
0
11,446
6,742
0
30,364
W
Tsukuyomi
redkill18
Tsukuyomi
11,086
3,403
0
372
12,026
6,189
433
4,384
7,642
0
30,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,894
Gold Earned
30,687
120
Minions Killed
90
0
Camps Cleared
0
652,151
Distance Traveled
686,402
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,269
685
42
3
0
193,481
0
W
Cabrakan
12,621
841
37
2
0
220,662
2
L
Ra
8,618
575
12
1
0
197,731
2
L
Cthulhu
11,977
798
28
2
0
253,943
1
L
Chaac
10,092
673
50
3
0
234,728
0
W
Tsukuyomi
12,004
800
41
3
0
238,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role