Player Matchup

Discordia
Discordia
Carluyo
Discordia
Level 111
God Stats
8W - 6L
1,528 SR
Queue Stats
209W - 162L
1,584 Elo+
Party 1
Artemis
Artemis
Frostyniano
Artemis
Level 28
God Stats
1W - 0L
1,328 SR
Queue Stats
26W - 13L
1,595 Elo+
Party 1
Sun Wukong
Sun Wukong
Zalev93
Sun Wukong
Level 25
God Stats
5W - 2L
1,616 SR
Queue Stats
81W - 60L
1,488 Elo+
Party 1
Team Averages
Level 55
1,491 SR
1,555 Elo+

VS

Team Averages
Level 114
1,596 SR
1,497 Elo+
Danzaburou
Danzaburou
Codecer
Danzaburou
Level 82
God Stats
8W - 11L
1,597 SR
Queue Stats
63W - 56L
1,511 Elo+
Party 2
Poseidon
Poseidon
Entsteig
Poseidon
Level 144
God Stats
4W - 5L
1,723 SR
Queue Stats
188W - 168L
1,499 Elo+
Party 2
Tyr
Tyr
Kolböreği
Tyr
Level 117
God Stats
5W - 8L
1,469 SR
Queue Stats
85W - 79L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Carluyo
Discordia
16
3 / 5 / 7
12,919
646
17,067
11,655
4,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Frostyniano
Artemis
18
4 / 4 / 4
13,782
689
13,789
17,027
7,461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Zalev93
Sun Wukong
15
4 / 5 / 5
12,510
626
3,798
17,454
14,357
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Codecer
Danzaburou
16
3 / 2 / 9
13,459
673
10,834
12,888
4,997
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
Entsteig
Poseidon
15
3 / 5 / 8
12,451
623
9,262
15,265
5,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 4 / 6
13,584
679
9,342
16,819
19,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
36
11
Kills
13
14
Deaths
11
16
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Discordia
Carluyo
Discordia
3
5
7
1.3
L
Danzaburou
Codecer
Danzaburou
3
2
9
3.75
L
Poseidon
Entsteig
Poseidon
3
5
8
1.4
W
Artemis
Frostyniano
Artemis
4
4
4
1.5
L
7
4
6
2.5
W
Sun Wukong
Zalev93
Sun Wukong
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,654
Damage
29,438
46,136
Taken
44,972
26,454
Mitigated
29,372
12,044
Healing
6,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Carluyo
Discordia
17,067
395
107
1,937
11,655
4,636
329
2,525
9,040
59,866
0
L
Danzaburou
Codecer
Danzaburou
10,834
2,621
0
1,853
12,888
4,997
2,078
5,421
6,803
0
64,399
L
Poseidon
Entsteig
Poseidon
9,262
369
0
250
15,265
5,370
905
5,330
9,389
72,848
0
W
Artemis
Frostyniano
Artemis
13,789
4,579
0
5,776
17,027
7,461
2,052
3,345
13,472
0
86,675
L
9,342
840
0
4,555
16,819
19,005
379
4,650
11,645
186
25,929
W
Sun Wukong
Zalev93
Sun Wukong
3,798
167
0
4,224
17,454
14,357
1,030
4,287
12,927
0
38,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,211
Gold Earned
39,494
254
Minions Killed
225
0
Camps Cleared
0
1,016,532
Distance Traveled
1,125,103
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,919
646
68
3
0
352,899
8
L
Danzaburou
13,459
673
104
5
0
363,287
5
L
Poseidon
12,451
623
88
4
0
375,627
4
W
Artemis
13,782
689
122
6
0
319,625
9
L
Tyr
13,584
679
33
2
0
386,189
5
W
Sun Wukong
12,510
626
64
3
0
344,008
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role