Player Matchup

Ymir
Ymir
ANTNRG
Ymir
Level 5
God Stats
1W - 3L
1,425 SR
Queue Stats
4W - 10L
1,279 Elo+
Solo
Scylla
Scylla
DanTheman832
Scylla
Level 25
God Stats
11W - 12L
1,512 SR
Queue Stats
94W - 94L
1,425 Elo+
Solo
Bellona
Bellona
HellavonSinnen
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
bernione
Neith
Level 2
God Stats
3W - 3L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
Bakasura
Bakasura
hexxet0610
Bakasura
Level 28
God Stats
36W - 40L
1,390 SR
Queue Stats
298W - 289L
1,340 Elo+
Solo
Team Averages
Level 12
1,465 SR
1,409 Elo+

VS

Team Averages
Level 25
1,542 SR
1,330 Elo+
Nemesis
Nemesis
AgentJBoB
Nemesis
Level 28
God Stats
8W - 6L
1,470 SR
Queue Stats
351W - 330L
1,362 Elo+
Solo
Artemis
Artemis
EEKAJ1
Artemis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 43L
1,173 Elo+
Solo
Hera
Hera
TomGL12
Hera
Level 27
God Stats
4W - 7L
1,724 SR
Queue Stats
29W - 36L
1,327 Elo+
Solo
Cthulhu
Cthulhu
bogoebtxt
Cthulhu
Level 27
God Stats
7W - 5L
1,603 SR
Queue Stats
94W - 78L
1,392 Elo+
Solo
Mulan
Mulan
veNNuz1337
Mulan
Level 27
God Stats
65W - 49L
1,411 SR
Queue Stats
164W - 169L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
ANTNRG
Ymir
7
0 / 3 / 1
4,935
411
1,308
6,678
2,547
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Scylla
10
1 / 3 / 1
5,352
446
2,859
5,185
1,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
3 / 3 / 0
5,118
427
3,572
5,970
3,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
bernione
Neith
6
1 / 9 / 1
4,716
393
2,125
7,344
2,087
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bakasura
hexxet0610
Bakasura
10
2 / 3 / 1
5,961
497
2,534
6,961
2,396
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AgentJBoB
Nemesis
11
3 / 3 / 4
6,549
546
3,311
6,156
2,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Artemis
EEKAJ1
Artemis
10
3 / 1 / 1
6,243
520
2,640
3,272
1,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hera
TomGL12
Hera
14
7 / 0 / 2
8,343
695
6,665
5,034
1,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
bogoebtxt
Cthulhu
8
2 / 3 / 4
5,540
462
3,887
7,109
4,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate

Breastplate

+20
Physical Protection

Mulan
12
6 / 1 / 2
7,395
616
5,079
5,824
3,272
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
7
Kills
21
21
Deaths
8
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ymir
ANTNRG
Ymir
0
3
1
0.17
W
Nemesis
AgentJBoB
Nemesis
3
3
4
1.67
L
Scylla
1
3
1
0.5
W
Artemis
EEKAJ1
Artemis
3
1
1
3.5
L
3
3
0
1
W
Hera
TomGL12
Hera
7
0
2
8
L
Neith
bernione
Neith
1
9
1
0.17
W
Cthulhu
bogoebtxt
Cthulhu
2
3
4
1.33
L
Bakasura
hexxet0610
Bakasura
2
3
1
0.83
W
Mulan
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,398
Damage
21,582
32,138
Taken
27,395
12,129
Mitigated
13,134
3,938
Healing
7,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
ANTNRG
Ymir
1,308
273
0
1,813
6,678
2,547
0
2,012
4,483
13,219
0
W
Nemesis
AgentJBoB
Nemesis
3,311
1,469
0
1,880
6,156
2,032
384
647
5,440
0
27,817
L
Scylla
2,859
148
0
750
5,185
1,549
0
2,139
2,936
24,388
0
W
Artemis
EEKAJ1
Artemis
2,640
1,212
0
180
3,272
1,334
820
0
3,272
0
24,928
L
3,572
1,250
0
0
5,970
3,550
0
1,779
3,937
0
11,584
W
Hera
TomGL12
Hera
6,665
2,745
0
1,719
5,034
1,705
220
1,512
3,238
53,192
0
L
Neith
bernione
Neith
2,125
1,292
0
154
7,344
2,087
0
2,404
4,833
0
11,454
W
Cthulhu
bogoebtxt
Cthulhu
3,887
422
89
1,966
7,109
4,791
207
1,187
5,810
14,958
0
L
Bakasura
hexxet0610
Bakasura
2,534
2,112
0
1,221
6,961
2,396
0
1,542
5,397
0
24,699
W
Mulan
5,079
850
0
1,476
5,824
3,272
1,253
505
5,319
0
39,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,082
Gold Earned
34,070
174
Minions Killed
352
0
Camps Cleared
0
971,969
Distance Traveled
1,094,349
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,935
411
35
3
0
186,276
1
W
Nemesis
6,549
546
70
6
0
252,097
0
L
Scylla
5,352
446
52
4
0
195,992
0
W
Artemis
6,243
520
49
4
0
201,185
0
L
Bellona
5,118
427
10
1
0
198,941
1
W
Hera
8,343
695
121
10
0
228,198
1
L
Neith
4,716
393
15
1
0
177,473
2
W
Cthulhu
5,540
462
19
2
0
169,393
0
L
Bakasura
5,961
497
62
5
0
213,287
1
W
Mulan
7,395
616
93
8
0
243,476
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role