Player Matchup

Cu Chulainn
Cu Chulainn
AGENTE49
Cu Chulainn
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
CrainBird
Cernunnos
Level 65
God Stats
22W - 29L
1,424 SR
Queue Stats
228W - 265L
1,412 Elo+
Party 2
Kukulkan
Kukulkan
JesucristoPatin
Kukulkan
Level 127
God Stats
41W - 53L
1,434 SR
Queue Stats
99W - 130L
1,398 Elo+
Party 3
Amaterasu
Amaterasu
Reedzilla
Amaterasu
Level 63
God Stats
1W - 2L
1,685 SR
Queue Stats
134W - 164L
1,423 Elo+
Party 2
Pele
Pele
Rockerboy365
Pele
Level 69
God Stats
8W - 3L
1,185 SR
Queue Stats
106W - 79L
1,532 Elo+
Solo
Team Averages
Level 93
1,446 SR
1,453 Elo+

VS

Team Averages
Level 75
1,497 SR
1,416 Elo+
Neith
Neith
BigPapaAppa3
Neith
Level 56
God Stats
41W - 49L
1,451 SR
Queue Stats
80W - 110L
1,365 Elo+
Party 1
Hercules
Hercules
Calisthenicslife
Hercules
Level 89
God Stats
39W - 25L
1,482 SR
Queue Stats
144W - 138L
1,481 Elo+
Solo
Cthulhu
Cthulhu
LordHyperius
Cthulhu
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
SirGarebearian
Scylla
Level 122
God Stats
6W - 4L
1,552 SR
Queue Stats
672W - 698L
1,497 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Terrets117
Tsukuyomi
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 20L
1,237 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AGENTE49
Cu Chulainn
16
2 / 9 / 5
10,181
407
9,868
22,433
15,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
CrainBird
Cernunnos
19
4 / 7 / 1
12,614
505
14,552
22,427
10,622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
17
6 / 12 / 5
11,820
473
24,272
19,551
7,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Amaterasu
Reedzilla
Amaterasu
19
3 / 4 / 2
11,947
478
9,292
22,671
18,872
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
8 / 10 / 4
13,843
554
16,273
23,096
10,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 6
11,249
450
6,728
18,854
6,870
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
11 / 0 / 18
12,770
511
16,507
27,198
30,068
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
LordHyperius
Cthulhu
20
7 / 1 / 11
13,746
550
19,002
20,041
19,509
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
11 / 6 / 16
13,576
543
21,820
18,708
6,579
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
Terrets117
Tsukuyomi
19
11 / 9 / 15
13,407
536
18,424
21,427
8,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
108
23
Kills
42
42
Deaths
23
17
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
AGENTE49
Cu Chulainn
2
9
5
0.5
W
2
7
6
0.71
W
11
0
18
20
L
Cernunnos
CrainBird
Cernunnos
4
7
1
0.64
L
Kukulkan
6
12
5
0.71
W
Cthulhu
LordHyperius
Cthulhu
7
1
11
12.5
L
Amaterasu
Reedzilla
Amaterasu
3
4
2
1
L
8
10
4
1
W
11
6
16
3.17
W
Tsukuyomi
Terrets117
Tsukuyomi
11
9
15
2.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,257
Damage
82,481
110,178
Taken
106,228
62,993
Mitigated
71,676
32,136
Healing
35,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
AGENTE49
Cu Chulainn
9,868
1,164
0
3,542
22,433
15,450
0
10,741
11,476
0
48,280
W
6,728
1,792
0
4,164
18,854
6,870
2,157
2,332
16,456
0
64,516
W
16,507
3,685
0
12,121
27,198
30,068
411
5,724
21,104
0
50,416
L
Cernunnos
CrainBird
Cernunnos
14,552
6,305
135
8,718
22,427
10,622
2,454
5,142
17,239
0
106,063
L
Kukulkan
24,272
1,598
0
3,589
19,551
7,628
316
6,275
13,010
57,841
0
W
Cthulhu
LordHyperius
Cthulhu
19,002
697
1,575
8,039
20,041
19,509
190
3,567
16,309
97,739
0
L
Amaterasu
Reedzilla
Amaterasu
9,292
3,257
0
9,723
22,671
18,872
1,032
11,198
11,401
0
66,989
L
16,273
4,220
0
6,429
23,096
10,421
1,064
6,692
16,230
0
88,510
W
21,820
2,457
242
4,538
18,708
6,579
655
4,865
13,409
89,312
0
W
Tsukuyomi
Terrets117
Tsukuyomi
18,424
5,889
0
4,821
21,427
8,650
964
6,323
14,678
0
73,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,405
Gold Earned
64,748
550
Minions Killed
546
0
Camps Cleared
0
2,265,272
Distance Traveled
2,399,490
21
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
10,181
407
60
2
0
451,608
4
W
Neith
11,249
450
108
4
0
409,137
8
W
Hercules
12,770
511
62
2
0
561,840
7
L
Cernunnos
12,614
505
144
6
0
429,720
3
L
Kukulkan
11,820
473
86
3
0
401,038
10
W
Cthulhu
13,746
550
152
6
0
565,114
5
L
Amaterasu
11,947
478
110
4
0
530,638
0
L
Pele
13,843
554
150
6
0
452,268
4
W
Scylla
13,576
543
125
5
0
417,456
8
W
Tsukuyomi
13,407
536
99
4
0
445,943
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role