Player Matchup

Cthulhu
Cthulhu
ArchGulag
Cthulhu
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
189W - 202L
1,540 Elo+
Solo
Anhur
Anhur
GandulMatei
Anhur
Level 5
God Stats
2W - 3L
1,572 SR
Queue Stats
22W - 12L
1,689 Elo+
Solo
Persephone
Persephone
GoJoReVy
Persephone
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
103W - 105L
1,475 Elo+
Solo
Gilgamesh
Gilgamesh
Hansotlo
Gilgamesh
Level 18
God Stats
6W - 10L
1,479 SR
Queue Stats
23W - 23L
1,546 Elo+
Solo
Scylla
Scylla
SoObO
Scylla
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,518 Elo+
Solo
Team Averages
Level 19
1,510 SR
1,554 Elo+

VS

Team Averages
Level 20
1,609 SR
1,521 Elo+
Sol
Sol
Arsdai
Sol
Level 18
God Stats
5W - 3L
1,579 SR
Queue Stats
33W - 29L
1,469 Elo+
Party 1
Danzaburou
Danzaburou
Mahküm
Danzaburou
Level 19
God Stats
5W - 7L
1,522 SR
Queue Stats
42W - 49L
1,614 Elo+
Solo
Chaac
Chaac
RyotaSenpai
Chaac
Level 29
God Stats
8W - 3L
1,827 SR
Queue Stats
62W - 48L
1,643 Elo+
Solo
Jormungandr
Jormungandr
Shmyatka
Jormungandr
Level 16
God Stats
7W - 4L
1,601 SR
Queue Stats
24W - 20L
1,465 Elo+
Party 1
Kali
Kali
aksilys
Kali
Level 20
God Stats
5W - 3L
1,517 SR
Queue Stats
35W - 34L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ArchGulag
Cthulhu
11
2 / 8 / 4
7,334
431
8,676
16,302
9,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
2 / 4 / 1
8,324
490
5,802
11,707
3,423
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
GoJoReVy
Persephone
15
1 / 3 / 2
8,635
508
7,142
10,919
4,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Hansotlo
Gilgamesh
14
3 / 6 / 5
8,718
513
9,072
15,617
7,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Scylla
SoObO
Scylla
14
4 / 8 / 1
9,385
552
6,498
10,722
3,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Arsdai
Sol
15
6 / 3 / 3
9,448
556
11,056
12,003
4,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
Mahküm
Danzaburou
16
3 / 1 / 9
10,084
593
9,940
14,011
4,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
3 / 2 / 8
10,625
625
11,951
19,100
17,038
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
Shmyatka
Jormungandr
14
6 / 2 / 9
8,955
527
7,717
10,840
4,890
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Kali
aksilys
Kali
16
12 / 5 / 4
10,895
641
12,000
15,457
9,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
63
12
Kills
30
29
Deaths
13
13
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ArchGulag
Cthulhu
2
8
4
0.5
W
Sol
Arsdai
Sol
6
3
3
2.5
L
2
4
1
0.63
L
Persephone
GoJoReVy
Persephone
1
3
2
0.67
L
Gilgamesh
Hansotlo
Gilgamesh
3
6
5
0.92
W
Danzaburou
Mahküm
Danzaburou
3
1
9
7.5
W
3
2
8
3.5
W
Jormungandr
Shmyatka
Jormungandr
6
2
9
5.25
L
Scylla
SoObO
Scylla
4
8
1
0.56
W
Kali
aksilys
Kali
12
5
4
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,190
Damage
52,664
65,267
Taken
71,411
28,024
Mitigated
40,402
13,943
Healing
27,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ArchGulag
Cthulhu
8,676
311
158
3,184
16,302
9,806
0
6,441
9,861
32,995
0
W
Sol
Arsdai
Sol
11,056
3,509
0
4,138
12,003
4,511
848
4,852
6,613
55,567
4,274
L
5,802
2,989
0
3,245
11,707
3,423
0
3,001
8,706
0
44,870
L
Persephone
GoJoReVy
Persephone
7,142
391
0
4,388
10,919
4,108
204
847
10,069
44,367
0
L
Gilgamesh
Hansotlo
Gilgamesh
9,072
2,841
0
1,225
15,617
7,087
0
2,901
12,716
0
42,698
W
Danzaburou
Mahküm
Danzaburou
9,940
5,116
0
7,886
14,011
4,466
655
2,747
10,868
0
68,613
W
11,951
833
0
8,469
19,100
17,038
2,235
6,907
11,473
0
72,145
W
Jormungandr
Shmyatka
Jormungandr
7,717
1,744
342
1,410
10,840
4,890
873
2,851
7,575
30,345
0
L
Scylla
SoObO
Scylla
6,498
349
0
1,743
10,722
3,600
0
5,154
5,568
38,762
0
W
Kali
aksilys
Kali
12,000
6,562
0
5,148
15,457
9,497
1,850
3,796
11,457
0
52,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,396
Gold Earned
50,007
397
Minions Killed
470
0
Camps Cleared
0
1,507,744
Distance Traveled
1,574,839
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,334
431
42
2
0
304,980
2
W
Sol
9,448
556
93
5
0
303,344
3
L
Anhur
8,324
490
99
6
0
291,802
4
L
Persephone
8,635
508
80
5
0
300,023
4
L
Gilgamesh
8,718
513
79
5
0
335,733
3
W
Danzaburou
10,084
593
113
7
0
309,455
6
W
Chaac
10,625
625
138
8
0
322,114
1
W
Jormungandr
8,955
527
48
3
0
322,646
10
L
Scylla
9,385
552
97
6
0
275,206
3
W
Kali
10,895
641
78
5
0
317,280
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role