Player Matchup

Izanami
Izanami
Jaysom
Izanami
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
237W - 256L
1,503 Elo+
Party 2
Tiamat
Tiamat
Malihor
Tiamat
Level 49
God Stats
3W - 2L
1,476 SR
Queue Stats
454W - 500L
1,394 Elo+
Party 1
Nox
Nox
Ozuca
Nox
Level 60
God Stats
21W - 32L
1,364 SR
Queue Stats
491W - 538L
1,382 Elo+
Party 1
Ymir
Ymir
ProudSun
Ymir
Level 44
God Stats
12W - 12L
1,681 SR
Queue Stats
283W - 342L
1,467 Elo+
Solo
Bellona
Bellona
TheOvertaker316
Bellona
Level 14
God Stats
21W - 21L
1,421 SR
Queue Stats
149W - 173L
1,461 Elo+
Party 2
Team Averages
Level 57
1,488 SR
1,441 Elo+

VS

Team Averages
Level 42
1,509 SR
1,463 Elo+
Hel
Hel
Alberhood
Hel
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Zhong Kui
Zhong Kui
DeSafari
Zhong Kui
Level 45
God Stats
2W - 3L
1,503 SR
Queue Stats
103W - 133L
1,398 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Griphus69
Tsukuyomi
Level 29
God Stats
3W - 3L
1,569 SR
Queue Stats
72W - 48L
1,565 Elo+
Party 4
Bellona
Bellona
MajestyThan
Bellona
Level 29
God Stats
13W - 10L
1,471 SR
Queue Stats
92W - 113L
1,416 Elo+
Party 3
Medusa
Medusa
hEENz0r
Medusa
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 49L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Jaysom
Izanami
19
12 / 0 / 18
13,831
1,257
29,348
10,063
3,775
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
Malihor
Tiamat
19
8 / 1 / 24
12,363
1,124
20,740
9,047
7,711
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nox
Ozuca
Nox
17
4 / 3 / 20
10,773
979
11,169
9,093
4,232
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ymir
18
2 / 2 / 21
10,867
988
10,330
12,688
11,516
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
7 / 5 / 15
11,630
1,057
11,797
13,770
9,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

240

VS

Team 2 Tickets

74

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 6
10,387
944
5,958
14,149
6,162
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
DeSafari
Zhong Kui
17
2 / 10 / 7
10,657
969
15,636
20,087
13,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
Griphus69
Tsukuyomi
16
4 / 3 / 2
10,770
979
10,206
11,996
5,109
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
MajestyThan
Bellona
17
3 / 9 / 5
10,731
976
8,767
26,903
28,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
hEENz0r
Medusa
16
0 / 5 / 6
10,123
920
10,678
17,191
6,674
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
37
33
Kills
11
11
Deaths
33
98
Assists
26
Player
Kills
Deaths
Assists
KDA
L
2
6
6
0.83
L
Zhong Kui
DeSafari
Zhong Kui
2
10
7
0.55
L
Tsukuyomi
Griphus69
Tsukuyomi
4
3
2
1.67
W
Izanami
Jaysom
Izanami
12
0
18
21
L
Bellona
MajestyThan
Bellona
3
9
5
0.61
W
Tiamat
Malihor
Tiamat
8
1
24
20
W
Nox
Ozuca
Nox
4
3
20
4.67
W
Ymir
2
2
21
6.25
W
7
5
15
2.9
L
Medusa
hEENz0r
Medusa
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,384
Damage
51,245
54,661
Taken
90,326
36,440
Mitigated
59,657
6,868
Healing
20,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,958
313
7,566
4,937
14,149
6,162
0
6,812
7,337
15,579
0
L
Zhong Kui
DeSafari
Zhong Kui
15,636
882
454
3,568
20,087
13,181
0
8,591
11,496
38,355
0
L
Tsukuyomi
Griphus69
Tsukuyomi
10,206
2,229
0
554
11,996
5,109
0
7,209
4,787
0
27,729
W
Izanami
Jaysom
Izanami
29,348
21,011
0
1,106
10,063
3,775
0
3,863
5,880
0
67,215
L
Bellona
MajestyThan
Bellona
8,767
1,070
0
1,927
26,903
28,531
0
11,316
15,587
0
18,896
W
Tiamat
Malihor
Tiamat
20,740
1,821
0
1,706
9,047
7,711
0
2,318
6,529
42,246
0
W
Nox
Ozuca
Nox
11,169
1,307
0
1,728
9,093
4,232
0
3,055
5,900
18,300
0
W
Ymir
10,330
125
0
1,630
12,688
11,516
0
4,062
8,250
21,835
0
W
11,797
2,945
0
698
13,770
9,206
0
7,424
5,801
322
17,788
L
Medusa
hEENz0r
Medusa
10,678
4,391
0
1,803
17,191
6,674
0
8,620
8,571
0
44,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,464
Gold Earned
52,668
184
Minions Killed
210
6
Camps Cleared
10
1,013,940
Distance Traveled
989,325
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,387
944
28
3
0
201,675
0
L
Zhong Kui
10,657
969
72
7
0
180,977
0
L
Tsukuyomi
10,770
979
32
3
2
178,889
2
W
Izanami
13,831
1,257
88
8
1
218,020
1
L
Bellona
10,731
976
17
2
1
207,511
0
W
Tiamat
12,363
1,124
46
4
2
218,664
0
W
Nox
10,773
979
19
2
1
193,022
0
W
Ymir
10,867
988
25
2
1
189,466
0
W
Bellona
11,630
1,057
6
1
1
194,768
0
L
Medusa
10,123
920
61
6
7
220,273
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role