Player Matchup

Apollo
Apollo
Masters
EvilRaiu
Apollo
Masters
Level 160
God Stats
4W - 13L
1,128 SR
Queue Stats
679W - 651L
2,649 MMR
Solo
Janus
Janus
Masters
Faux Schmeat
Janus
Masters
Level 159
God Stats
8W - 8L
1,628 SR
Queue Stats
239W - 220L
2,810 MMR
Solo
Awilix
Awilix
Masters
SnipeStatus
Awilix
Masters
Level 160
God Stats
4W - 3L
1,749 SR
Queue Stats
667W - 589L
2,707 MMR
Party 1
Sobek
Sobek
Masters
stealzyy
Sobek
Masters
Level 153
God Stats
7W - 11L
1,553 SR
Queue Stats
264W - 244L
2,597 MMR
Solo
King Arthur
King Arthur
Masters
Šasuké
King Arthur
Masters
Level 128
God Stats
31W - 36L
1,616 SR
Queue Stats
351W - 275L
2,882 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 152
1,535 SR
2,729 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 155
1,728 SR
2,505 MMR
Chernobog
Chernobog
Masters
 
Chernobog
Masters
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Masters
BasicAttack
Khepri
Masters
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
173W - 106L
2,579 MMR
Solo
Zhong Kui
Zhong Kui
Diamond I
CJacks
Zhong Kui
Diamond I
Level 160
God Stats
68W - 38L
1,732 SR
Queue Stats
423W - 402L
2,578 MMR
Solo
Loki
Loki
Grandmaster
DeciNerd
Loki
Grandmaster
Level 157
God Stats
7W - 2L
2,120 SR
Queue Stats
138W - 73L
3,159 MMR
Solo
Cerberus
Cerberus
Masters
HeaIthHazard
Cerberus
Masters
Level 160
God Stats
60W - 41L
1,787 SR
Queue Stats
621W - 552L
2,710 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
EvilRaiu
Apollo
18
2 / 3 / 1
11,314
595
4,559
10,707
4,197
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 3 / 3
9,794
515
3,552
7,837
2,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
16
3 / 6 / 4
9,731
512
11,546
16,318
6,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sobek
stealzyy
Sobek
13
0 / 4 / 5
8,368
440
4,247
17,169
13,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

King Arthur
Šasuké
King Arthur
17
5 / 6 / 2
10,840
571
14,479
25,734
18,401
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
TsukuyomiGilgameshSetGuan YuTiamat

VS

Bans
AthenaCupidCu ChulainnDanzaburouAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
20
5 / 0 / 2
13,307
700
4,598
10,921
5,750
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
15
0 / 2 / 8
10,060
529
3,695
11,024
9,844
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Zhong Kui
CJacks
Zhong Kui
19
5 / 2 / 8
14,062
740
18,658
11,974
8,584
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Loki
18
6 / 3 / 11
11,920
627
15,282
13,553
6,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
HeaIthHazard
Cerberus
18
5 / 5 / 9
12,050
634
11,772
17,655
18,868
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
59
12
Kills
21
22
Deaths
12
15
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
5
0
2
6
W
Khepri
0
2
8
2
W
Zhong Kui
CJacks
Zhong Kui
5
2
8
4.5
W
Loki
6
3
11
3.83
L
Apollo
EvilRaiu
Apollo
2
3
1
0.83
L
2
3
3
1.17
W
Cerberus
HeaIthHazard
Cerberus
5
5
9
1.9
L
Awilix
3
6
4
0.83
L
Sobek
stealzyy
Sobek
0
4
5
0.63
L
King Arthur
Šasuké
King Arthur
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,383
Damage
54,005
77,765
Taken
65,127
44,654
Mitigated
49,165
19,090
Healing
25,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
4,598
4,147
0
5,640
10,921
5,750
8,027
765
10,156
0
92,844
W
Khepri
3,695
778
0
3,969
11,024
9,844
389
2,459
8,366
24,951
0
W
Zhong Kui
CJacks
Zhong Kui
18,658
2,519
0
4,858
11,974
8,584
4,040
2,280
9,527
100,004
0
W
Loki
15,282
3,740
0
3,991
13,553
6,119
0
1,986
11,493
0
82,872
L
Apollo
EvilRaiu
Apollo
4,559
2,929
0
3,854
10,707
4,197
0
4,317
6,390
0
91,217
L
3,552
321
0
883
7,837
2,193
0
4,214
3,623
74,502
0
W
Cerberus
HeaIthHazard
Cerberus
11,772
407
0
6,940
17,655
18,868
584
1,712
15,861
65,979
0
L
Awilix
11,546
4,968
0
4,000
16,318
6,258
0
5,414
10,904
0
73,375
L
Sobek
stealzyy
Sobek
4,247
308
0
3,390
17,169
13,605
0
7,508
9,661
16,061
0
L
King Arthur
Šasuké
King Arthur
14,479
1,947
0
6,963
25,734
18,401
0
12,860
12,874
0
66,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,047
Gold Earned
61,399
647
Minions Killed
677
0
Camps Cleared
0
1,902,238
Distance Traveled
1,948,663
30
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
13,307
700
179
9
0
370,520
9
W
Khepri
10,060
529
45
2
0
417,494
7
W
Zhong Kui
14,062
740
187
10
0
367,990
9
W
Loki
11,920
627
115
6
0
430,355
2
L
Apollo
11,314
595
190
10
0
353,193
9
L
Janus
9,794
515
178
9
0
395,224
2
W
Cerberus
12,050
634
151
8
0
362,304
2
L
Awilix
9,731
512
136
7
0
401,459
5
L
Sobek
8,368
440
21
1
0
395,912
8
L
King Arthur
10,840
571
122
6
0
356,450
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role