Player Matchup

Danzaburou
Danzaburou
BigVïking
Danzaburou
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Discordia
Discordia
Ericmeca98
Discordia
Level 85
God Stats
4W - 1L
1,865 SR
Queue Stats
332W - 278L
1,599 Elo+
Party 3
Neith
Neith
Frezzyy
Neith
Level 128
God Stats
1W - 0L
1,765 SR
Queue Stats
12W - 8L
1,612 Elo+
Party 3
Sylvanus
Sylvanus
Jaarde
Sylvanus
Level 157
God Stats
38W - 17L
1,774 SR
Queue Stats
252W - 194L
1,670 Elo+
Party 3
Olorun
Olorun
MeryTautou
Olorun
Level 18
God Stats
1W - 2L
1,185 SR
Queue Stats
11W - 7L
1,585 Elo+
Party 3
Team Averages
Level 107
1,618 SR
1,593 Elo+

VS

Team Averages
Level 50
1,511 SR
1,672 Elo+
Medusa
Medusa
DerGingMitG
Medusa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 73L
1,823 Elo+
Party 1
Mercury
Mercury
DerGriegerMitG
Mercury
Level 80
God Stats
10W - 4L
1,500 SR
Queue Stats
166W - 106L
1,712 Elo+
Party 1
Ymir
Ymir
JoBeRTuS-_
Ymir
Level 108
God Stats
11W - 7L
1,546 SR
Queue Stats
253W - 213L
1,539 Elo+
Party 2
Kukulkan
Kukulkan
cNevar
Kukulkan
Level 18
God Stats
2W - 2L
1,687 SR
Queue Stats
44W - 39L
1,519 Elo+
Party 2
Kuzenbo
Kuzenbo
xTheCuI3e
Kuzenbo
Level 17
God Stats
1W - 2L
1,320 SR
Queue Stats
49W - 25L
1,767 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigVïking
Danzaburou
17
13 / 1 / 8
11,260
704
19,931
15,905
6,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
Ericmeca98
Discordia
15
10 / 4 / 3
10,131
633
13,034
10,531
4,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Frezzyy
Neith
13
2 / 4 / 9
8,691
543
9,436
11,289
3,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Jaarde
Sylvanus
13
1 / 4 / 11
8,354
522
4,830
14,905
11,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Olorun
MeryTautou
Olorun
14
4 / 3 / 7
10,126
633
9,348
15,970
6,850
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
7 / 4 / 2
8,363
523
15,430
11,177
3,693
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

15
5 / 7 / 7
9,219
576
10,242
14,700
5,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 6 / 1
7,161
448
6,042
16,545
10,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
cNevar
Kukulkan
14
2 / 7 / 4
8,634
540
5,898
12,698
4,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
xTheCuI3e
Kuzenbo
11
1 / 6 / 8
7,416
464
6,644
14,999
13,190
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
38
30
Kills
16
16
Deaths
30
38
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BigVïking
Danzaburou
13
1
8
17
L
Medusa
7
4
2
2
L
5
7
7
1.21
W
Discordia
Ericmeca98
Discordia
10
4
3
2.88
W
Neith
Frezzyy
Neith
2
4
9
1.63
W
Sylvanus
Jaarde
Sylvanus
1
4
11
1.63
L
1
6
1
0.25
W
Olorun
MeryTautou
Olorun
4
3
7
2.5
L
Kukulkan
cNevar
Kukulkan
2
7
4
0.57
L
Kuzenbo
xTheCuI3e
Kuzenbo
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,579
Damage
44,256
68,600
Taken
70,119
33,551
Mitigated
37,158
26,671
Healing
11,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BigVïking
Danzaburou
19,931
11,065
0
5,145
15,905
6,953
512
5,048
10,577
0
80,605
L
Medusa
15,430
6,393
0
1,315
11,177
3,693
845
1,901
9,272
0
59,499
L
10,242
6,107
0
3,076
14,700
5,666
0
5,472
9,062
0
50,349
W
Discordia
Ericmeca98
Discordia
13,034
2,362
0
2,465
10,531
4,063
1,298
3,795
6,444
48,171
0
W
Neith
Frezzyy
Neith
9,436
4,745
0
3,917
11,289
3,824
4,668
1,570
9,713
0
55,831
W
Sylvanus
Jaarde
Sylvanus
4,830
801
2,896
3,764
14,905
11,861
819
3,033
11,740
20,012
0
L
6,042
459
0
2,310
16,545
10,291
0
8,239
8,171
30,668
0
W
Olorun
MeryTautou
Olorun
9,348
4,434
1,266
7,218
15,970
6,850
3,038
3,968
11,542
43,850
0
L
Kukulkan
cNevar
Kukulkan
5,898
1,486
99
2,716
12,698
4,318
844
6,795
5,439
35,298
0
L
Kuzenbo
xTheCuI3e
Kuzenbo
6,644
1,689
0
2,224
14,999
13,190
145
3,932
10,963
12,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,562
Gold Earned
40,793
420
Minions Killed
362
0
Camps Cleared
0
1,414,990
Distance Traveled
1,380,218
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,260
704
122
8
0
340,347
5
L
Medusa
8,363
523
118
7
0
261,836
1
L
Mercury
9,219
576
82
5
0
298,515
5
W
Discordia
10,131
633
93
6
0
277,292
1
W
Neith
8,691
543
117
7
0
255,718
5
W
Sylvanus
8,354
522
19
1
0
292,710
5
L
Ymir
7,161
448
70
4
0
252,922
1
W
Olorun
10,126
633
69
4
0
248,923
2
L
Kukulkan
8,634
540
86
5
0
283,458
1
L
Kuzenbo
7,416
464
6
0
0
283,487
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role