Player Matchup

Chiron
Chiron
Diamond III
ApeWithBow
Chiron
Diamond III
Level 45
God Stats
5W - 3L
1,665 SR
Queue Stats
40W - 20L
2,291 MMR
Party 1
Sobek
Sobek
Diamond III
AverageRankedApe
Sobek
Diamond III
Level 88
God Stats
14W - 6L
1,771 SR
Queue Stats
89W - 68L
2,174 MMR
Party 1
Thoth
Thoth
Diamond III
ButtyBûttPlug
Thoth
Diamond III
Level 159
God Stats
133W - 101L
1,676 SR
Queue Stats
378W - 343L
2,272 MMR
Solo
Ravana
Ravana
Diamond IV
MrHåy
Ravana
Diamond IV
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Diamond II
TapirBigPP
Ne Zha
Diamond II
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 92
1,622 SR
1,947 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 125
1,592 SR
2,094 MMR
Thor
Thor
Diamond II
JackiSieras
Thor
Diamond II
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
261W - 225L
2,391 MMR
Party 2
Ymir
Ymir
Diamond IV
MarquisForneus
Ymir
Diamond IV
Level 160
God Stats
1W - 1L
1,581 SR
Queue Stats
152W - 147L
2,171 MMR
Solo
Chang'e
Chang'e
Diamond IV
cromaña
Chang'e
Diamond IV
Level 148
God Stats
0W - 1L
1,703 SR
Queue Stats
322W - 315L
2,167 MMR
Party 2
Apollo
Apollo
Diamond IV
softN
Apollo
Diamond IV
Level 104
God Stats
23W - 18L
1,675 SR
Queue Stats
144W - 142L
2,242 MMR
Solo
Hercules
Hercules
Diamond II
xCatarsis
Hercules
Diamond II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
ApeWithBow
Chiron
15
6 / 0 / 4
9,699
693
12,498
9,711
3,735
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
5 / 0 / 8
8,426
602
4,465
10,378
7,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

15
3 / 0 / 6
8,523
609
9,534
4,704
1,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ravana
MrHåy
Ravana
13
4 / 5 / 1
7,793
557
6,545
8,967
3,493
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ne Zha
TapirBigPP
Ne Zha
14
3 / 1 / 5
8,061
576
6,876
8,505
3,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
TsukuyomiSetTiamatAthenaGilgamesh

VS

Bans
AphroditeNemesisYemojaGuan YuGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 1
7,014
501
5,886
11,283
3,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 6 / 3
6,556
468
890
11,117
4,062
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Chang'e
cromaña
Chang'e
11
2 / 4 / 0
6,805
486
4,369
7,785
1,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
softN
Apollo
10
0 / 5 / 0
6,238
446
4,128
10,443
2,609
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
xCatarsis
Hercules
13
2 / 3 / 1
7,544
539
7,442
13,360
10,306
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
21
Kills
6
6
Deaths
21
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chiron
ApeWithBow
Chiron
6
0
4
8
W
5
0
8
9
W
3
0
6
6
L
2
3
1
0.83
L
0
6
3
0.25
W
Ravana
MrHåy
Ravana
4
5
1
0.9
W
Ne Zha
TapirBigPP
Ne Zha
3
1
5
5.5
L
Chang'e
cromaña
Chang'e
2
4
0
0.5
L
Apollo
softN
Apollo
0
5
0
0
L
Hercules
xCatarsis
Hercules
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,918
Damage
22,715
42,265
Taken
53,988
20,152
Mitigated
21,767
21,785
Healing
13,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
ApeWithBow
Chiron
12,498
7,442
250
8,416
9,711
3,735
2,898
204
9,507
0
67,963
W
4,465
658
0
5,933
10,378
7,515
506
2,003
8,375
16,026
0
W
9,534
632
0
2,445
4,704
1,593
0
942
3,762
66,541
0
L
5,886
851
0
2,727
11,283
3,289
0
3,033
8,250
0
43,238
L
890
216
0
642
11,117
4,062
0
5,066
6,051
16,827
0
W
Ravana
MrHåy
Ravana
6,545
1,643
0
2,606
8,967
3,493
568
1,230
7,737
0
43,962
W
Ne Zha
TapirBigPP
Ne Zha
6,876
3,022
0
2,135
8,505
3,816
0
880
7,625
0
54,999
L
Chang'e
cromaña
Chang'e
4,369
360
829
2,388
7,785
1,501
0
3,869
3,916
39,005
0
L
Apollo
softN
Apollo
4,128
3,216
0
1,476
10,443
2,609
0
904
9,539
0
34,136
L
Hercules
xCatarsis
Hercules
7,442
2,945
0
5,608
13,360
10,306
0
1,127
12,233
0
47,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,502
Gold Earned
34,157
481
Minions Killed
393
0
Camps Cleared
0
1,409,567
Distance Traveled
1,277,628
22
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,699
693
135
10
0
251,523
4
W
Sobek
8,426
602
14
1
0
303,567
9
W
Thoth
8,523
609
144
10
0
301,609
5
L
Thor
7,014
501
95
7
0
279,506
2
L
Ymir
6,556
468
35
3
0
244,702
6
W
Ravana
7,793
557
100
7
0
268,083
4
W
Ne Zha
8,061
576
88
6
0
284,785
0
L
Chang'e
6,805
486
94
7
0
257,253
5
L
Apollo
6,238
446
62
4
0
241,737
5
L
Hercules
7,544
539
107
8
0
254,430
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role