Player Matchup

Skadi
Skadi
Coff3man1234
Skadi
Level 77
God Stats
17W - 7L
1,721 SR
Queue Stats
195W - 200L
1,628 Elo+
Party 2
Raijin
Raijin
DannyTheGreatest
Raijin
Level 79
God Stats
12W - 4L
1,817 SR
Queue Stats
76W - 97L
1,584 Elo+
Solo
Nox
Nox
LonelyMaui
Nox
Level 63
God Stats
7W - 5L
1,635 SR
Queue Stats
213W - 266L
1,484 Elo+
Party 2
Rama
Rama
Wi11owTheTree
Rama
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,298 Elo+
Party 3
Nemesis
Nemesis
turdlip
Nemesis
Level 153
God Stats
0W - 2L
1,758 SR
Queue Stats
13W - 21L
1,452 Elo+
Party 3
Team Averages
Level 91
1,686 SR
1,489 Elo+

VS

Team Averages
Level 111
1,545 SR
1,551 Elo+
Chronos
Chronos
FiLOub48
Chronos
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Odin
Odin
GUILLAUME908
Odin
Level 123
God Stats
20W - 19L
1,396 SR
Queue Stats
433W - 390L
1,535 Elo+
Party 4
Merlin
Merlin
Reflex1205
Merlin
Level 65
God Stats
22W - 31L
1,474 SR
Queue Stats
196W - 186L
1,581 Elo+
Party 1
King Arthur
King Arthur
Turkducken
King Arthur
Level 108
God Stats
15W - 9L
1,662 SR
Queue Stats
230W - 200L
1,545 Elo+
Party 1
Da Ji
Da Ji
Uthaesson
Da Ji
Level 139
God Stats
5W - 7L
1,692 SR
Queue Stats
310W - 286L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
5,493
499
4,479
6,649
1,716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
0 / 3 / 2
6,030
548
2,492
4,695
1,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
1 / 6 / 0
5,501
500
3,182
6,322
2,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
0 / 6 / 0
4,868
443
2,437
6,653
1,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nemesis
turdlip
Nemesis
10
2 / 4 / 0
5,824
529
2,703
7,554
2,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
FiLOub48
Chronos
12
7 / 0 / 2
7,331
666
5,009
6,415
1,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
2 / 0 / 13
6,075
552
4,907
5,619
4,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
Reflex1205
Merlin
13
1 / 1 / 4
7,106
646
2,365
3,323
1,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
Turkducken
King Arthur
12
4 / 1 / 3
7,017
638
5,169
8,213
3,786
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Da Ji
Uthaesson
Da Ji
12
10 / 1 / 2
7,531
685
4,904
5,849
2,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
48
3
Kills
24
24
Deaths
3
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
0
3
2
0.33
W
Chronos
FiLOub48
Chronos
7
0
2
8
W
2
0
13
8.5
L
1
6
0
0.17
W
Merlin
Reflex1205
Merlin
1
1
4
3
W
King Arthur
Turkducken
King Arthur
4
1
3
5.5
W
Da Ji
Uthaesson
Da Ji
10
1
2
11
L
0
6
0
0
L
Nemesis
turdlip
Nemesis
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,293
Damage
22,354
31,873
Taken
29,419
9,799
Mitigated
12,997
4,192
Healing
7,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,479
1,859
0
1,158
6,649
1,716
0
126
6,523
0
27,244
L
2,492
211
0
323
4,695
1,539
0
963
3,684
35,117
0
W
Chronos
FiLOub48
Chronos
5,009
1,846
0
3,293
6,415
1,937
726
932
5,483
36,210
0
W
4,907
1,169
0
1,020
5,619
4,057
63
2,362
3,233
0
13,671
L
3,182
1,144
0
809
6,322
2,588
0
1,638
4,624
16,241
0
W
Merlin
Reflex1205
Merlin
2,365
43
0
946
3,323
1,112
0
610
2,621
50,026
0
W
King Arthur
Turkducken
King Arthur
5,169
684
0
1,587
8,213
3,786
460
653
7,516
0
35,260
W
Da Ji
Uthaesson
Da Ji
4,904
1,851
0
370
5,849
2,105
0
909
4,892
0
33,510
L
2,437
1,536
0
1,088
6,653
1,584
0
2,864
3,609
0
17,920
L
Nemesis
turdlip
Nemesis
2,703
1,149
0
814
7,554
2,372
0
1,783
5,621
0
31,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,716
Gold Earned
35,060
280
Minions Killed
345
0
Camps Cleared
0
976,352
Distance Traveled
1,030,569
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,493
499
61
6
0
191,698
1
L
Raijin
6,030
548
87
8
0
189,768
0
W
Chronos
7,331
666
81
7
0
187,416
2
W
Odin
6,075
552
24
2
0
209,429
3
L
Nox
5,501
500
27
2
0
191,054
1
W
Merlin
7,106
646
109
10
0
198,128
2
W
King Arthur
7,017
638
58
5
0
214,336
2
W
Da Ji
7,531
685
73
7
0
221,260
4
L
Rama
4,868
443
43
4
0
187,139
0
L
Nemesis
5,824
529
62
6
0
216,693
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role