Player Matchup

Chaac
Chaac
Albertenvich
Chaac
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 21L
1,327 Elo+
Party 1
Kukulkan
Kukulkan
Fox258
Kukulkan
Level 24
God Stats
3W - 0L
1,314 SR
Queue Stats
20W - 16L
1,444 Elo+
Party 2
Khepri
Khepri
Herraeus
Khepri
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
Luganos
Xbalanque
Level 18
God Stats
7W - 7L
1,376 SR
Queue Stats
7W - 8L
1,276 Elo+
Party 2
Arachne
Arachne
Sigmar0
Arachne
Level 8
God Stats
3W - 6L
1,320 SR
Queue Stats
13W - 18L
1,341 Elo+
Party 1
Team Averages
Level 17
1,402 SR
1,378 Elo+

VS

Team Averages
Level 20
1,362 SR
1,306 Elo+
Izanami
Izanami
DanielCr21
Izanami
Level 17
God Stats
3W - 9L
1,324 SR
Queue Stats
87W - 85L
1,368 Elo+
Solo
Thanatos
Thanatos
KingZabuza
Thanatos
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
MonsterE13
Heimdallr
Level 20
God Stats
7W - 6L
1,235 SR
Queue Stats
19W - 25L
1,251 Elo+
Party 3
Artio
Artio
annimichelle
Artio
Level 18
God Stats
3W - 7L
1,390 SR
Queue Stats
7W - 22L
1,132 Elo+
Party 3
Pele
Pele
smoke_o_m_weed
Pele
Level 26
God Stats
28W - 38L
1,361 SR
Queue Stats
39W - 60L
1,278 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 1
9,034
602
8,892
9,628
11,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kukulkan
Fox258
Kukulkan
14
0 / 2 / 3
8,265
551
6,002
5,684
2,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Khepri
Herraeus
Khepri
12
1 / 4 / 6
7,593
506
4,151
8,312
5,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
Luganos
Xbalanque
12
4 / 3 / 1
7,455
497
5,585
8,216
2,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Sigmar0
Arachne
14
9 / 3 / 3
9,031
602
9,091
9,411
3,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DanielCr21
Izanami
10
2 / 5 / 1
6,716
448
7,032
9,611
2,865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
KingZabuza
Thanatos
12
7 / 4 / 3
7,798
520
6,062
12,144
4,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
MonsterE13
Heimdallr
13
4 / 4 / 3
7,990
533
7,370
10,754
4,192
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
0 / 2 / 6
5,804
387
1,374
7,294
6,307
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 6 / 1
6,738
449
4,282
10,889
3,850
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
27
21
Kills
13
13
Deaths
21
14
Assists
14
Player
Kills
Deaths
Assists
KDA
W
7
1
1
7.5
L
Izanami
DanielCr21
Izanami
2
5
1
0.5
W
Kukulkan
Fox258
Kukulkan
0
2
3
0.75
W
Khepri
Herraeus
Khepri
1
4
6
1
L
Thanatos
KingZabuza
Thanatos
7
4
3
2.13
W
Xbalanque
Luganos
Xbalanque
4
3
1
1.5
L
Heimdallr
MonsterE13
Heimdallr
4
4
3
1.38
W
Arachne
Sigmar0
Arachne
9
3
3
3.5
L
0
2
6
1.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,721
Damage
26,120
41,251
Taken
50,692
24,820
Mitigated
21,414
10,143
Healing
15,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,892
1,423
0
2,163
9,628
11,424
1,317
0
9,628
0
37,135
L
Izanami
DanielCr21
Izanami
7,032
5,570
0
628
9,611
2,865
946
2,417
7,194
0
43,357
W
Kukulkan
Fox258
Kukulkan
6,002
423
0
1,654
5,684
2,262
534
0
5,684
48,331
0
W
Khepri
Herraeus
Khepri
4,151
530
0
2,028
8,312
5,236
489
1,018
7,294
17,035
0
L
Thanatos
KingZabuza
Thanatos
6,062
1,930
0
8,215
12,144
4,200
0
850
11,174
0
41,138
W
Xbalanque
Luganos
Xbalanque
5,585
3,476
0
2,391
8,216
2,183
2,401
321
7,895
0
39,055
L
Heimdallr
MonsterE13
Heimdallr
7,370
2,816
0
2,246
10,754
4,192
0
4,039
6,381
0
43,888
W
Arachne
Sigmar0
Arachne
9,091
7,243
0
1,907
9,411
3,715
0
35
9,375
0
48,460
L
1,374
268
0
1,470
7,294
6,307
0
2,113
5,087
5,955
0
L
4,282
1,041
0
2,526
10,889
3,850
0
266
10,193
0
35,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,378
Gold Earned
35,046
390
Minions Killed
313
0
Camps Cleared
0
1,386,462
Distance Traveled
1,253,152
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,034
602
82
5
0
225,730
1
L
Izanami
6,716
448
71
5
0
206,416
1
W
Kukulkan
8,265
551
117
8
0
285,648
3
W
Khepri
7,593
506
28
2
0
264,276
3
L
Thanatos
7,798
520
66
4
0
303,766
1
W
Xbalanque
7,455
497
82
5
0
240,564
6
L
Heimdallr
7,990
533
100
7
0
258,649
0
W
Arachne
9,031
602
81
5
0
370,244
1
L
Artio
5,804
387
12
1
0
210,705
0
L
Pele
6,738
449
64
4
0
273,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role