Player Matchup

Janus
Janus
Diamond III
AsTroN0miCaL
Janus
Diamond III
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ganesha
Ganesha
Diamond V
Exodiaexodus
Ganesha
Diamond V
Level 158
God Stats
21W - 21L
1,650 SR
Queue Stats
364W - 353L
2,058 MMR
Solo
Loki
Loki
Diamond V
EzioOfTheCreed
Loki
Diamond V
Level 129
God Stats
13W - 6L
1,774 SR
Queue Stats
259W - 240L
1,957 MMR
Party 1
Chiron
Chiron
Diamond I
OhhViperzz
Chiron
Diamond I
Level 157
God Stats
22W - 22L
1,697 SR
Queue Stats
369W - 346L
2,382 MMR
Solo
Guan Yu
Guan Yu
Platinum I
PitchSteel
Guan Yu
Platinum I
Level 156
God Stats
1W - 2L
1,537 SR
Queue Stats
42W - 35L
2,078 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 148
1,632 SR
1,995 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 145
1,553 SR
2,208 MMR
Odin
Odin
Diamond IV
ENDK
Odin
Diamond IV
Level 158
God Stats
14W - 14L
1,519 SR
Queue Stats
429W - 405L
2,028 MMR
Solo
Anubis
Anubis
Diamond IV
Pupuson
Anubis
Diamond IV
Level 160
God Stats
14W - 5L
1,736 SR
Queue Stats
156W - 144L
2,032 MMR
Solo
Rama
Rama
Platinum I
VBEAR15
Rama
Platinum I
Level 155
God Stats
13W - 7L
1,681 SR
Queue Stats
79W - 73L
2,044 MMR
Solo
Fenrir
Fenrir
Diamond V
skullcrusher193
Fenrir
Diamond V
Level 129
God Stats
11W - 12L
1,533 SR
Queue Stats
609W - 600L
2,031 MMR
Solo
Agni
Agni
Masters
snackmode
Agni
Masters
Level 123
God Stats
1W - 3L
1,296 SR
Queue Stats
199W - 134L
2,904 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 8 / 5
11,301
471
6,022
15,940
5,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
Exodiaexodus
Ganesha
15
0 / 7 / 8
10,979
457
7,699
20,156
12,198
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
7 / 7 / 3
13,399
558
13,155
21,350
6,731
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

Chiron
OhhViperzz
Chiron
20
7 / 8 / 1
13,164
549
18,138
19,117
7,251
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

Guan Yu
PitchSteel
Guan Yu
18
5 / 10 / 2
11,705
488
12,092
25,525
25,245
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Bans
SetHeimdallrTiamatSobekAthena

VS

Bans
GilgameshYmirSun WukongAresTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
ENDK
Odin
19
3 / 3 / 18
14,554
606
9,694
22,747
21,983
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Anubis
Pupuson
Anubis
20
4 / 6 / 13
14,781
616
17,986
20,529
10,212
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rama
VBEAR15
Rama
20
3 / 5 / 8
13,793
575
7,214
15,644
5,109
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

20
16 / 3 / 6
16,585
691
16,153
20,772
20,196
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Agni
20
13 / 3 / 8
16,435
685
30,112
12,365
5,173
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
92
19
Kills
39
40
Deaths
20
19
Assists
53
Player
Kills
Deaths
Assists
KDA
L
0
8
5
0.31
W
Odin
ENDK
Odin
3
3
18
4
L
Ganesha
Exodiaexodus
Ganesha
0
7
8
0.57
L
7
7
3
1.21
L
Chiron
OhhViperzz
Chiron
7
8
1
0.94
L
Guan Yu
PitchSteel
Guan Yu
5
10
2
0.6
W
Anubis
Pupuson
Anubis
4
6
13
1.75
W
Rama
VBEAR15
Rama
3
5
8
1.4
W
16
3
6
6.33
W
Agni
13
3
8
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,106
Damage
81,159
102,088
Taken
92,057
56,725
Mitigated
62,673
15,940
Healing
32,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,022
506
0
2,363
15,940
5,300
0
10,459
5,129
83,665
0
W
Odin
ENDK
Odin
9,694
1,980
0
6,645
22,747
21,983
702
5,415
16,892
0
49,093
L
Ganesha
Exodiaexodus
Ganesha
7,699
534
0
1,047
20,156
12,198
0
11,688
8,332
30,847
0
L
13,155
4,937
0
5,049
21,350
6,731
0
9,038
12,140
0
91,852
L
Chiron
OhhViperzz
Chiron
18,138
8,136
291
3,145
19,117
7,251
5,154
5,223
13,737
0
106,034
L
Guan Yu
PitchSteel
Guan Yu
12,092
2,229
328
3,717
25,525
25,245
0
10,797
14,606
0
64,234
W
Anubis
Pupuson
Anubis
17,986
426
0
12,125
20,529
10,212
581
641
19,808
117,003
0
W
Rama
VBEAR15
Rama
7,214
5,439
0
5,680
15,644
5,109
5,012
1,976
13,662
0
90,418
W
16,153
4,379
0
3,929
20,772
20,196
3,375
2,165
18,505
0
95,075
W
Agni
30,112
2,801
0
3,742
12,365
5,173
2,294
3,645
8,542
143,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,548
Gold Earned
76,148
680
Minions Killed
764
0
Camps Cleared
0
2,082,705
Distance Traveled
2,325,545
23
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,301
471
188
8
0
452,803
6
W
Odin
14,554
606
58
2
0
515,459
10
L
Ganesha
10,979
457
24
1
0
405,629
4
L
Loki
13,399
558
147
6
0
429,562
4
L
Chiron
13,164
549
193
8
0
362,723
4
L
Guan Yu
11,705
488
128
5
0
431,988
5
W
Anubis
14,781
616
187
8
0
413,565
7
W
Rama
13,793
575
145
6
0
400,953
10
W
Fenrir
16,585
691
149
6
0
511,390
1
W
Agni
16,435
685
225
9
0
484,178
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role