Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
Armityl8659
Set
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ymir
Ymir
FW4Hoogle
Ymir
Level 9
God Stats
2W - 5L
1,209 SR
Queue Stats
16W - 12L
1,534 Elo+
Party 1
Zhong Kui
Zhong Kui
KelanTR
Zhong Kui
Level 16
God Stats
32W - 17L
1,630 SR
Queue Stats
609W - 513L
1,441 Elo+
Party 1
Sun Wukong
Sun Wukong
WailingDARK
Sun Wukong
Level 18
God Stats
12W - 18L
1,486 SR
Queue Stats
135W - 174L
1,463 Elo+
Solo
Team Averages
Level 15
1,465 SR
1,487 Elo+

VS

Team Averages
Level 16
1,532 SR
1,543 Elo+
Scylla
Scylla
LickinPineapple
Scylla
Level 27
God Stats
28W - 34L
1,476 SR
Queue Stats
196W - 204L
1,533 Elo+
Solo
Skadi
Skadi
LilShenpai
Skadi
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 2L
1,500 Elo+
Party 2
King Arthur
King Arthur
Max XVII
King Arthur
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,786 Elo+
Party 2
Neith
Neith
Str8BakedBeast
Neith
Level 20
God Stats
5W - 2L
1,684 SR
Queue Stats
172W - 235L
1,397 Elo+
Solo
Ullr
Ullr
TLegacyzT
Ullr
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 10L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
2 / 10 / 2
8,209
410
8,121
16,963
5,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
0 / 13 / 2
6,875
344
2,301
17,252
9,024
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ymir
13
2 / 10 / 1
8,069
403
2,291
18,071
13,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
KelanTR
Zhong Kui
12
3 / 9 / 1
8,020
401
7,905
21,755
10,996
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
WailingDARK
Sun Wukong
11
2 / 8 / 1
7,775
389
6,856
15,786
10,835
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 7
10,644
532
12,353
9,354
3,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Skadi
19
19 / 0 / 11
13,331
667
23,632
11,254
5,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

King Arthur
Max XVII
King Arthur
18
16 / 0 / 20
12,663
633
22,868
24,276
19,877
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
3 / 4 / 9
11,217
561
5,753
10,012
3,859
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ullr
19
7 / 1 / 8
12,783
639
10,097
12,971
5,677
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
105
9
Kills
50
50
Deaths
9
7
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
2
10
2
0.3
L
0
13
2
0.08
L
Ymir
2
10
1
0.25
L
Zhong Kui
KelanTR
Zhong Kui
3
9
1
0.39
W
5
4
7
2.13
W
Skadi
19
0
11
24.5
W
King Arthur
Max XVII
King Arthur
16
0
20
26
W
3
4
9
1.88
W
Ullr
7
1
8
11
L
Sun Wukong
WailingDARK
Sun Wukong
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,474
Damage
74,703
89,827
Taken
67,867
49,188
Mitigated
37,705
6,385
Healing
22,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
8,121
6,529
0
170
16,963
5,082
0
0
16,963
0
45,552
L
2,301
998
230
666
17,252
9,024
0
3,419
13,695
0
23,158
L
Ymir
2,291
663
0
480
18,071
13,251
0
1,441
16,602
10,291
0
L
Zhong Kui
KelanTR
Zhong Kui
7,905
1,084
0
4,429
21,755
10,996
816
4,488
16,889
39,154
0
W
12,353
675
0
1,667
9,354
3,035
991
3,791
5,563
52,104
0
W
Skadi
23,632
12,822
0
4,085
11,254
5,257
2,868
2,834
8,420
0
115,914
W
King Arthur
Max XVII
King Arthur
22,868
4,044
0
11,320
24,276
19,877
567
2,991
21,285
0
73,116
W
5,753
2,466
0
3,039
10,012
3,859
4,122
282
9,730
0
58,283
W
Ullr
10,097
4,544
0
2,292
12,971
5,677
3,833
1,712
11,259
0
95,889
L
Sun Wukong
WailingDARK
Sun Wukong
6,856
1,431
0
410
15,786
10,835
0
2,323
13,325
0
31,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,948
Gold Earned
60,638
257
Minions Killed
561
0
Camps Cleared
0
1,575,542
Distance Traveled
1,855,454
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,209
410
75
4
0
350,526
3
L
Set
6,875
344
35
2
0
297,973
2
L
Ymir
8,069
403
17
1
0
331,673
0
L
Zhong Kui
8,020
401
69
3
0
289,566
1
W
Scylla
10,644
532
72
4
0
364,233
0
W
Skadi
13,331
667
144
7
0
379,463
3
W
King Arthur
12,663
633
87
4
0
385,720
2
W
Neith
11,217
561
90
5
0
336,178
0
W
Ullr
12,783
639
168
8
0
389,860
3
L
Sun Wukong
7,775
389
61
3
0
305,804
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role