Player Matchup

Pele
Pele
MarioG12345
Pele
Level 135
God Stats
5W - 10L
1,498 SR
Queue Stats
504W - 522L
1,570 Elo+
Solo
Ra
Ra
Monkey nuts3556
Ra
Level 143
God Stats
0W - 6L
1,500 SR
Queue Stats
192W - 191L
1,419 Elo+
Solo
Tyr
Tyr
NorthSoul
Tyr
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
iSpyral
Chernobog
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,430 Elo+
Solo
Raijin
Raijin
robin-swaan
Raijin
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
209W - 207L
1,570 Elo+
Solo
Team Averages
Level 142
1,500 SR
1,498 Elo+

VS

Team Averages
Level 88
1,444 SR
1,652 Elo+
Agni
Agni
CaosReptante
Agni
Level 121
God Stats
3W - 3L
1,424 SR
Queue Stats
314W - 323L
1,536 Elo+
Solo
Vamana
Vamana
DarkTatas
Vamana
Level 37
God Stats
1W - 1L
1,304 SR
Queue Stats
25W - 13L
1,586 Elo+
Party 1
Chaac
Chaac
Ineedsocks
Chaac
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 40L
1,834 Elo+
Party 1
Aphrodite
Aphrodite
Lenird
Aphrodite
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
164W - 40L
1,759 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
enkidu32
Ah Muzen Cab
Level 114
God Stats
8W - 3L
1,494 SR
Queue Stats
417W - 393L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 6 / 5
11,005
847
9,184
17,849
13,840
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
2 / 4 / 8
9,971
767
16,199
12,530
5,200
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
1 / 3 / 6
9,208
708
8,015
20,592
13,657
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
iSpyral
Chernobog
17
4 / 5 / 4
10,247
788
9,093
13,458
5,278
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Raijin
14
1 / 7 / 3
8,628
664
8,910
12,113
4,252
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 13
10,622
817
12,705
9,363
4,258
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vamana
DarkTatas
Vamana
17
12 / 4 / 8
11,342
872
11,676
20,866
18,346
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chaac
18
8 / 4 / 13
11,309
870
19,621
19,401
19,520
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Aphrodite
Lenird
Aphrodite
17
0 / 2 / 13
9,854
758
5,162
13,331
12,687
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ah Muzen Cab
enkidu32
Ah Muzen Cab
17
2 / 2 / 15
10,182
783
18,761
16,150
7,870
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
87
14
Kills
25
25
Deaths
14
26
Assists
62
Player
Kills
Deaths
Assists
KDA
W
3
2
13
4.75
W
Vamana
DarkTatas
Vamana
12
4
8
4
W
Chaac
8
4
13
3.63
W
Aphrodite
Lenird
Aphrodite
0
2
13
3.25
L
6
6
5
1.42
L
2
4
8
1.5
L
1
3
6
1.33
W
Ah Muzen Cab
enkidu32
Ah Muzen Cab
2
2
15
4.75
L
Chernobog
iSpyral
Chernobog
4
5
4
1.2
L
Raijin
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,401
Damage
67,925
76,542
Taken
79,111
42,227
Mitigated
62,681
30,868
Healing
38,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,705
358
1,594
1,477
9,363
4,258
1,559
2,336
6,961
32,777
0
W
Vamana
DarkTatas
Vamana
11,676
4,962
3
4,484
20,866
18,346
608
5,180
12,454
0
23,585
W
Chaac
19,621
1,753
1,369
5,439
19,401
19,520
416
4,648
12,457
0
35,442
W
Aphrodite
Lenird
Aphrodite
5,162
821
10,472
6,919
13,331
12,687
781
6,455
6,660
18,116
0
L
9,184
1,765
1,758
2,433
17,849
13,840
425
3,161
14,688
0
22,249
L
16,199
1,312
5,458
4,590
12,530
5,200
0
2,808
9,722
31,488
0
L
8,015
232
2,189
7,198
20,592
13,657
195
5,928
14,664
0
15,293
W
Ah Muzen Cab
enkidu32
Ah Muzen Cab
18,761
5,222
2,190
4,596
16,150
7,870
2,151
5,544
10,474
0
41,751
L
Chernobog
iSpyral
Chernobog
9,093
6,112
2,013
2,219
13,458
5,278
1,863
4,152
9,306
0
24,497
L
Raijin
8,910
882
1,868
1,142
12,113
4,252
305
1,818
10,295
19,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,059
Gold Earned
53,309
155
Minions Killed
152
0
Camps Cleared
0
1,108,576
Distance Traveled
1,297,824
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,622
817
57
4
0
254,628
2
W
Vamana
11,342
872
16
1
0
255,644
1
W
Chaac
11,309
870
36
3
0
271,284
1
W
Aphrodite
9,854
758
31
2
0
239,226
0
L
Pele
11,005
847
27
2
0
247,089
1
L
Ra
9,971
767
51
4
0
255,991
5
L
Tyr
9,208
708
10
1
0
196,753
1
W
Ah Muzen Cab
10,182
783
12
1
0
277,042
1
L
Chernobog
10,247
788
37
3
0
199,176
0
L
Raijin
8,628
664
30
2
0
209,567
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role