Player Matchup

Gilgamesh
Gilgamesh
DannIsFRAGGING
Gilgamesh
Level 14
God Stats
16W - 15L
1,249 SR
Queue Stats
149W - 101L
1,547 Elo+
Party 1
Sol
Sol
LordDon595
Sol
Level 28
God Stats
4W - 3L
1,161 SR
Queue Stats
190W - 185L
1,583 Elo+
Solo
Medusa
Medusa
Radomite
Medusa
Level 18
God Stats
9W - 3L
1,675 SR
Queue Stats
146W - 112L
1,634 Elo+
Solo
King Arthur
King Arthur
slurpeelover124
King Arthur
Level 22
God Stats
11W - 11L
1,677 SR
Queue Stats
220W - 154L
1,618 Elo+
Party 1
Nu Wa
Nu Wa
the_yellow_owl
Nu Wa
Level 21
God Stats
3W - 3L
1,438 SR
Queue Stats
33W - 38L
1,465 Elo+
Solo
Team Averages
Level 21
1,440 SR
1,570 Elo+

VS

Team Averages
Level 23
1,575 SR
1,615 Elo+
Chernobog
Chernobog
Chernodaddy
Chernobog
Level 27
God Stats
8W - 5L
1,827 SR
Queue Stats
506W - 465L
1,570 Elo+
Solo
Aphrodite
Aphrodite
Lamb1ly
Aphrodite
Level 29
God Stats
19W - 21L
1,532 SR
Queue Stats
159W - 126L
1,615 Elo+
Solo
Yemoja
Yemoja
WillisPinillis
Yemoja
Level 28
God Stats
1W - 3L
1,282 SR
Queue Stats
195W - 215L
1,536 Elo+
Solo
Thanatos
Thanatos
apityan
Thanatos
Level 29
God Stats
1W - 1L
1,735 SR
Queue Stats
64W - 40L
1,534 Elo+
Solo
Ra
Ra
ratisbestboi
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,819 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DannIsFRAGGING
Gilgamesh
6
2 / 0 / 1
3,903
781
1,389
2,931
1,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
2 / 0 / 1
4,120
824
2,537
2,335
505
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Medusa
Radomite
Medusa
6
1 / 0 / 1
3,714
743
2,192
2,155
466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
slurpeelover124
King Arthur
6
2 / 1 / 0
3,977
795
1,643
2,574
832
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

6
1 / 0 / 2
3,429
686
726
612
109
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Chernodaddy
Chernobog
5
0 / 2 / 0
3,018
604
741
3,008
467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Aphrodite
Lamb1ly
Aphrodite
6
0 / 2 / 1
3,382
676
906
2,793
606
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

1
0 / 0 / 0
2,475
495
0
81
25
Thanatos
apityan
Thanatos
5
0 / 2 / 0
3,163
633
724
3,308
802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Boots

Boots

+6%
Movement Speed

6
0 / 2 / 0
3,343
669
969
3,284
941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
1
8
Kills
0
1
Deaths
8
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Chernodaddy
Chernobog
0
2
0
0
W
Gilgamesh
DannIsFRAGGING
Gilgamesh
2
0
1
2.5
L
Aphrodite
Lamb1ly
Aphrodite
0
2
1
0.25
W
2
0
1
2.5
W
Medusa
Radomite
Medusa
1
0
1
1.5
L
0
0
0
0
L
Thanatos
apityan
Thanatos
0
2
0
0
L
0
2
0
0
W
King Arthur
slurpeelover124
King Arthur
2
1
0
2
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,487
Damage
3,340
10,607
Taken
12,474
3,012
Mitigated
2,841
4,254
Healing
5,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Chernodaddy
Chernobog
741
321
0
381
3,008
467
0
297
2,711
0
11,142
W
Gilgamesh
DannIsFRAGGING
Gilgamesh
1,389
661
0
1,424
2,931
1,100
0
213
2,718
0
12,862
L
Aphrodite
Lamb1ly
Aphrodite
906
224
0
1,285
2,793
606
0
77
2,716
12,287
0
W
2,537
1,044
0
1,019
2,335
505
0
800
1,535
17,454
0
W
Medusa
Radomite
Medusa
2,192
1,059
0
905
2,155
466
365
0
2,155
0
18,406
L
0
0
0
0
81
25
0
81
0
0
0
L
Thanatos
apityan
Thanatos
724
157
0
2,275
3,308
802
0
491
2,817
0
9,778
L
969
269
0
1,222
3,284
941
0
2,317
967
13,227
0
W
King Arthur
slurpeelover124
King Arthur
1,643
294
0
490
2,574
832
0
862
1,712
0
12,044
W
726
329
212
204
612
109
459
0
612
4,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,143
Gold Earned
15,381
143
Minions Killed
93
0
Camps Cleared
0
519,455
Distance Traveled
346,337
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
3,018
604
15
3
0
85,823
0
W
Gilgamesh
3,903
781
35
7
0
112,995
0
L
Aphrodite
3,382
676
27
5
0
83,288
1
W
Sol
4,120
824
38
8
0
104,868
1
W
Medusa
3,714
743
34
7
0
91,690
0
L
Yemoja
2,475
495
0
0
0
0
0
L
Thanatos
3,163
633
29
6
0
82,302
0
L
Ra
3,343
669
22
4
0
94,924
1
W
King Arthur
3,977
795
24
5
0
106,660
1
W
Nu Wa
3,429
686
12
2
0
103,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role