Player Matchup

Chaac
Chaac
Apoxpred
Chaac
Level 47
God Stats
14W - 13L
1,454 SR
Queue Stats
54W - 51L
1,567 Elo+
Party 1
Discordia
Discordia
Gluse
Discordia
Level 25
God Stats
11W - 9L
1,727 SR
Queue Stats
60W - 42L
1,618 Elo+
Party 1
Ra
Ra
SivaCrisis
Ra
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 16L
1,703 Elo+
Party 1
Cernunnos
Cernunnos
shteeves1
Cernunnos
Level 28
God Stats
8W - 6L
1,388 SR
Queue Stats
90W - 104L
1,505 Elo+
Solo
Pele
Pele
thrackmorton
Pele
Level 28
God Stats
12W - 7L
1,692 SR
Queue Stats
222W - 204L
1,618 Elo+
Solo
Team Averages
Level 29
1,552 SR
1,602 Elo+

VS

Team Averages
Level 19
1,621 SR
1,591 Elo+
Cthulhu
Cthulhu
AvidInfrared
Cthulhu
Level 26
God Stats
15W - 11L
1,636 SR
Queue Stats
67W - 62L
1,598 Elo+
Party 3
Mercury
Mercury
Johnnyqmhj
Mercury
Level 29
God Stats
6W - 11L
1,601 SR
Queue Stats
84W - 63L
1,623 Elo+
Solo
Olorun
Olorun
LissyLorakatse
Olorun
Level 3
God Stats
2W - 2L
1,799 SR
Queue Stats
15W - 19L
1,695 Elo+
Party 3
Skadi
Skadi
whalelifter
Skadi
Level 22
God Stats
47W - 39L
1,569 SR
Queue Stats
55W - 49L
1,566 Elo+
Party 2
Kukulkan
Kukulkan
whalette
Kukulkan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Apoxpred
Chaac
20
10 / 7 / 15
16,128
1,152
23,876
30,942
30,360
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Discordia
Gluse
Discordia
20
4 / 4 / 18
14,226
1,016
22,791
10,457
4,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
4 / 5 / 11
13,309
951
10,627
12,605
5,158
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
shteeves1
Cernunnos
20
8 / 5 / 16
16,009
1,144
27,846
24,133
11,076
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
11 / 9 / 13
15,363
1,097
31,534
28,896
18,253
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

60

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AvidInfrared
Cthulhu
20
4 / 7 / 19
15,092
1,078
28,647
32,667
32,483
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
Johnnyqmhj
Mercury
20
19 / 12 / 5
17,768
1,269
35,522
36,723
16,460
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
2 / 9 / 13
13,509
965
8,798
22,464
10,842
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
5 / 6 / 11
13,739
981
15,014
20,974
7,880
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
whalette
Kukulkan
19
0 / 3 / 11
12,688
906
13,680
11,855
4,537
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
89
37
Kills
30
30
Deaths
37
73
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Chaac
Apoxpred
Chaac
10
7
15
2.5
L
Cthulhu
AvidInfrared
Cthulhu
4
7
19
1.93
W
Discordia
Gluse
Discordia
4
4
18
3.25
L
Mercury
Johnnyqmhj
Mercury
19
12
5
1.79
L
2
9
13
0.94
W
4
5
11
1.9
W
Cernunnos
shteeves1
Cernunnos
8
5
16
3.2
W
11
9
13
1.94
L
5
6
11
1.75
L
Kukulkan
whalette
Kukulkan
0
3
11
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,674
Damage
101,661
107,033
Taken
124,683
69,619
Mitigated
72,202
29,008
Healing
11,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Apoxpred
Chaac
23,876
5,504
427
11,352
30,942
30,360
0
17,994
12,948
0
46,800
L
Cthulhu
AvidInfrared
Cthulhu
28,647
481
1,011
740
32,667
32,483
0
10,405
21,625
48,808
0
W
Discordia
Gluse
Discordia
22,791
128
394
532
10,457
4,772
0
4,130
6,327
42,438
0
L
Mercury
Johnnyqmhj
Mercury
35,522
27,941
0
3,248
36,723
16,460
0
5,472
31,129
0
63,678
L
8,798
5,993
1,098
2,982
22,464
10,842
0
3,789
18,433
28,562
0
W
10,627
900
2,273
1,493
12,605
5,158
0
7,455
5,150
28,898
0
W
Cernunnos
shteeves1
Cernunnos
27,846
16,850
0
6,399
24,133
11,076
0
12,734
11,399
0
69,077
W
31,534
5,207
0
6,138
28,896
18,253
0
8,812
20,084
0
46,008
L
15,014
7,425
661
1,928
20,974
7,880
0
8,550
12,156
0
32,280
L
Kukulkan
whalette
Kukulkan
13,680
1,388
0
0
11,855
4,537
0
3,747
7,922
47,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,035
Gold Earned
72,796
279
Minions Killed
265
11
Camps Cleared
7
1,315,666
Distance Traveled
1,290,625
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
16,128
1,152
49
4
5
294,275
0
L
Cthulhu
15,092
1,078
47
3
0
274,119
0
W
Discordia
14,226
1,016
53
4
3
277,768
0
L
Mercury
17,768
1,269
47
3
3
314,681
0
L
Olorun
13,509
965
42
3
1
263,513
1
W
Ra
13,309
951
39
3
0
237,340
1
W
Cernunnos
16,009
1,144
118
8
2
253,526
3
W
Pele
15,363
1,097
20
1
1
252,757
0
L
Skadi
13,739
981
21
2
3
233,414
0
L
Kukulkan
12,688
906
108
8
0
204,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role