Player Matchup

Medusa
Medusa
N0ScopeThePope
Medusa
Level 54
God Stats
7W - 5L
1,765 SR
Queue Stats
409W - 396L
1,552 Elo+
Party 3
Ne Zha
Ne Zha
NVxFizzy
Ne Zha
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
325W - 329L
1,545 Elo+
Party 1
Khepri
Khepri
ObsidianInferno
Khepri
Level 85
God Stats
33W - 35L
1,569 SR
Queue Stats
322W - 353L
1,467 Elo+
Party 1
Odin
Odin
SearchHistory
Odin
Level 129
God Stats
0W - 1L
1,752 SR
Queue Stats
34W - 33L
1,487 Elo+
Solo
Scylla
Scylla
bendingunit
Scylla
Level 60
God Stats
23W - 32L
1,461 SR
Queue Stats
111W - 119L
1,515 Elo+
Party 3
Team Averages
Level 85
1,610 SR
1,513 Elo+

VS

Team Averages
Level 121
1,529 SR
1,539 Elo+
Nu Wa
Nu Wa
Ancape20
Nu Wa
Level 129
God Stats
3W - 2L
1,403 SR
Queue Stats
129W - 137L
1,553 Elo+
Party 2
Thanatos
Thanatos
Juliancape
Thanatos
Level 120
God Stats
4W - 0L
1,788 SR
Queue Stats
38W - 39L
1,548 Elo+
Party 2
Chaac
Chaac
Nimaca25
Chaac
Level 82
God Stats
6W - 5L
1,509 SR
Queue Stats
136W - 147L
1,522 Elo+
Party 2
Sylvanus
Sylvanus
Sebastianlax12
Sylvanus
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 111L
1,534 Elo+
Party 2
Neith
Neith
inomonunicorns
Neith
Level 129
God Stats
11W - 14L
1,443 SR
Queue Stats
124W - 111L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 0
4,951
495
4,174
6,986
1,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ne Zha
NVxFizzy
Ne Zha
10
1 / 2 / 3
5,781
578
2,713
5,697
1,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 3 / 0
4,449
445
1,432
6,213
1,847
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
1 / 2 / 1
5,494
549
4,223
6,993
3,809
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Scylla
9
1 / 3 / 0
5,084
508
1,356
3,497
987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Ancape20
Nu Wa
11
5 / 1 / 2
6,217
622
3,528
2,237
689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
Juliancape
Thanatos
10
2 / 0 / 6
5,869
587
5,068
5,764
1,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
Nimaca25
Chaac
10
0 / 2 / 3
5,601
560
3,738
6,265
3,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sylvanus
9
3 / 0 / 6
5,965
597
2,601
4,348
2,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
4 / 1 / 2
5,959
596
6,187
4,650
1,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
4
Kills
14
15
Deaths
4
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Ancape20
Nu Wa
5
1
2
6
W
Thanatos
Juliancape
Thanatos
2
0
6
5
L
1
5
0
0.2
L
Ne Zha
NVxFizzy
Ne Zha
1
2
3
1.25
W
Chaac
Nimaca25
Chaac
0
2
3
0.75
L
0
3
0
0
L
1
2
1
0.75
W
Sylvanus
3
0
6
6
L
Scylla
1
3
0
0.33
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,898
Damage
21,122
29,386
Taken
23,264
9,842
Mitigated
10,320
3,451
Healing
16,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Ancape20
Nu Wa
3,528
507
0
627
2,237
689
898
874
1,295
30,639
0
W
Thanatos
Juliancape
Thanatos
5,068
2,010
0
7,242
5,764
1,796
0
612
5,090
0
29,434
L
4,174
1,225
0
1,621
6,986
1,601
111
1,847
5,139
0
20,837
L
Ne Zha
NVxFizzy
Ne Zha
2,713
1,010
0
764
5,697
1,598
0
457
5,240
0
32,123
W
Chaac
Nimaca25
Chaac
3,738
1,047
0
2,849
6,265
3,495
0
0
6,265
0
27,033
L
1,432
79
0
0
6,213
1,847
0
1,202
5,011
10,107
0
L
4,223
2,222
0
680
6,993
3,809
0
1,178
5,426
0
25,214
W
Sylvanus
2,601
806
1,621
3,127
4,348
2,407
0
705
3,643
13,583
0
L
Scylla
1,356
0
0
386
3,497
987
0
1,445
2,052
21,913
0
W
6,187
3,113
0
1,351
4,650
1,933
0
467
4,183
0
32,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,759
Gold Earned
29,611
232
Minions Killed
273
0
Camps Cleared
0
892,143
Distance Traveled
897,514
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,217
622
59
6
0
184,244
0
W
Thanatos
5,869
587
69
7
0
208,445
1
L
Medusa
4,951
495
39
4
0
171,435
4
L
Ne Zha
5,781
578
71
7
0
228,567
6
W
Chaac
5,601
560
59
6
0
162,182
0
L
Khepri
4,449
445
11
1
0
173,687
2
L
Odin
5,494
549
62
6
0
150,979
1
W
Sylvanus
5,965
597
24
2
0
187,868
6
L
Scylla
5,084
508
49
5
0
167,475
1
W
Neith
5,959
596
62
6
0
154,775
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role