Player Matchup

Sun Wukong
Sun Wukong
GOMKillaBee
Sun Wukong
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
473W - 435L
1,482 Elo+
Solo
Ra
Ra
I Urahara l
Ra
Level 127
God Stats
1W - 0L
1,255 SR
Queue Stats
51W - 44L
1,569 Elo+
Solo
Ah Puch
Ah Puch
Nadiar6070
Ah Puch
Level 81
God Stats
6W - 4L
1,500 SR
Queue Stats
527W - 558L
1,503 Elo+
Solo
Da Ji
Da Ji
mandjbrown
Da Ji
Level 87
God Stats
13W - 9L
1,702 SR
Queue Stats
193W - 168L
1,524 Elo+
Solo
Danzaburou
Danzaburou
raikudosennin
Danzaburou
Level 90
God Stats
19W - 11L
1,630 SR
Queue Stats
481W - 470L
1,489 Elo+
Solo
Team Averages
Level 106
1,518 SR
1,513 Elo+

VS

Team Averages
Level 112
1,597 SR
1,479 Elo+
Fafnir
Fafnir
MalakoiHebraicoZ
Fafnir
Level 128
God Stats
17W - 12L
1,619 SR
Queue Stats
683W - 660L
1,452 Elo+
Solo
Eset
Eset
XRIPSLAYAX
Eset
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Scylla
Scylla
jerjames28
Scylla
Level 103
God Stats
5W - 2L
1,748 SR
Queue Stats
487W - 448L
1,465 Elo+
Solo
Gilgamesh
Gilgamesh
oiixx-
Gilgamesh
Level 120
God Stats
22W - 15L
1,606 SR
Queue Stats
282W - 260L
1,510 Elo+
Solo
Ne Zha
Ne Zha
trenchrunner421
Ne Zha
Level 120
God Stats
6W - 5L
1,513 SR
Queue Stats
49W - 65L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GOMKillaBee
Sun Wukong
9
2 / 1 / 3
5,379
489
2,771
7,948
3,177
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

12
1 / 1 / 0
6,718
611
3,607
5,469
4,686
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ah Puch
Nadiar6070
Ah Puch
10
2 / 1 / 5
6,233
567
6,134
5,104
1,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
11
5 / 2 / 1
6,784
617
4,276
7,300
2,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
raikudosennin
Danzaburou
11
1 / 1 / 1
6,361
578
2,923
5,653
1,636
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 1
5,717
520
1,893
5,584
3,270
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

8
1 / 3 / 1
4,875
443
3,785
5,287
1,155
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
jerjames28
Scylla
10
1 / 2 / 2
5,890
535
3,327
4,880
1,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
oiixx-
Gilgamesh
13
2 / 1 / 0
7,052
641
3,690
7,260
3,335
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
1 / 5 / 3
5,620
511
3,581
8,485
2,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
13
11
Kills
6
6
Deaths
11
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
GOMKillaBee
Sun Wukong
2
1
3
3.5
W
1
1
0
1
L
1
0
1
1.5
W
Ah Puch
Nadiar6070
Ah Puch
2
1
5
4.5
L
1
3
1
0.5
L
Scylla
jerjames28
Scylla
1
2
2
1
W
Da Ji
5
2
1
2.75
L
Gilgamesh
oiixx-
Gilgamesh
2
1
0
2
W
Danzaburou
raikudosennin
Danzaburou
1
1
1
1.5
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,711
Damage
16,276
31,474
Taken
31,496
13,317
Mitigated
12,016
13,798
Healing
9,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
GOMKillaBee
Sun Wukong
2,771
205
0
1,389
7,948
3,177
0
3,883
4,003
0
17,052
W
3,607
651
0
3,272
5,469
4,686
0
0
5,469
46,946
0
L
1,893
679
417
1,608
5,584
3,270
0
448
5,136
12,832
0
W
Ah Puch
Nadiar6070
Ah Puch
6,134
35
0
2,972
5,104
1,398
423
1,806
3,052
31,500
0
L
3,785
731
195
1,391
5,287
1,155
0
163
5,124
19,985
0
L
Scylla
jerjames28
Scylla
3,327
61
0
1,185
4,880
1,730
0
3,515
1,365
28,431
0
W
Da Ji
4,276
1,027
0
3,555
7,300
2,420
0
387
6,887
0
34,820
L
Gilgamesh
oiixx-
Gilgamesh
3,690
654
0
1,929
7,260
3,335
72
3,591
3,669
0
47,449
W
Danzaburou
raikudosennin
Danzaburou
2,923
707
0
2,610
5,653
1,636
284
2,595
3,058
0
34,556
L
3,581
1,842
0
3,038
8,485
2,526
0
2,024
6,461
0
25,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,475
Gold Earned
29,154
314
Minions Killed
290
0
Camps Cleared
0
998,239
Distance Traveled
1,042,184
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
5,379
489
27
2
0
216,909
1
W
Ra
6,718
611
87
8
0
178,922
1
L
Fafnir
5,717
520
18
2
0
188,472
4
W
Ah Puch
6,233
567
63
6
0
207,518
0
L
Eset
4,875
443
33
3
0
209,151
0
L
Scylla
5,890
535
79
7
0
200,949
2
W
Da Ji
6,784
617
74
7
0
212,284
5
L
Gilgamesh
7,052
641
108
10
0
213,666
4
W
Danzaburou
6,361
578
63
6
0
182,606
4
L
Ne Zha
5,620
511
52
5
0
229,946
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role