Player Matchup

Ullr
Ullr
Swoop BASSxDROP
Ullr
Level 126
God Stats
9W - 15L
1,659 SR
Queue Stats
436W - 412L
1,491 Elo+
Party 1
Tiamat
Tiamat
Swoop707
Tiamat
Level 125
God Stats
2W - 1L
1,735 SR
Queue Stats
322W - 319L
1,439 Elo+
Party 1
Thor
Thor
XxBLOODYLIFExX
Thor
Level 141
God Stats
6W - 12L
1,373 SR
Queue Stats
452W - 490L
1,460 Elo+
Solo
Loki
Loki
ilou812li
Loki
Level 148
God Stats
4W - 6L
1,666 SR
Queue Stats
477W - 474L
1,449 Elo+
Solo
Raijin
Raijin
ytihsprime
Raijin
Level 129
God Stats
2W - 3L
1,684 SR
Queue Stats
155W - 169L
1,443 Elo+
Party 1
Team Averages
Level 134
1,623 SR
1,456 Elo+

VS

Team Averages
Level 127
1,542 SR
1,376 Elo+
Ymir
Ymir
Aomine230
Ymir
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 69L
1,309 Elo+
Party 2
Cerberus
Cerberus
Billdo702
Cerberus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
LordVohrs
Merlin
Level 144
God Stats
1W - 1L
1,430 SR
Queue Stats
33W - 38L
1,355 Elo+
Party 2
Danzaburou
Danzaburou
RlDGE
Danzaburou
Level 152
God Stats
1W - 0L
1,780 SR
Queue Stats
47W - 57L
1,360 Elo+
Party 2
Agni
Agni
TetsuyaKuroko97
Agni
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 41L
1,355 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 0
5,948
595
2,027
8,342
2,830
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tiamat
Swoop707
Tiamat
12
0 / 7 / 5
6,636
664
5,639
10,516
6,217
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 7 / 2
7,971
797
5,922
10,464
4,216
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Loki
14
3 / 7 / 6
8,162
816
8,926
9,068
3,617
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Raijin
ytihsprime
Raijin
15
1 / 4 / 4
7,140
714
9,898
8,479
3,055
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
6 / 3 / 14
9,440
944
4,620
12,379
11,062
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
Billdo702
Cerberus
14
3 / 3 / 13
8,353
835
4,996
13,383
12,545
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
LordVohrs
Merlin
16
6 / 1 / 19
9,102
910
14,003
7,276
3,540
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
RlDGE
Danzaburou
19
10 / 0 / 13
11,223
1,122
10,777
7,145
3,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
5 / 3 / 14
8,500
850
8,461
9,642
4,283
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
103
10
Kills
30
32
Deaths
10
17
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Ymir
6
3
14
4.33
W
Cerberus
Billdo702
Cerberus
3
3
13
3.17
W
Merlin
LordVohrs
Merlin
6
1
19
15.5
W
Danzaburou
RlDGE
Danzaburou
10
0
13
16.5
L
1
7
0
0.14
L
Tiamat
Swoop707
Tiamat
0
7
5
0.36
W
5
3
14
4
L
5
7
2
0.86
L
Loki
3
7
6
0.86
L
Raijin
ytihsprime
Raijin
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,412
Damage
42,857
46,869
Taken
49,825
19,935
Mitigated
35,130
6,816
Healing
17,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
4,620
653
1,241
1,548
12,379
11,062
0
4,616
7,763
5,273
0
W
Cerberus
Billdo702
Cerberus
4,996
244
1,801
2,775
13,383
12,545
220
2,966
10,417
11,605
0
W
Merlin
LordVohrs
Merlin
14,003
716
0
789
7,276
3,540
1,099
2,556
4,720
25,677
0
W
Danzaburou
RlDGE
Danzaburou
10,777
4,012
1,935
4,146
7,145
3,700
2,228
3,393
3,752
0
28,963
L
2,027
1,317
0
5
8,342
2,830
0
4,847
3,495
0
4,295
L
Tiamat
Swoop707
Tiamat
5,639
688
371
1,250
10,516
6,217
0
7,198
3,318
10,121
0
W
8,461
772
780
2,732
9,642
4,283
1,187
2,006
7,636
16,157
0
L
5,922
1,156
612
575
10,464
4,216
0
7,204
3,260
0
9,624
L
Loki
8,926
1,636
492
772
9,068
3,617
0
6,239
2,829
0
17,647
L
Raijin
ytihsprime
Raijin
9,898
508
681
2,058
8,479
3,055
0
6,592
1,887
22,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,857
Gold Earned
46,618
68
Minions Killed
119
0
Camps Cleared
0
741,974
Distance Traveled
875,488
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,440
944
2
0
0
172,108
0
W
Cerberus
8,353
835
24
2
0
181,053
2
W
Merlin
9,102
910
25
3
0
173,388
0
W
Danzaburou
11,223
1,122
47
5
0
199,783
1
L
Ullr
5,948
595
4
0
0
130,014
0
L
Tiamat
6,636
664
11
1
0
158,558
0
W
Agni
8,500
850
21
2
0
149,156
0
L
Thor
7,971
797
4
0
0
148,910
1
L
Loki
8,162
816
9
1
0
156,837
1
L
Raijin
7,140
714
40
4
0
147,655
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role