Player Matchup

Medusa
Medusa
 
Medusa
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
GoganOfWinning
Guan Yu
Level 42
God Stats
4W - 13L
1,219 SR
Queue Stats
55W - 125L
1,107 Elo+
Party 1
Hera
Hera
cscapthook
Hera
Level 46
God Stats
18W - 20L
1,352 SR
Queue Stats
134W - 224L
1,245 Elo+
Party 1
Team Averages
Level 43
1,357 SR
1,284 Elo+

VS

Team Averages
Level 30
1,551 SR
1,307 Elo+
Ah Puch
Ah Puch
FluffyCalf43520
Ah Puch
Level 27
God Stats
1W - 2L
1,491 SR
Queue Stats
7W - 13L
1,273 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
HOF v Drip
Ah Muzen Cab
Level 46
God Stats
2W - 4L
1,732 SR
Queue Stats
17W - 28L
1,628 Elo+
Solo
Anubis
Anubis
MaceKindu12
Anubis
Level 17
God Stats
0W - 3L
1,431 SR
Queue Stats
1W - 15L
1,020 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
5 / 2 / 9
10,408
694
8,764
13,135
4,660
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
4 / 0 / 8
9,795
653
2,425
17,151
12,708
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
7 / 1 / 7
10,326
688
21,488
6,427
2,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 1
8,426
562
13,759
13,105
4,218
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
HOF v Drip
Ah Muzen Cab
12
1 / 3 / 2
8,480
565
10,122
15,537
4,898
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
9
0 / 8 / 1
7,621
508
4,051
11,311
3,733
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
16
Kills
3
3
Deaths
16
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
2
9
4.75
L
2
5
1
0.5
W
4
0
8
8
L
Ah Muzen Cab
HOF v Drip
Ah Muzen Cab
1
3
2
0.67
L
Anubis
0
8
1
0.06
W
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,677
Damage
27,932
36,713
Taken
39,953
19,611
Mitigated
12,849
10,120
Healing
9,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,764
3,656
691
2,638
13,135
4,660
2,173
6,395
6,740
0
43,821
L
13,759
350
0
2,719
13,105
4,218
175
6,449
6,354
37,396
0
W
2,425
91
1,320
3,886
17,151
12,708
804
8,568
8,583
0
15,249
L
Ah Muzen Cab
HOF v Drip
Ah Muzen Cab
10,122
4,568
0
6,797
15,537
4,898
404
7,960
7,201
0
41,923
L
Anubis
4,051
116
0
250
11,311
3,733
0
5,993
4,894
11,977
0
W
21,488
4,219
805
780
6,427
2,243
165
2,875
3,552
49,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,529
Gold Earned
24,527
199
Minions Killed
116
0
Camps Cleared
0
856,489
Distance Traveled
694,277
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,408
694
66
4
0
266,517
1
L
Ah Puch
8,426
562
33
2
0
238,972
0
W
Guan Yu
9,795
653
46
3
0
296,562
1
L
Ah Muzen Cab
8,480
565
66
4
0
218,390
0
L
Anubis
7,621
508
17
1
0
236,915
0
W
Hera
10,326
688
87
6
0
293,410
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role