Player Matchup

Sobek
Sobek
Masters
Arvimaster
Sobek
Masters
Level 144
God Stats
2W - 2L
1,447 SR
Queue Stats
141W - 126L
2,209 MMR
Solo
Kali
Kali
Diamond II
DaHottest
Kali
Diamond II
Level 120
God Stats
1W - 1L
1,565 SR
Queue Stats
237W - 252L
2,260 MMR
Solo
Janus
Janus
Diamond II
ImCobra
Janus
Diamond II
Level 155
God Stats
57W - 49L
1,603 SR
Queue Stats
494W - 496L
2,260 MMR
Solo
Apollo
Apollo
Diamond IV
LucaRaul10
Apollo
Diamond IV
Level 155
God Stats
8W - 6L
1,754 SR
Queue Stats
428W - 410L
2,069 MMR
Solo
Vamana
Vamana
Masters
MMasKry
Vamana
Masters
Level 102
God Stats
33W - 30L
1,636 SR
Queue Stats
813W - 716L
2,372 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 135
1,601 SR
2,234 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 100
1,722 SR
2,076 MMR
Raijin
Raijin
Diamond V
AdriRojo13
Raijin
Diamond V
Level 108
God Stats
2W - 3L
1,310 SR
Queue Stats
357W - 358L
2,034 MMR
Solo
Anhur
Anhur
Diamond III
ApeWithBow
Anhur
Diamond III
Level 44
God Stats
9W - 4L
1,876 SR
Queue Stats
40W - 20L
2,337 MMR
Party 1
Ymir
Ymir
Diamond III
AverageRankedApe
Ymir
Diamond III
Level 88
God Stats
11W - 4L
1,932 SR
Queue Stats
89W - 68L
2,220 MMR
Party 1
Erlang Shen
Erlang Shen
Diamond III
Dentixon933
Erlang Shen
Diamond III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond IV
softN
Tsukuyomi
Diamond IV
Level 104
God Stats
3W - 1L
1,990 SR
Queue Stats
144W - 142L
2,288 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
19
3 / 3 / 18
15,275
588
13,443
25,157
30,918
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kali
20
7 / 3 / 8
15,857
610
11,041
22,687
11,927
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Janus
ImCobra
Janus
20
7 / 1 / 12
15,657
602
18,020
9,466
3,426
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
LucaRaul10
Apollo
20
3 / 4 / 10
15,362
591
13,349
18,758
6,475
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
MMasKry
Vamana
20
8 / 3 / 12
16,409
631
22,469
29,077
29,136
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
AthenaGilgameshTiamatSet

VS

Bans
LokiKing ArthurSusanoScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
AdriRojo13
Raijin
19
1 / 8 / 3
12,623
486
8,598
16,828
7,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
20
7 / 5 / 1
13,667
526
23,513
21,692
9,729
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
0 / 3 / 9
10,318
397
10,388
20,831
24,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Erlang Shen
Dentixon933
Erlang Shen
20
6 / 3 / 2
13,261
510
13,293
23,793
18,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
softN
Tsukuyomi
18
0 / 9 / 2
11,243
432
7,347
17,404
13,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
31
28
Kills
14
14
Deaths
28
60
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Raijin
AdriRojo13
Raijin
1
8
3
0.31
L
Anhur
7
5
1
1.5
W
Sobek
3
3
18
4
L
0
3
9
1.5
W
Kali
7
3
8
3.67
L
Erlang Shen
Dentixon933
Erlang Shen
6
3
2
2.33
W
Janus
ImCobra
Janus
7
1
12
13
W
Apollo
LucaRaul10
Apollo
3
4
10
2
W
Vamana
MMasKry
Vamana
8
3
12
4.67
L
Tsukuyomi
softN
Tsukuyomi
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,322
Damage
63,139
105,145
Taken
100,548
81,882
Mitigated
73,079
35,989
Healing
24,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
AdriRojo13
Raijin
8,598
593
144
1,117
16,828
7,161
0
6,481
10,260
79,851
0
L
Anhur
23,513
17,236
0
8,386
21,692
9,729
225
6,635
14,486
0
116,082
W
Sobek
13,443
1,224
0
7,566
25,157
30,918
655
6,210
18,679
29,930
0
L
10,388
1,279
0
4,293
20,831
24,208
0
8,814
12,017
34,682
0
W
Kali
11,041
5,451
0
8,763
22,687
11,927
1,304
4,362
18,115
0
128,384
L
Erlang Shen
Dentixon933
Erlang Shen
13,293
6,688
0
5,864
23,793
18,692
0
6,695
17,098
0
116,914
W
Janus
ImCobra
Janus
18,020
1,162
0
588
9,466
3,426
1,963
1,495
7,857
121,003
0
W
Apollo
LucaRaul10
Apollo
13,349
10,788
0
7,616
18,758
6,475
8,628
3,430
15,245
0
122,898
W
Vamana
MMasKry
Vamana
22,469
9,814
0
11,456
29,077
29,136
2,938
3,829
24,306
288
116,032
L
Tsukuyomi
softN
Tsukuyomi
7,347
1,575
0
4,796
17,404
13,289
482
2,386
15,018
0
77,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,560
Gold Earned
61,112
790
Minions Killed
722
0
Camps Cleared
0
2,762,700
Distance Traveled
2,378,201
45
Wards Purchased
44
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
12,623
486
167
6
0
432,271
4
L
Anhur
13,667
526
197
8
0
420,464
10
W
Sobek
15,275
588
35
1
0
566,614
14
L
Ymir
10,318
397
52
2
0
507,967
12
W
Kali
15,857
610
152
6
0
589,092
4
L
Erlang Shen
13,261
510
168
6
0
555,036
9
W
Janus
15,657
602
218
8
0
570,296
11
W
Apollo
15,362
591
185
7
0
482,917
7
W
Vamana
16,409
631
200
8
0
553,781
9
L
Tsukuyomi
11,243
432
138
5
0
462,463
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role