Player Matchup

Danzaburou
Danzaburou
GameDate
Danzaburou
Level 25
God Stats
24W - 27L
1,454 SR
Queue Stats
100W - 114L
1,379 Elo+
Solo
Nox
Nox
Gamer4Life3373
Nox
Level 24
God Stats
9W - 2L
1,618 SR
Queue Stats
40W - 27L
1,386 Elo+
Solo
Merlin
Merlin
Juangall
Merlin
Level 13
God Stats
12W - 14L
1,377 SR
Queue Stats
26W - 32L
1,288 Elo+
Solo
Cu Chulainn
Cu Chulainn
batyst_batyst
Cu Chulainn
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
63W - 98L
1,289 Elo+
Solo
Neith
Neith
destroyed44
Neith
Level 29
God Stats
152W - 133L
1,519 SR
Queue Stats
249W - 269L
1,348 Elo+
Solo
Team Averages
Level 22
1,493 SR
1,338 Elo+

VS

Team Averages
Level 14
1,371 SR
1,275 Elo+
Olorun
Olorun
NovelPlains7017
Olorun
Level 16
God Stats
0W - 2L
1,192 SR
Queue Stats
8W - 10L
1,200 Elo+
Party 2
Cthulhu
Cthulhu
SC0RPI0N_K1NGD0M
Cthulhu
Level 8
God Stats
6W - 6L
1,373 SR
Queue Stats
22W - 51L
1,250 Elo+
Party 1
Chernobog
Chernobog
mag0072003
Chernobog
Level 26
God Stats
4W - 6L
1,440 SR
Queue Stats
428W - 443L
1,444 Elo+
Solo
Janus
Janus
ruckusmakers101
Janus
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,200 Elo+
Party 2
Izanami
Izanami
zZLoW_S3NPAIZz
Izanami
Level 8
God Stats
8W - 12L
1,349 SR
Queue Stats
13W - 38L
1,282 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GameDate
Danzaburou
20
18 / 5 / 19
14,368
1,306
24,001
13,296
5,932
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
15 / 0 / 30
14,514
1,319
19,210
13,982
8,151
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
Juangall
Merlin
20
10 / 3 / 30
13,357
1,214
24,992
12,588
5,757
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
batyst_batyst
Cu Chulainn
19
6 / 5 / 25
12,214
1,110
12,917
22,831
21,421
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
3 / 2 / 20
11,922
1,084
9,303
7,490
3,020
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

211

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 7 / 6
11,622
1,057
8,786
16,557
6,065
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
3 / 15 / 9
11,227
1,021
14,500
28,376
33,284
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chernobog
mag0072003
Chernobog
16
2 / 8 / 6
10,601
964
14,161
16,618
6,417
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
2 / 6 / 7
11,323
1,029
8,467
13,292
4,606
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
4 / 16 / 5
11,632
1,057
19,011
22,569
7,984
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

176
Kill Participation
48
52
Kills
15
15
Deaths
52
124
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
GameDate
Danzaburou
18
5
19
5.5
W
15
0
30
30
W
Merlin
Juangall
Merlin
10
3
30
8.33
L
4
7
6
1
L
3
15
9
0.5
W
Cu Chulainn
batyst_batyst
Cu Chulainn
6
5
25
3.7
W
3
2
20
6.5
L
Chernobog
mag0072003
Chernobog
2
8
6
0.63
L
2
6
7
0.92
L
4
16
5
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,423
Damage
64,925
70,187
Taken
97,412
44,281
Mitigated
58,356
11,557
Healing
6,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
GameDate
Danzaburou
24,001
15,643
0
2,644
13,296
5,932
0
5,876
7,420
0
38,677
W
19,210
1,336
615
1,268
13,982
8,151
0
5,438
8,544
27,148
0
W
Merlin
Juangall
Merlin
24,992
1,906
107
1,967
12,588
5,757
0
4,355
8,233
41,989
0
L
8,786
5,824
956
1,539
16,557
6,065
0
6,818
9,739
38,818
0
L
14,500
1,836
630
54
28,376
33,284
0
11,775
16,601
24,692
0
W
Cu Chulainn
batyst_batyst
Cu Chulainn
12,917
5,082
0
4,851
22,831
21,421
0
12,199
10,632
455
18,980
W
9,303
5,859
0
105
7,490
3,020
0
3,885
3,605
0
31,494
L
Chernobog
mag0072003
Chernobog
14,161
9,694
645
1,865
16,618
6,417
0
8,445
8,173
0
32,781
L
8,467
1,506
0
0
13,292
4,606
0
5,430
7,862
22,489
0
L
19,011
13,067
147
387
22,569
7,984
0
11,946
10,623
0
26,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,375
Gold Earned
56,405
173
Minions Killed
169
4
Camps Cleared
5
1,002,218
Distance Traveled
952,455
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,368
1,306
35
3
2
187,685
0
W
Nox
14,514
1,319
24
2
2
235,484
0
W
Merlin
13,357
1,214
47
4
0
187,402
0
L
Olorun
11,622
1,057
54
5
2
175,723
0
L
Cthulhu
11,227
1,021
25
2
0
217,615
0
W
Cu Chulainn
12,214
1,110
10
1
0
195,523
0
W
Neith
11,922
1,084
57
5
0
196,124
0
L
Chernobog
10,601
964
31
3
0
173,863
0
L
Janus
11,323
1,029
42
4
1
187,840
1
L
Izanami
11,632
1,057
17
2
2
197,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role