Player Matchup

Gilgamesh
Gilgamesh
JoBeRTuS-_
Gilgamesh
Level 108
God Stats
20W - 20L
1,522 SR
Queue Stats
253W - 213L
1,540 Elo+
Party 4
Kukulkan
Kukulkan
cNevar
Kukulkan
Level 18
God Stats
2W - 2L
1,803 SR
Queue Stats
44W - 39L
1,520 Elo+
Party 4
Baron Samedi
Baron Samedi
ilinty
Baron Samedi
Level 34
God Stats
2W - 3L
1,376 SR
Queue Stats
74W - 98L
1,354 Elo+
Party 1
Sobek
Sobek
kamil965
Sobek
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 73L
1,304 Elo+
Solo
Cupid
Cupid
sLintys
Cupid
Level 32
God Stats
7W - 10L
1,469 SR
Queue Stats
84W - 114L
1,353 Elo+
Party 1
Team Averages
Level 46
1,534 SR
1,414 Elo+

VS

Team Averages
Level 44
1,481 SR
1,408 Elo+
Cthulhu
Cthulhu
Bou3ooo
Cthulhu
Level 18
God Stats
2W - 5L
1,358 SR
Queue Stats
81W - 115L
1,391 Elo+
Party 2
Anubis
Anubis
KhalidOz
Anubis
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
Nettalos
Arachne
Level 28
God Stats
0W - 2L
1,857 SR
Queue Stats
363W - 432L
1,260 Elo+
Party 3
Anhur
Anhur
PentasJonhson
Anhur
Level 38
God Stats
2W - 2L
1,607 SR
Queue Stats
62W - 76L
1,554 Elo+
Solo
Chronos
Chronos
Showguun
Chronos
Level 85
God Stats
6W - 10L
1,083 SR
Queue Stats
617W - 713L
1,333 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JoBeRTuS-_
Gilgamesh
16
11 / 3 / 2
10,402
612
7,654
11,844
4,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
cNevar
Kukulkan
16
6 / 0 / 8
10,170
598
14,034
8,664
2,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
ilinty
Baron Samedi
12
4 / 2 / 6
8,026
472
8,127
5,633
2,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
kamil965
Sobek
12
2 / 0 / 12
8,240
485
3,889
10,488
6,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cupid
sLintys
Cupid
14
6 / 1 / 6
8,564
504
9,789
7,570
2,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bou3ooo
Cthulhu
11
0 / 6 / 1
6,655
391
3,856
14,790
11,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
KhalidOz
Anubis
14
2 / 7 / 0
8,648
509
5,976
12,987
6,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Arachne
Nettalos
Arachne
11
0 / 7 / 2
7,410
436
3,826
13,616
4,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
2 / 2 / 1
9,526
560
4,895
7,191
2,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chronos
Showguun
Chronos
12
2 / 7 / 1
7,961
468
9,368
11,909
3,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
11
29
Kills
6
6
Deaths
29
34
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Bou3ooo
Cthulhu
0
6
1
0.08
W
Gilgamesh
JoBeRTuS-_
Gilgamesh
11
3
2
4
L
Anubis
KhalidOz
Anubis
2
7
0
0.29
L
Arachne
Nettalos
Arachne
0
7
2
0.14
L
2
2
1
1.25
L
Chronos
Showguun
Chronos
2
7
1
0.36
W
Kukulkan
cNevar
Kukulkan
6
0
8
10
W
Baron Samedi
ilinty
Baron Samedi
4
2
6
3.5
W
Sobek
kamil965
Sobek
2
0
12
8
W
Cupid
sLintys
Cupid
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,493
Damage
27,921
44,199
Taken
60,493
18,932
Mitigated
29,584
15,236
Healing
15,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Bou3ooo
Cthulhu
3,856
142
141
1,469
14,790
11,885
0
5,944
8,570
18,745
0
W
Gilgamesh
JoBeRTuS-_
Gilgamesh
7,654
3,268
0
2,053
11,844
4,937
528
3,228
8,616
0
64,302
L
Anubis
KhalidOz
Anubis
5,976
108
0
4,245
12,987
6,238
0
7,223
5,422
52,351
0
L
Arachne
Nettalos
Arachne
3,826
2,718
0
4,735
13,616
4,816
0
5,345
8,039
0
34,634
L
4,895
1,006
0
2,689
7,191
2,756
600
1,795
5,245
0
59,743
L
Chronos
Showguun
Chronos
9,368
4,413
0
2,033
11,909
3,889
0
4,482
7,167
47,546
0
W
Kukulkan
cNevar
Kukulkan
14,034
2,353
0
1,302
8,664
2,620
422
5,072
3,592
60,142
0
W
Baron Samedi
ilinty
Baron Samedi
8,127
521
1,021
939
5,633
2,119
278
2,027
3,456
30,996
0
W
Sobek
kamil965
Sobek
3,889
880
81
6,415
10,488
6,723
500
3,859
6,329
25,422
0
W
Cupid
sLintys
Cupid
9,789
5,787
339
3,086
7,570
2,533
824
4,474
3,006
0
46,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,402
Gold Earned
40,200
447
Minions Killed
387
0
Camps Cleared
0
1,606,131
Distance Traveled
1,359,391
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,655
391
35
2
0
284,656
0
W
Gilgamesh
10,402
612
126
7
0
344,206
3
L
Anubis
8,648
509
104
6
0
261,281
2
L
Arachne
7,410
436
64
4
0
312,249
6
L
Anhur
9,526
560
112
7
0
269,108
7
L
Chronos
7,961
468
72
4
0
232,097
3
W
Kukulkan
10,170
598
131
8
0
321,495
2
W
Baron Samedi
8,026
472
72
4
0
300,784
2
W
Sobek
8,240
485
22
1
0
345,926
7
W
Cupid
8,564
504
96
6
0
293,720
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role