Player Matchup

Izanami
Izanami
Arcadia935
Izanami
Level 103
God Stats
2W - 2L
1,500 SR
Queue Stats
78W - 58L
1,620 Elo+
Party 1
Hades
Hades
Hadesismyname
Hades
Level 7
God Stats
6W - 3L
1,318 SR
Queue Stats
19W - 3L
1,820 Elo+
Party 1
Nemesis
Nemesis
ManuUD9
Nemesis
Level 17
God Stats
7W - 1L
1,473 SR
Queue Stats
40W - 24L
1,593 Elo+
Solo
Ares
Ares
T1mm3R
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,580 Elo+
Party 1
Ah Puch
Ah Puch
scorehun99
Ah Puch
Level 19
God Stats
10W - 3L
1,614 SR
Queue Stats
207W - 158L
1,404 Elo+
Party 1
Team Averages
Level 30
1,481 SR
1,603 Elo+

VS

Team Averages
Level 15
1,598 SR
1,632 Elo+
Mulan
Mulan
Chyte
Mulan
Level 28
God Stats
12W - 8L
1,779 SR
Queue Stats
43W - 27L
1,601 Elo+
Solo
Ra
Ra
Lolzplaya
Ra
Level 18
God Stats
1W - 1L
1,619 SR
Queue Stats
3W - 3L
1,522 Elo+
Solo
Bellona
Bellona
TheeBeest
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,752 Elo+
Solo
Cupid
Cupid
Zyhres
Cupid
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,671 Elo+
Solo
Persephone
Persephone
involt6631
Persephone
Level 17
God Stats
8W - 6L
1,594 SR
Queue Stats
28W - 22L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Arcadia935
Izanami
17
7 / 1 / 7
11,014
612
9,719
11,162
4,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
14 / 4 / 7
11,984
666
16,932
15,800
10,010
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
ManuUD9
Nemesis
17
6 / 5 / 8
10,725
596
14,376
17,178
8,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ares
T1mm3R
Ares
13
1 / 5 / 6
9,093
505
3,983
11,117
6,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Puch
scorehun99
Ah Puch
19
3 / 3 / 0
12,155
675
6,193
11,656
6,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Chyte
Mulan
16
6 / 3 / 3
9,855
548
13,232
16,135
7,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 8 / 4
7,486
416
5,490
11,269
3,081
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
TheeBeest
Bellona
11
1 / 8 / 4
7,240
402
2,602
15,030
10,239
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cupid
Zyhres
Cupid
17
5 / 5 / 5
10,583
588
10,524
14,164
5,230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
involt6631
Persephone
14
5 / 7 / 5
9,598
533
13,560
12,622
3,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
39
31
Kills
18
18
Deaths
31
28
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Izanami
Arcadia935
Izanami
7
1
7
10.5
L
Mulan
Chyte
Mulan
6
3
3
2.5
W
14
4
7
4.38
L
1
8
4
0.38
W
Nemesis
ManuUD9
Nemesis
6
5
8
2
W
Ares
T1mm3R
Ares
1
5
6
0.8
L
Bellona
TheeBeest
Bellona
1
8
4
0.38
L
Cupid
Zyhres
Cupid
5
5
5
1.5
L
Persephone
involt6631
Persephone
5
7
5
1.07
W
Ah Puch
scorehun99
Ah Puch
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,203
Damage
45,408
66,913
Taken
69,220
34,561
Mitigated
29,223
22,679
Healing
15,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Arcadia935
Izanami
9,719
5,969
0
6,112
11,162
4,066
3,993
2,267
8,809
0
88,203
L
Mulan
Chyte
Mulan
13,232
3,217
0
5,120
16,135
7,017
0
7,816
8,146
0
62,298
W
16,932
2,521
569
7,122
15,800
10,010
934
5,416
9,981
59,173
0
L
5,490
1,628
696
569
11,269
3,081
744
4,044
7,225
34,215
0
W
Nemesis
ManuUD9
Nemesis
14,376
8,094
0
2,302
17,178
8,096
1,390
4,605
12,401
0
78,236
W
Ares
T1mm3R
Ares
3,983
281
0
1,221
11,117
6,300
222
3,473
7,492
6,791
0
L
Bellona
TheeBeest
Bellona
2,602
1,402
0
350
15,030
10,239
135
6,462
8,355
0
24,952
L
Cupid
Zyhres
Cupid
10,524
5,035
355
5,409
14,164
5,230
228
4,360
9,804
0
65,625
L
Persephone
involt6631
Persephone
13,560
362
69
2,664
12,622
3,656
464
4,012
8,579
45,531
0
W
Ah Puch
scorehun99
Ah Puch
6,193
342
0
5,353
11,656
6,089
1,840
2,420
9,180
82,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,971
Gold Earned
44,762
600
Minions Killed
412
0
Camps Cleared
0
1,634,775
Distance Traveled
1,604,631
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,014
612
167
9
0
309,637
1
L
Mulan
9,855
548
106
6
0
341,125
4
W
Hades
11,984
666
116
6
0
340,339
3
L
Ra
7,486
416
60
3
0
291,701
1
W
Nemesis
10,725
596
104
6
0
376,721
2
W
Ares
9,093
505
13
1
0
309,080
0
L
Bellona
7,240
402
40
2
0
319,297
3
L
Cupid
10,583
588
129
7
0
328,151
3
L
Persephone
9,598
533
77
4
0
324,357
2
W
Ah Puch
12,155
675
200
11
0
298,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role