Player Matchup

Medusa
Medusa
Bronze III
DoctorCrumpet
Medusa
Bronze III
Level 41
God Stats
0W - 1L
1,513 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Sol
Sol
Gold III
John Lennon9
Sol
Gold III
Level 141
God Stats
50W - 33L
1,667 SR
Queue Stats
463W - 476L
1,445 MMR
Party 2
Sobek
Sobek
Gold II
PrezidenteTrump
Sobek
Gold II
Level 131
God Stats
53W - 48L
1,631 SR
Queue Stats
282W - 293L
1,628 MMR
Party 2
Arachne
Arachne
Gold I
Ryocane
Arachne
Gold I
Level 154
God Stats
167W - 98L
1,717 SR
Queue Stats
518W - 519L
1,538 MMR
Solo
King Arthur
King Arthur
Bronze III
UtopianEmblem
King Arthur
Bronze III
Level 35
God Stats
0W - 1L
1,550 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 100
1,615 SR
1,522 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 91
1,544 SR
1,522 MMR
Anubis
Anubis
Gold II
Boosted2k
Anubis
Gold II
Level 103
God Stats
8W - 3L
1,763 SR
Queue Stats
342W - 346L
1,703 MMR
Party 3
Pele
Pele
Gold II
Grimmy IV
Pele
Gold II
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
126W - 119L
1,543 MMR
Solo
Ares
Ares
Silver I
I Osxma I
Ares
Silver I
Level 61
God Stats
7W - 5L
1,790 SR
Queue Stats
355W - 348L
1,322 MMR
Party 3
Artemis
Artemis
Silver I
LiveBRAGA
Artemis
Silver I
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 55L
1,542 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
Underaged_waifu
Sun Wukong
Bronze III
Level 30
God Stats
1W - 0L
1,169 SR
Queue Stats
3W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 0
2,813
563
672
1,421
278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 0 / 0
3,753
751
1,684
1,289
295
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

4
0 / 0 / 0
3,216
643
1,152
2,822
1,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
Ryocane
Arachne
6
0 / 0 / 0
3,427
685
608
2,359
726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

King Arthur
UtopianEmblem
King Arthur
5
0 / 3 / 0
3,084
617
1,064
3,801
1,169
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bans
SetCu ChulainnDanzaburouAthenaTiamat

VS

Bans
TsukuyomiScyllaApolloHeimdallrKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Boosted2k
Anubis
5
0 / 0 / 0
3,140
628
276
1,951
665
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pele
6
1 / 0 / 1
3,451
690
1,142
2,290
529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ares
3
0 / 0 / 1
3,043
609
741
2,587
651
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
LiveBRAGA
Artemis
5
1 / 0 / 0
3,206
641
1,342
1,735
446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
Underaged_waifu
Sun Wukong
6
2 / 0 / 1
4,017
803
2,547
2,724
956
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
7
0
Kills
4
4
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anubis
Boosted2k
Anubis
0
0
0
0
L
0
1
0
0
W
Pele
1
0
1
1.5
W
Ares
0
0
1
0.5
L
0
0
0
0
W
Artemis
LiveBRAGA
Artemis
1
0
0
1
L
0
0
0
0
L
Arachne
Ryocane
Arachne
0
0
0
0
W
Sun Wukong
Underaged_waifu
Sun Wukong
2
0
1
2.5
L
King Arthur
UtopianEmblem
King Arthur
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,180
Damage
6,048
11,692
Taken
11,287
3,513
Mitigated
3,247
5,062
Healing
4,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Boosted2k
Anubis
276
74
0
856
1,951
665
0
1,370
581
11,185
0
L
672
432
0
482
1,421
278
0
391
1,030
0
5,278
W
Pele
1,142
418
0
616
2,290
529
0
463
1,827
0
13,003
W
Ares
741
123
0
958
2,587
651
0
384
2,203
4,633
0
L
1,684
804
0
733
1,289
295
1,182
276
1,013
17,351
0
W
Artemis
LiveBRAGA
Artemis
1,342
635
0
961
1,735
446
0
619
1,116
0
9,901
L
1,152
95
0
1,812
2,822
1,045
0
237
2,585
6,149
0
L
Arachne
Ryocane
Arachne
608
401
0
1,125
2,359
726
0
113
2,246
0
15,392
W
Sun Wukong
Underaged_waifu
Sun Wukong
2,547
860
0
1,023
2,724
956
0
0
2,724
0
12,738
L
King Arthur
UtopianEmblem
King Arthur
1,064
223
0
910
3,801
1,169
0
0
3,801
0
6,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,293
Gold Earned
16,857
92
Minions Killed
103
0
Camps Cleared
0
461,525
Distance Traveled
442,765
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
3,140
628
22
4
0
80,542
1
L
Medusa
2,813
563
7
1
0
80,995
0
W
Pele
3,451
690
33
7
0
98,786
1
W
Ares
3,043
609
6
1
0
91,076
2
L
Sol
3,753
751
34
7
0
75,878
1
W
Artemis
3,206
641
14
3
0
76,970
0
L
Sobek
3,216
643
9
2
0
89,389
1
L
Arachne
3,427
685
33
7
0
117,561
1
W
Sun Wukong
4,017
803
28
6
0
95,391
0
L
King Arthur
3,084
617
9
2
0
97,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role