Player Matchup

Aphrodite
Aphrodite
DramaticLeech12
Aphrodite
Level 82
God Stats
34W - 32L
1,494 SR
Queue Stats
607W - 604L
1,460 Elo+
Solo
Fenrir
Fenrir
Hytachie
Fenrir
Level 102
God Stats
19W - 25L
1,469 SR
Queue Stats
223W - 238L
1,383 Elo+
Party 1
Cupid
Cupid
The8InnerGates
Cupid
Level 62
God Stats
2W - 5L
1,512 SR
Queue Stats
86W - 94L
1,438 Elo+
Party 1
Cthulhu
Cthulhu
xRaY REVOLUTion
Cthulhu
Level 15
God Stats
3W - 2L
1,574 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
xRaY ReloADzZ
Sun Wukong
Level 49
God Stats
39W - 30L
1,548 SR
Queue Stats
289W - 268L
1,502 Elo+
Party 1
Team Averages
Level 62
1,519 SR
1,457 Elo+

VS

Team Averages
Level 45
1,285 SR
1,321 Elo+
Apollo
Apollo
JunoJaris
Apollo
Level 66
God Stats
3W - 6L
1,121 SR
Queue Stats
185W - 241L
1,303 Elo+
Party 2
Guan Yu
Guan Yu
Kaelillidan
Guan Yu
Level 38
God Stats
12W - 14L
1,265 SR
Queue Stats
71W - 62L
1,333 Elo+
Solo
Ganesha
Ganesha
MrMIB
Ganesha
Level 46
God Stats
1W - 4L
1,304 SR
Queue Stats
11W - 16L
1,330 Elo+
Party 2
Discordia
Discordia
iYummyOreos
Discordia
Level 40
God Stats
44W - 49L
1,410 SR
Queue Stats
156W - 231L
1,280 Elo+
Party 2
Nemesis
Nemesis
melanieeee
Nemesis
Level 33
God Stats
10W - 22L
1,326 SR
Queue Stats
264W - 281L
1,359 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DramaticLeech12
Aphrodite
20
5 / 4 / 7
14,414
577
21,144
24,597
11,928
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Hytachie
Fenrir
20
11 / 5 / 7
14,680
587
16,514
21,679
12,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
6 / 6 / 3
14,003
560
13,696
22,223
9,029
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
3 / 4 / 16
12,407
496
8,277
15,259
22,065
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
xRaY ReloADzZ
Sun Wukong
20
9 / 2 / 11
15,320
613
27,833
24,615
24,821
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
JunoJaris
Apollo
18
8 / 8 / 4
12,177
487
12,205
21,451
9,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
Kaelillidan
Guan Yu
19
4 / 6 / 4
12,640
506
14,259
26,077
24,639
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ganesha
MrMIB
Ganesha
17
1 / 4 / 13
11,803
472
12,183
23,325
25,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Discordia
iYummyOreos
Discordia
17
1 / 12 / 3
10,838
434
8,235
17,100
6,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
melanieeee
Nemesis
20
6 / 4 / 6
13,733
549
11,609
20,808
9,632
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
50
34
Kills
20
21
Deaths
34
44
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
DramaticLeech12
Aphrodite
5
4
7
2.13
W
Fenrir
Hytachie
Fenrir
11
5
7
2.9
L
Apollo
JunoJaris
Apollo
8
8
4
1.25
L
Guan Yu
Kaelillidan
Guan Yu
4
6
4
1
L
Ganesha
MrMIB
Ganesha
1
4
13
1.88
W
6
6
3
1.25
L
Discordia
iYummyOreos
Discordia
1
12
3
0.21
L
Nemesis
melanieeee
Nemesis
6
4
6
2.25
W
3
4
16
2.75
W
Sun Wukong
xRaY ReloADzZ
Sun Wukong
9
2
11
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,464
Damage
58,491
108,373
Taken
108,761
80,110
Mitigated
75,355
44,008
Healing
24,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
DramaticLeech12
Aphrodite
21,144
3,318
1,640
16,800
24,597
11,928
859
5,058
19,011
97,655
0
W
Fenrir
Hytachie
Fenrir
16,514
4,175
0
5,609
21,679
12,267
3,230
4,330
17,121
0
100,307
L
Apollo
JunoJaris
Apollo
12,205
7,766
0
3,006
21,451
9,127
2,760
4,549
16,902
0
68,049
L
Guan Yu
Kaelillidan
Guan Yu
14,259
3,384
1,605
8,962
26,077
24,639
294
6,776
19,301
0
65,529
L
Ganesha
MrMIB
Ganesha
12,183
941
1,195
4,393
23,325
25,902
260
7,831
15,494
44,394
0
W
13,696
9,968
0
12,438
22,223
9,029
4,047
2,960
19,259
0
122,956
L
Discordia
iYummyOreos
Discordia
8,235
34
0
1,888
17,100
6,055
161
5,313
11,787
49,661
0
L
Nemesis
melanieeee
Nemesis
11,609
4,839
0
3,412
20,808
9,632
0
4,952
15,856
0
105,268
W
8,277
835
961
1,118
15,259
22,065
2,154
4,933
10,231
29,793
0
W
Sun Wukong
xRaY ReloADzZ
Sun Wukong
27,833
5,618
0
5,442
24,615
24,821
2,596
4,291
20,292
0
118,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,824
Gold Earned
61,191
647
Minions Killed
512
0
Camps Cleared
0
2,258,440
Distance Traveled
2,195,146
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
14,414
577
152
6
0
453,125
2
W
Fenrir
14,680
587
129
5
0
496,469
7
L
Apollo
12,177
487
147
6
0
423,901
6
L
Guan Yu
12,640
506
106
4
0
379,564
8
L
Ganesha
11,803
472
10
0
0
487,433
5
W
Cupid
14,003
560
154
6
0
433,620
2
L
Discordia
10,838
434
100
4
0
351,931
3
L
Nemesis
13,733
549
149
6
0
552,317
0
W
Cthulhu
12,407
496
28
1
0
410,067
1
W
Sun Wukong
15,320
613
184
7
0
465,159
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role