Player Matchup

Gilgamesh
Gilgamesh
Benzer575
Gilgamesh
Level 108
God Stats
9W - 2L
1,841 SR
Queue Stats
139W - 109L
1,611 Elo+
Party 2
Neith
Neith
ChipzAhoi
Neith
Level 28
God Stats
34W - 26L
1,583 SR
Queue Stats
41W - 34L
1,548 Elo+
Party 2
Achilles
Achilles
Peengooh
Achilles
Level 42
God Stats
13W - 10L
1,470 SR
Queue Stats
231W - 290L
1,356 Elo+
Solo
Agni
Agni
Salahath
Agni
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
146W - 107L
1,623 Elo+
Party 2
Terra
Terra
TcOverlord
Terra
Level 155
God Stats
22W - 12L
1,717 SR
Queue Stats
129W - 104L
1,634 Elo+
Party 2
Team Averages
Level 96
1,622 SR
1,554 Elo+

VS

Team Averages
Level 55
1,591 SR
1,554 Elo+
Nox
Nox
DanniDVToe
Nox
Level 37
God Stats
0W - 1L
1,285 SR
Queue Stats
29W - 28L
1,523 Elo+
Party 1
Ganesha
Ganesha
FTTE Sypher
Ganesha
Level 27
God Stats
1W - 1L
1,760 SR
Queue Stats
3W - 4L
1,495 Elo+
Party 1
Danzaburou
Danzaburou
LordJAG77
Danzaburou
Level 128
God Stats
13W - 5L
1,701 SR
Queue Stats
232W - 196L
1,580 Elo+
Solo
Fenrir
Fenrir
MadMike95
Fenrir
Level 40
God Stats
31W - 31L
1,578 SR
Queue Stats
296W - 275L
1,610 Elo+
Solo
Gilgamesh
Gilgamesh
NoTOrioUSWooD
Gilgamesh
Level 44
God Stats
15W - 17L
1,632 SR
Queue Stats
48W - 51L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Benzer575
Gilgamesh
20
13 / 0 / 7
15,538
598
23,829
21,761
18,716
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
ChipzAhoi
Neith
20
6 / 3 / 10
15,622
601
20,767
17,962
7,572
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
Peengooh
Achilles
20
4 / 5 / 4
14,140
544
9,384
25,252
33,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Agni
20
9 / 5 / 15
14,682
565
25,799
20,608
11,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
19
2 / 0 / 18
13,552
521
6,385
18,622
31,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 10 / 1
12,389
477
12,604
19,841
8,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ganesha
FTTE Sypher
Ganesha
15
0 / 6 / 6
10,016
385
5,202
22,007
25,158
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
LordJAG77
Danzaburou
20
1 / 8 / 1
13,063
502
12,803
23,323
8,865
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
MadMike95
Fenrir
20
4 / 7 / 4
12,792
492
10,567
26,621
18,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gilgamesh
NoTOrioUSWooD
Gilgamesh
20
3 / 3 / 3
13,177
507
18,789
24,118
20,570
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
28
34
Kills
13
13
Deaths
34
54
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Benzer575
Gilgamesh
13
0
7
16.5
W
Neith
ChipzAhoi
Neith
6
3
10
3.67
L
5
10
1
0.55
L
Ganesha
FTTE Sypher
Ganesha
0
6
6
0.5
L
Danzaburou
LordJAG77
Danzaburou
1
8
1
0.19
L
Fenrir
MadMike95
Fenrir
4
7
4
0.86
L
Gilgamesh
NoTOrioUSWooD
Gilgamesh
3
3
3
1.5
W
Achilles
Peengooh
Achilles
4
5
4
1.2
W
Agni
9
5
15
3.3
W
Terra
2
0
18
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,164
Damage
59,965
104,205
Taken
115,910
101,894
Mitigated
81,307
29,940
Healing
18,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Benzer575
Gilgamesh
23,829
9,307
0
2,302
21,761
18,716
3,429
4,097
17,233
0
127,761
W
Neith
ChipzAhoi
Neith
20,767
10,956
0
3,842
17,962
7,572
4,520
4,464
13,400
0
130,658
L
12,604
797
0
1,205
19,841
8,188
214
7,373
12,468
69,881
0
L
Ganesha
FTTE Sypher
Ganesha
5,202
440
0
348
22,007
25,158
237
6,203
15,804
26,433
0
L
Danzaburou
LordJAG77
Danzaburou
12,803
6,899
0
10,364
23,323
8,865
2,879
4,073
19,220
0
122,839
L
Fenrir
MadMike95
Fenrir
10,567
1,980
0
3,406
26,621
18,526
0
10,270
16,197
0
97,655
L
Gilgamesh
NoTOrioUSWooD
Gilgamesh
18,789
4,848
0
2,789
24,118
20,570
0
4,411
19,107
0
85,148
W
Achilles
Peengooh
Achilles
9,384
2,887
0
6,482
25,252
33,287
519
2,457
21,715
887
75,124
W
Agni
25,799
3,279
0
4,514
20,608
11,094
2,894
6,248
13,699
116,707
0
W
Terra
6,385
1,203
6,132
6,668
18,622
31,225
888
2,237
16,259
23,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,534
Gold Earned
61,437
645
Minions Killed
656
0
Camps Cleared
0
2,428,698
Distance Traveled
2,304,074
25
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
15,538
598
132
5
0
605,298
8
W
Neith
15,622
601
195
8
0
451,854
1
L
Nox
12,389
477
121
5
0
409,939
4
L
Ganesha
10,016
385
15
1
0
446,351
0
L
Danzaburou
13,063
502
204
8
0
418,336
2
L
Fenrir
12,792
492
154
6
0
520,795
3
L
Gilgamesh
13,177
507
162
6
0
508,653
0
W
Achilles
14,140
544
136
5
0
458,901
2
W
Agni
14,682
565
160
6
0
508,329
7
W
Terra
13,552
521
22
1
0
404,316
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role