Player Matchup

Sun Wukong
Sun Wukong
Batiato1
Sun Wukong
Level 28
God Stats
5W - 3L
1,512 SR
Queue Stats
113W - 151L
1,392 Elo+
Party 2
Serqet
Serqet
DarkSide404
Serqet
Level 27
God Stats
2W - 2L
1,665 SR
Queue Stats
160W - 163L
1,450 Elo+
Solo
Nu Wa
Nu Wa
Flurkless
Nu Wa
Level 29
God Stats
28W - 23L
1,638 SR
Queue Stats
93W - 99L
1,449 Elo+
Solo
Jormungandr
Jormungandr
KillsHealty
Jormungandr
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
173W - 180L
1,435 Elo+
Party 2
Izanami
Izanami
Serdres
Izanami
Level 18
God Stats
24W - 17L
1,646 SR
Queue Stats
139W - 158L
1,469 Elo+
Solo
Team Averages
Level 26
1,592 SR
1,439 Elo+

VS

Team Averages
Level 25
1,398 SR
1,451 Elo+
Ratatoskr
Ratatoskr
Buff_BanPunchman
Ratatoskr
Level 29
God Stats
9W - 11L
1,561 SR
Queue Stats
234W - 264L
1,439 Elo+
Solo
Hercules
Hercules
IBuildAWall
Hercules
Level 29
God Stats
1W - 3L
1,211 SR
Queue Stats
99W - 42L
1,634 Elo+
Solo
Cthulhu
Cthulhu
Raflaan
Cthulhu
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
YaroSlave
Heimdallr
Level 28
God Stats
11W - 21L
1,212 SR
Queue Stats
185W - 266L
1,364 Elo+
Party 1
Janus
Janus
blackdet
Janus
Level 17
God Stats
1W - 3L
1,504 SR
Queue Stats
5W - 11L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Batiato1
Sun Wukong
13
2 / 0 / 2
8,064
504
6,168
13,613
6,711
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Serqet
12
7 / 5 / 8
8,323
520
9,490
11,325
4,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
Flurkless
Nu Wa
14
2 / 0 / 1
8,426
527
8,058
3,939
1,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
KillsHealty
Jormungandr
12
6 / 3 / 9
9,089
568
8,539
13,298
7,741
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
Serdres
Izanami
15
8 / 2 / 4
10,149
634
13,634
11,262
4,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
10
1 / 4 / 1
6,770
423
3,896
13,090
3,999
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
IBuildAWall
Hercules
13
2 / 4 / 0
7,785
487
8,459
12,411
7,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
Raflaan
Cthulhu
12
2 / 7 / 6
7,858
491
7,651
16,817
10,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
YaroSlave
Heimdallr
10
1 / 10 / 1
6,276
392
5,083
13,802
3,889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
blackdet
Janus
12
3 / 0 / 0
7,549
472
5,921
5,218
1,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
17
25
Kills
9
10
Deaths
25
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Batiato1
Sun Wukong
2
0
2
3
L
Ratatoskr
1
4
1
0.38
W
Serqet
7
5
8
2.2
W
Nu Wa
Flurkless
Nu Wa
2
0
1
2.5
L
Hercules
IBuildAWall
Hercules
2
4
0
0.5
W
Jormungandr
KillsHealty
Jormungandr
6
3
9
3.5
L
Cthulhu
Raflaan
Cthulhu
2
7
6
0.71
W
Izanami
Serdres
Izanami
8
2
4
5
L
Heimdallr
YaroSlave
Heimdallr
1
10
1
0.15
L
Janus
blackdet
Janus
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,889
Damage
31,010
53,437
Taken
61,338
24,417
Mitigated
27,144
15,118
Healing
15,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Batiato1
Sun Wukong
6,168
1,329
0
5,394
13,613
6,711
0
2,632
10,531
0
46,867
L
Ratatoskr
3,896
1,191
0
5,549
13,090
3,999
0
3,685
9,073
0
38,521
W
Serqet
9,490
2,751
0
822
11,325
4,306
0
2,507
8,758
0
28,899
W
Nu Wa
Flurkless
Nu Wa
8,058
873
0
1,148
3,939
1,438
1,226
2,050
1,889
50,288
0
L
Hercules
IBuildAWall
Hercules
8,459
2,651
0
4,078
12,411
7,532
86
3,459
8,232
0
32,697
W
Jormungandr
KillsHealty
Jormungandr
8,539
2,440
0
1,717
13,298
7,741
0
3,033
10,175
33,163
0
L
Cthulhu
Raflaan
Cthulhu
7,651
456
0
2,487
16,817
10,195
156
3,292
13,195
27,880
0
W
Izanami
Serdres
Izanami
13,634
10,677
0
6,037
11,262
4,221
1,745
3,350
7,882
0
72,276
L
Heimdallr
YaroSlave
Heimdallr
5,083
2,770
0
2,485
13,802
3,889
262
2,009
11,729
0
24,580
L
Janus
blackdet
Janus
5,921
249
0
604
5,218
1,529
0
3,504
1,350
40,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,051
Gold Earned
36,238
401
Minions Killed
315
0
Camps Cleared
0
1,503,536
Distance Traveled
1,490,210
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,064
504
86
5
0
310,734
1
L
Ratatoskr
6,770
423
87
5
0
339,383
3
W
Serqet
8,323
520
45
3
0
314,375
5
W
Nu Wa
8,426
527
97
6
0
285,736
4
L
Hercules
7,785
487
74
5
0
313,860
3
W
Jormungandr
9,089
568
46
3
0
295,487
1
L
Cthulhu
7,858
491
34
2
0
294,864
1
W
Izanami
10,149
634
127
8
0
297,204
1
L
Heimdallr
6,276
392
38
2
0
244,484
3
L
Janus
7,549
472
82
5
0
297,619
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role