Player Matchup

Tsukuyomi
Tsukuyomi
Brutamus
Tsukuyomi
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,528 Elo+
Party 3
King Arthur
King Arthur
Hum39k
King Arthur
Level 46
God Stats
28W - 22L
1,598 SR
Queue Stats
399W - 352L
1,516 Elo+
Party 2
Chiron
Chiron
Robrobrain
Chiron
Level 24
God Stats
6W - 4L
1,919 SR
Queue Stats
234W - 202L
1,513 Elo+
Party 2
Ra
Ra
aFire_NightMare
Ra
Level 22
God Stats
13W - 12L
1,536 SR
Queue Stats
108W - 79L
1,504 Elo+
Party 2
Ares
Ares
marandi
Ares
Level 19
God Stats
5W - 4L
1,677 SR
Queue Stats
13W - 17L
1,428 Elo+
Party 3
Team Averages
Level 25
1,646 SR
1,498 Elo+

VS

Team Averages
Level 20
1,569 SR
1,532 Elo+
Merlin
Merlin
PoroTheSquirrel
Merlin
Level 24
God Stats
22W - 22L
1,539 SR
Queue Stats
55W - 43L
1,518 Elo+
Party 1
Hou Yi
Hou Yi
Spierdawaj
Hou Yi
Level 13
God Stats
2W - 2L
1,608 SR
Queue Stats
14W - 20L
1,443 Elo+
Solo
King Arthur
King Arthur
Tilenus
King Arthur
Level 6
God Stats
4W - 1L
1,729 SR
Queue Stats
4W - 1L
1,689 Elo+
Party 1
Cabrakan
Cabrakan
Vaske
Cabrakan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 27L
1,583 Elo+
Party 1
Bastet
Bastet
zeldamon3
Bastet
Level 27
God Stats
11W - 6L
1,470 SR
Queue Stats
86W - 84L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Brutamus
Tsukuyomi
9
0 / 1 / 1
5,314
531
1,092
4,858
1,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
Hum39k
King Arthur
11
2 / 0 / 2
6,324
632
5,851
4,866
2,346
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chiron
Robrobrain
Chiron
9
2 / 0 / 1
5,408
541
1,652
2,427
705
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 2 / 0
5,936
594
1,711
3,439
1,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ares
marandi
Ares
8
1 / 1 / 2
5,720
572
2,367
4,902
2,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 0
5,383
538
3,129
5,879
1,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
Spierdawaj
Hou Yi
7
0 / 3 / 0
4,524
452
3,346
4,807
1,467
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Tilenus
King Arthur
3
0 / 0 / 0
3,633
363
240
1,299
316
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cabrakan
Vaske
Cabrakan
7
0 / 1 / 0
4,592
459
1,889
4,588
2,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bastet
zeldamon3
Bastet
8
2 / 0 / 0
5,190
519
2,444
5,864
1,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
7
Kills
4
4
Deaths
7
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Brutamus
Tsukuyomi
0
1
1
0.5
W
King Arthur
Hum39k
King Arthur
2
0
2
3
L
2
3
0
0.67
W
Chiron
Robrobrain
Chiron
2
0
1
2.5
L
Hou Yi
Spierdawaj
Hou Yi
0
3
0
0
L
King Arthur
Tilenus
King Arthur
0
0
0
0
L
Cabrakan
Vaske
Cabrakan
0
1
0
0
W
2
2
0
1
W
Ares
marandi
Ares
1
1
2
2
L
Bastet
zeldamon3
Bastet
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,673
Damage
11,048
20,492
Taken
22,437
7,776
Mitigated
8,106
9,031
Healing
6,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Brutamus
Tsukuyomi
1,092
341
0
2,754
4,858
1,294
0
188
4,670
0
25,853
W
King Arthur
Hum39k
King Arthur
5,851
896
0
1,531
4,866
2,346
0
1,055
3,734
0
35,770
L
3,129
175
0
957
5,879
1,903
0
1,011
4,668
25,903
0
W
Chiron
Robrobrain
Chiron
1,652
594
895
1,562
2,427
705
0
868
1,559
0
22,224
L
Hou Yi
Spierdawaj
Hou Yi
3,346
1,798
0
1,502
4,807
1,467
272
1,172
3,635
0
22,454
L
King Arthur
Tilenus
King Arthur
240
0
0
300
1,299
316
0
0
1,299
0
4,351
L
Cabrakan
Vaske
Cabrakan
1,889
63
0
1,488
4,588
2,782
26
1,498
3,069
8,501
0
W
1,711
0
0
548
3,439
1,114
292
2,009
1,158
28,754
0
W
Ares
marandi
Ares
2,367
163
0
1,741
4,902
2,317
63
549
4,353
11,716
0
L
Bastet
zeldamon3
Bastet
2,444
854
0
2,323
5,864
1,638
0
136
5,688
0
24,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,702
Gold Earned
23,322
267
Minions Killed
181
0
Camps Cleared
0
999,874
Distance Traveled
809,104
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
5,314
531
65
7
0
203,164
1
W
King Arthur
6,324
632
72
7
0
215,060
3
L
Merlin
5,383
538
59
6
0
172,303
2
W
Chiron
5,408
541
52
5
0
168,092
2
L
Hou Yi
4,524
452
42
4
0
167,642
2
L
King Arthur
3,633
363
4
0
0
59,830
0
L
Cabrakan
4,592
459
16
2
0
166,538
1
W
Ra
5,936
594
60
6
0
197,816
3
W
Ares
5,720
572
18
2
0
215,742
4
L
Bastet
5,190
519
60
6
0
242,791
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role